Challenge of the Five Realms

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Challenge of the Five Realms: Spellbound in the World of Nhagardia
Challenge of the Five Realms.jpg
Designer(s)Rick Hall
F. J. Lennon
Marc Miller
Programmer(s)Rick Hall
Frank Kern
Artist(s)Quinno Martin
Writer(s)John Vincent Antinori
Laura Kampo
Composer(s)Michael Bross

Challenge of the Five Realms: Spellbound in the World of Nhagardia is a role-playing video game created by MicroProse for MS-DOS and published in 1992.

Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[1]


The Prince of Castle Ballytogue awakens after being hit on the head to learn that his father, King Clesodor of Alonia, has been killed by an evil sorcerer named Grimnoth. As the prince seeks to avenge his father's death and defeat Grimnoth, he explores the five realms, numerous cities, and visits many people with only 100 game days within which to complete his tasks.[2]


The game was reviewed in 1993 in Dragon #196 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[2] Computer Gaming World stated that "though, at times, Challenge rates highly on the esteemed fun-o-meter, there are still several elements of game design where Challenge is lacking", criticizing the apparent lack of "an adequate beta testing program—there are simply too many oversights with a certain awkwardness to gameplay that shouldn't exist in a final version".[3]



  1. ^ "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 2013-07-22. Archived from the original (PDF) on 2016-03-03.
  2. ^ a b Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1993). "The Role of Computers". Dragon (196): 59–63.
  3. ^ Goble, Gordon (September 1993). "MicroProse Presents Challenge of the Five Realms". Computer Gaming World. p. 88. Retrieved 30 July 2014.

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