Characters in the Super Smash Bros. series

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A mural featuring the base roster of fighters in Super Smash Bros. Ultimate. The game's roster included every playable character in the series up to that point.

The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from different franchises. There are 78 characters playable across the series, most primarily from Nintendo franchises, but also some from Sega, Capcom, Konami, Bandai Namco, Square Enix, and Atlus. There are also other non-playable characters that take the form of enemies, bosses, and power-ups.

Playable characters[edit]

Each game in the series has a number of playable characters (referred to as "fighters") taken from various Nintendo franchises. There are 78 total fighters across the series, with an additional four still to be revealed.[1] Starting with Super Smash Bros. Brawl, characters from third-party franchises have also made playable appearances. At the start of each game, some of the fighters will be locked from play. To unlock a hidden fighter, players need to clear certain conditions and defeat that fighter in a match. In Brawl, players can also unlock fighters by encountering them in the Subspace Emissary mode. In Super Smash Bros. for Nintendo 3DS and Wii U, players can customize existing fighters with altered movesets and statistics, or make their own Mii Fighters that can be given different fighting styles. In Super Smash Bros. Ultimate, certain fighters are labeled as "Echo Fighters"; these fighters largely share their moves and abilities with another fighter on the roster, but with minor differences in their presentation and gameplay. They have an option to either be displayed next to or within the character portrait from which they are based on.

Fighter 64 Melee Brawl for 3DS and Wii U Ultimate Franchise
Bayonetta No No No DLC Yes Bayonetta
Bowser No Yes Yes Yes Yes Super Mario
Bowser Jr.[a] No No No Yes Yes
Captain Falcon Yes Yes Yes Yes Yes F-Zero
Charizard[b] No No Yes Yes Yes Pokémon
Chrom[c] No No No No Yes Fire Emblem
Cloud No No No DLC Yes Final Fantasy
Corrin No No No DLC Yes Fire Emblem
Daisy[c] No No No No Yes Super Mario
Dark Pit[c] No No No Yes Yes Kid Icarus
Dark Samus[c] No No No No Yes Metroid
Diddy Kong No No Yes Yes Yes Donkey Kong
Donkey Kong Yes Yes Yes Yes Yes
Dr. Mario No Yes No Yes Yes Super Mario
Duck Hunt[d] No No No Yes Yes Duck Hunt
Falco No Yes Yes Yes Yes Star Fox
Fox Yes Yes Yes Yes Yes
Ganondorf No Yes Yes Yes Yes The Legend of Zelda
Greninja No No No Yes Yes Pokémon
Ice Climbers No Yes Yes No Yes Ice Climber
Ike No No Yes Yes Yes Fire Emblem
Inkling No No No No Yes Splatoon
Isabelle No No No No Yes Animal Crossing
Incineroar No No No No Yes Pokémon
Ivysaur[b] No No Yes No Yes
Jigglypuff Yes Yes Yes Yes Yes
Joker No No No No DLC Persona
Ken[c] No No No No Yes Street Fighter
King Dedede No No Yes Yes Yes Kirby
King K. Rool No No No No Yes Donkey Kong
Kirby Yes Yes Yes Yes Yes Kirby
Link Yes Yes Yes Yes Yes The Legend of Zelda
Little Mac No No No Yes Yes Punch-Out!!
Lucario No No Yes Yes Yes Pokémon
Lucas No No Yes DLC Yes EarthBound
Lucina[c] No No No Yes Yes Fire Emblem
Luigi Yes Yes Yes Yes Yes Super Mario
Mario Yes Yes Yes Yes Yes
Marth No Yes Yes Yes Yes Fire Emblem
Mega Man No No No Yes Yes Mega Man
Meta Knight No No Yes Yes Yes Kirby
Mewtwo No Yes No DLC Yes Pokémon
Mii Brawler[e] No No No Yes Yes Mii
Mii Swordfighter[e][d] No No No Yes Yes
Mii Gunner[e] No No No Yes Yes
Mr. Game & Watch No Yes Yes Yes Yes Game & Watch
Ness Yes Yes Yes Yes Yes EarthBound
Olimar[f] No No Yes Yes Yes Pikmin
Pac-Man No No No Yes Yes Pac-Man
Palutena No No No Yes Yes Kid Icarus
Peach No Yes Yes Yes Yes Super Mario
Pichu No Yes No No Yes Pokémon
Pikachu Yes Yes Yes Yes Yes
Piranha Plant No No No No DLC Super Mario
Pit No No Yes Yes Yes Kid Icarus
Richter[c] No No No No Yes Castlevania
Ridley No No No No Yes Metroid
R.O.B. No No Yes Yes Yes R.O.B.
Robin No No No Yes Yes Fire Emblem
Rosalina & Luma No No No Yes Yes Super Mario
Roy No Yes No DLC Yes Fire Emblem
Ryu No No No DLC Yes Street Fighter
Samus[g] Yes Yes Yes Yes Yes Metroid
Sheik[h] No Yes Yes Yes Yes The Legend of Zelda
Shulk No No No Yes Yes Xenoblade Chronicles
Simon No No No No Yes Castlevania
Snake No No Yes No Yes Metal Gear
Sonic No No Yes Yes Yes Sonic the Hedgehog
Squirtle[b] No No Yes No Yes Pokémon
Toon Link No No Yes Yes Yes The Legend of Zelda
Villager No No No Yes Yes Animal Crossing
Wario No No Yes Yes Yes Wario
Wii Fit Trainer No No No Yes Yes Wii Fit
Wolf No No Yes No Yes Star Fox
Yoshi Yes Yes Yes Yes Yes Yoshi
Young Link No Yes No No Yes The Legend of Zelda
Zelda[h] No Yes Yes Yes Yes
Zero Suit Samus[g] No No Yes Yes Yes Metroid
Total 12 26 39 51 (+7 DLC) 76 (+2 DLC)[i] Franchise
Notes
  1. ^ Bowser Jr.'s seven alternate costumes change the character's name and appearance to be one of the Koopalings: Larry, Morton, Wendy, Iggy, Roy, Lemmy, or Ludwig.
  2. ^ a b c In Brawl and Ultimate, this Pokémon is listed with two others under the name "Pokémon Trainer" on the character select screen. The Pokémon Trainer appears in the background while the player takes direct control of Squirtle, Ivysaur, or Charizard, and can switch between them during the battle. In 3DS/Wii U, only Charizard is available as a standalone character.
  3. ^ a b c d e f g In Ultimate, this character is classified as an Echo Fighter.
  4. ^ a b There are slight name variations between NTSC and PAL versions. The NTSC characters "Duck Hunt" and "Mii Swordfighter" are referred to in PAL versions as "Duck Hunt Duo" and "Mii Sword Fighter."
  5. ^ a b c In 3DS/Wii U, Brawler, Swordfighter, and Gunner are under one character slot labeled as Mii Fighters. In Ultimate, they have been separated into their own individual slots.
  6. ^ In 3DS/Wii U and Ultimate, four of Olimar's alternate costumes change his name and appearance to Alph, a character from Pikmin 3.
  7. ^ a b In Brawl, Zero Suit Samus is an alternate form of Samus not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.
  8. ^ a b In Melee and Brawl, Sheik is an alternate form of Zelda not displayed on the character select screen; players can switch back and forth between the two by using a specific attack. The two were separated and became independent characters beginning in 3DS/Wii U.
  9. ^ Besides Piranha Plant and Joker, Nintendo plans to release four additional fighters as DLC through February 2020.[1]

Non-playable characters[edit]

In addition to the roster of playable fighters, several non-playable characters appear as summonable items via "Assist Trophies" or Poké Balls, background stage hazards, enemies, or bosses in the single-player modes. While some were specifically created for use in the Super Smash Bros. series, most come from established game franchises like the playable characters.

Summonable[edit]

Certain items in the Super Smash Bros. series can be used to temporarily summon other characters into battle. The first of these, the Poké Ball, was introduced in the original Super Smash Bros. game. It can be thrown to temporarily call forth a random Pokémon, which will perform one of its signature abilities to attack opponents or affect the battle in other ways. Each Super Smash Bros. game has had a different set of Pokémon that can appear from Poké Balls, though some such as Snorlax and Goldeen have appeared in multiple entries.

Another item, the Assist Trophy, was added in Super Smash Bros. Brawl and functions similarly to the Poké Ball. Players who pick up an Assist Trophy will summon a random character from one of Nintendo's various franchises, causing them to interfere with opponents. Available characters vary between games, and range from supporting members of already represented franchises, such as Super Mario's Waluigi[2] and Star Fox's Andross, to more obscure characters like the Sheriff, Dr. Kawashima from Brain Age and Saki Amamiya from Sin and Punishment. Some Assist Trophies, including Little Mac, Dark Samus and Isabelle, have gone on to appear as playable characters in later series entries. There have also been Assist Trophies based on third-party characters, such as Bomberman, Virtua Fighter's Akira Yuki, and Shovel Knight.

Bosses[edit]

Throughout the Super Smash Bros. series, most single-player modes have included several non-playable boss characters. Some of these bosses were created specifically for the Super Smash Bros. franchise.

Master Hand is a glove-like being that appears in all games to date, serving as the final boss of Classic Mode[3] and, in Super Smash Bros. Melee, the 50th Event Match "Final Destination Match". In Melee, Master Hand is playable via a system glitch.[4] He is also playable in Ultimate's Adventure Mode if certain requirements are met. Super Smash Bros. Melee introduced a left-hand counterpart to Master Hand named Crazy Hand, which appears alongside him under certain conditions. Super Smash Bros. for Nintendo 3DS and Wii U introduced a new form, Master Core, a shapeshifting mass of black particles that emerge from Master Hand and Crazy Hand after their defeat.

Super Smash Bros. Melee introduced Giga Bowser, a larger and more monstrous version of Bowser that could be fought in the 51st Event Match, "The Showdown", and as a secret final opponent in the game’s Adventure Mode under certain conditions. Giga Bowser uses the same abilities as Bowser, but is much stronger and has additional effects on his attacks, such as explosions and elemental damage. Giga Bowser later became Bowser's Final Smash in all subsequent games beginning with Super Smash Bros. Brawl, with players able to control him for the duration of the Final Smash.

Tabuu is the villain of Super Smash Bros. Brawl's story mode, The Subspace Emissary. He is a humanoid apparition composed of pure energy, with a single eye-shaped object located where a person's stomach would be. He can conjure several weapons for use in battle, including a rapier and large chakram; change his size at will, and teleport. Towards the end of The Subspace Emissary, it is revealed that Tabuu is the entity that controlled Master Hand and the true antagonist behind the events of the story.[5]

The Subspace Emissary also features other boss characters,[6] like Petey Piranha, Ridley, Meta Ridley, Porky, and Rayquaza. Ridley eventually became playable in Super Smash Bros. Ultimate, with Meta Ridley as an alternate costume for him, while Petey Piranha became DLC character Piranha Plant's Final Smash. Three original bosses are also featured: Tabuu, the giant cyborg Galleom, and the twin-bodied robot Duon.[7]

Super Smash Bros. Ultimate introduces Galeem, a seraphic menace who serves as the main villain of World of Light. Known as the "lord of light", Galeem destroys the Smash Bros. world, robs all the fighters except Kirby of their physical forms, and plans on creating a new world to the point of creating an army of puppet fighters powered by enslaved spirits. Galeem is opposed by Dharkon, a one-eyed creature with many tentacles. Described as the "embodiment of chaos and darkness", Dharkon seeks to defeat Galeem and consume the world in darkness. Galeem and Dharkon are aided by a swarm of Master Hand and Crazy Hand puppets respectively. The mode also features bosses Giga Bowser, Galleom, Ganon, Marx, Rathalos, and Dracula, who also appear as final opponents for different characters in the game's Classic Mode.

Other boss characters from represented franchises may appear as hazards on certain stages and attack the fighters in the middle of a battle, such as the Yellow Devil from Mega Man, Metal Face from Xenoblade Chronicles and the Dark Emperor from Find Mii II.

Other[edit]

In each of the games, there is a group of generic enemy characters based on other fighters fought in large groups in the games' single-player campaigns and "Multi-Man Smash" minigames. In the Japanese versions of the games, these characters are called the "Mysterious Small Fry Enemy Corps". In the English localized versions of the games, they are given names that describe their physical form. These include the Fighting Polygon Team, the Fighting Wire Frames, the Fighting Alloy Team[8] and the Fighting Mii Team. Along with Melee's Adventure Mode came the inclusion of minor, generic enemies, such as Goombas from the Super Mario series and Octoroks from The Legend of Zelda series.[9] This trend continues into Super Smash Bros. Brawl, which also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army. Many generic enemies from various games appear as part of the "Smash Run" mode in Super Smash Bros. for Nintendo 3DS.

The Subspace Army are the antagonists of Super Smash Bros. Brawl, appearing in The Subspace Emissary and led by the Ancient Minister. Their goal is to pull the entire world into Subspace piece by piece using devices called Subspace Bombs.[10][11] The Sandbag appears in every game's "Home-Run Contest" minigame beginning with Super Smash Bros. Melee. The object is to do as much damage as possible to Sandbag in a short time, then strike it with either a Home-Run Bat or a fighting move to launch it as far as possible.[12] Sandbag also appears randomly as an item that drops other items when hit in various other modes in all games from Brawl onward.[13]

Each Super Smash Bros. game has an announcer who calls out the player character names upon selection and victory. The announcer's voice is used in many of the promotional materials of the games. The role has been taken on by Jeff Manning in the original game, Dean Harrington in Melee, Pat Cashman in Brawl, and Xander Mobus in 3DS/Wii U and Ultimate.[14] The announcer voice actor traditionally voices Master Hand and Crazy Hand as well.[15][16]

References[edit]

  1. ^ a b Patches, Matt. "Super Smash Bros. DLC will add 5 characters to the roster". Polygon.
  2. ^ Park, Gene. "Waluigi was robbed and humiliated by Nintendo, and his fans are furious". The Washington Post. Retrieved 12 November 2018.
  3. ^ "Master Hand". Archived from the original on July 5, 2013. Retrieved April 21, 2008.
  4. ^ puffteam. "Play as Master Hand Glitch (Melee)". IGN Entertainment. Archived from the original on October 21, 2009.
  5. ^ "Mysteries of the Subspace Emissary". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on August 5, 2013.
  6. ^ "Petey Piranha". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on October 19, 2013.
  7. ^ "Boss Strategies". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on October 19, 2013.
  8. ^ "STADIUM: Multi-Man Brawl". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on October 19, 2013.
  9. ^ "Adventure - Super Smash Bros. Melee Wiki Guide - IGN". IGN.
  10. ^ "The Subspace Army". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on January 16, 2014.
  11. ^ "The Enemies From Subspace". Smash Bros. DOJO!!. Smashbros.com. Archived from the original on October 19, 2013.
  12. ^ "Sandbag". DOJO!!. Archived from the original on July 5, 2013. Retrieved April 19, 2008.
  13. ^ "STADIUM Home Run Contest". DOJO!!. Archived from the original on October 19, 2013. Retrieved April 19, 2008.
  14. ^ Mobus, Xander (2018-06-12). "So I guess there was a gaming conference or something with some cool stuff announced? Either way...I'M BACK, BABY!". @xandermobusvo. Retrieved 2018-06-14.
  15. ^ Gates, Christopher (November 10, 2014). "'Super Smash Bros.' Announcer Records Funny Voice Clips For NeoGAF Forums". Game Rant. Archived from the original on November 4, 2016.
  16. ^ Ponce, Tony (November 10, 2014). "Super Smash Bros. 4 Announcer Recorded Custom Lines for Web Forum NeoGAF". Gameranx. Archived from the original on November 4, 2016.