Chocobo's Dungeon 2

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Chocobo's Dungeon 2
Chocobo's Dungeon 2 boxart.jpg
Developer(s)Square Co.
Publisher(s)Square Co.
SeriesChocobo series
Fushigi no Dungeon series
Platform(s)PlayStation
Release
  • JP: December 23, 1998
  • NA: November 30, 1999
Genre(s)Role-playing game
Mode(s)Single player, multiplayer

Chocobo's Dungeon 2, originally released in Japan as Chocobo no Fushigina Dungeon 2 (チョコボの不思議なダンジョン2, Chokobo no Fushigina Danjon 2, lit. "Chocobo's Mysterious Dungeon 2") is the 1998 PlayStation sequel to 1997's Chocobo no Fushigina Dungeon. Unlike its predecessor, Chocobo's Dungeon 2 was released in North America in late 1999. This localization was simply titled Chocobo's Dungeon 2.

In Chocobo's Dungeon 2, the player controls a chocobo named Chocobo. The game is part of the Fushigi no Dungeon series.

Gameplay[edit]

In this game, the mazes for the dungeons are randomly-generated, though certain portions have specific patterns, such as the mazes and rooms in Cid's tower. This means that each time the player enters the same dungeon, the path through the maze will be different, although the same items and monsters will be encountered.

In the beginning of the game, Chocobo can only carry a few items. If he dies in the dungeon, the player loses all accumulated items and must start over. As the game progresses, the player will be able to rent storage space in town and send extra items there. Items in storage are not lost if the character dies.

Chocobo can be equipped with various saddles for armor, and strap-on claws for weapons. There are also special furnaces where the player can forge unique weapons and Recycle Boxes where the player can combine items to get a new, randomly produced item. There are also feathers which provide various special abilities. Items can also be bought and sold in town.

There are several secondary characters, most of which will be recognizable to Final Fantasy veterans, including Final Fantasy mainstay Cid, a young white mage girl, Shiroma, and Mog, a moogle. Chocobo can also assume the form of some of the monsters from the game if he steps on certain traps.

If the player lets the credits run at the end of the game, he or she will then be given the ability to play a new form of the game where it is possible to play any of the dungeons as one of the support characters. This second playthrough also has a secret dungeon with 30 levels.

Development[edit]

Story[edit]

Characters[edit]

There are many characters in Chocobo's Dungeon 2, and each of them helps Chocobo in a different way at one point in the game. For example, Mrs. Bomb lets Chocobo stay at her house.

Some characters join Chocobo and can be controlled by a second player or the AI. These include Mog, Shiroma, and Cid. There are also characters that Chocobo can summon by collecting feathers, such as Titan, Sylph, Ramuh and Bahamut.

Setting[edit]

Chocobo's Dungeon 2 is mostly based in a village. There is a beach near the village and a vast sea. Towering over the village is a large tower covered in ivy, Cid's Tower. North of the village is a huge forest, a swamp and a looming mountain, Snow Mountain. When progressing through the game, the overworld changes a few times.

Plot[edit]

At the start of the game, Mog takes Chocobo treasure hunting. They enter a monster-filled dungeon and Mog flicks a switch that separates him from Chocobo. Chocobo then meets the white mage Shiroma. She claims she has important work to do in the dungeon and leaves. Then Chocobo enters the dungeon again and finds Shiroma again. Shiroma decides to help Chocobo find his friend Mog. They succeed but due to Mogs greed he ends up sinking the dungeon into the sea and destroying Shiromas home forcing them to go to a nearby village where Shiroma's "Aunt Bomb" lets Mog and Chocobo stay. However, Shiroma is then kidnapped and it's up to Chocobo to save her. Chocobo gets the help of the local inventor Cid after helping him clear out the imps taking over his tower.

Reception[edit]

Chris Charla reviewed the PlayStation version of the game for Next Generation, rating it three stars out of five, and stated that "If you're looking for something new, look elsewhere. If you're looking for something classic done with more advanced graphics, you've found it."[1]

Chocobo's Dungeon 2 was received with generally negative reviews, such as IGNs 6.5 rating, and calling the game "boring", and "It lacks just about every feature that is important in a masterful role-playing experience".[2]

Reviews[edit]

References[edit]

  1. ^ Charla, Chris (February 2000). "Finals". Next Generation. Vol. 3 no. 2. Imagine Media. p. 96.
  2. ^ Zdyrko, David (January 24, 2000). "Chocobo's Dungeon 2 Review". IGN. Retrieved June 28, 2007.


External links[edit]