Chris Remo

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Chris Remo
Chrisremo outside reversed.jpg
Born (1984-09-10) September 10, 1984 (age 33)
San Francisco, California
Residence San Francisco, California
Nationality American
Occupation Video game designer, composer, podcaster, writer
Employer Campo Santo

Chris Remo is an American video game designer, composer, writer, and former journalist. As a journalist, he contributed to the original Idle Thumbs website and later co-founded its flagship podcast in 2008. He also wrote for Shacknews and was the Editor at Large for Gamasutra until 2010. He composed the music for Thirty Flights of Loving, Gone Home, Spacebase DF-9 and Firewatch. He co-wrote The Cave with Ron Gilbert at Double Fine Productions. In early 2014, he left Double Fine to join his Idle Thumbs co-stars, Jake Rodkin and Sean Vanaman, at Campo Santo,[1] where he contributed to the studio's acclaimed narrative adventure game Firewatch as a game and story designer, composer, and audio director.[2]

Career[edit]

Chris Remo began his career as a video game journalist, writing for Adventure Gamers. He co-founded Idle Thumbs, a video game culture website, with colleagues from Adventure Gamers and The International House of Mojo in 2004.[3] As a professional journalist, he was Editor in Chief of Shacknews and later Gamasutra, becoming Editor at Large.[3] After Idle Thumbs went dark in 2007, Remo revived it as a podcast in late 2008 with other Thumbs writers Nick Breckon (then of Shacknews) and Jake Rodkin (then of Telltale Games).[4] While podcasting for Idle Thumbs, he composed and performed "Space Asshole", a satirical song about the sociopathic protagonist of Red Faction: Guerrilla, which went viral.[5] He left his position at Gamasutra in 2010 to work as community manager for Boston-based Irrational Games, ending the first run of the Idle Thumbs podcast at the same time. The show's then-final episode was recorded live at the 2010 Penny Arcade Expo.[6]

In early 2012, Remo returned to San Francisco to start a crowdfunded campaign on Kickstarter to revive the Idle Thumbs podcast with current co-hosts Rodkin and Sean Vanaman.[7] As part of the Kickstarter campaign, Remo composed the soundtrack for Blendo Games' Thirty Flights of Loving, a video game that would be released to backers of the campaign.[8][9][10] He also took a job in a multi-faceted role at Double Fine Productions, where he contributed to various games, including composing for Spacebase DF-9, an Amnesia Fortnight project, and co-writing The Cave with Ron Gilbert.[11] Remo also composed the soundtrack to Gone Home, a game by former Idle Thumbs co-host Steve Gaynor,[12] and co-wrote Rogue One: X-Wing VR Mission for Star Wars Battlefront, developed by Criterion Games.

Works[edit]

References[edit]

  1. ^ "Idle Thumbs 144". Retrieved 6 February 2014. 
  2. ^ a b Mr Moon (2016-02-09), Firewatch ending credits, retrieved 2017-09-01 
  3. ^ a b "Chris Remo Author Biography". Gamasutra. Retrieved March 9, 2013. 
  4. ^ Tabacco, Doug. "About Us". Idle Thumbs. Retrieved March 8, 2012. 
  5. ^ Good, Owen (October 27, 2009). "Is Your Population Demoralized? Watch "Space A-hole"". Kotaku. Retrieved March 9, 2013. 
  6. ^ Idle Thumbs (March 21, 2011). "Idle Thumbs Live at PAX Prime 2010 – Burnin' Down the Wolfman". Vimeo. Retrieved July 27, 2012. 
  7. ^ Caoili, Eric (February 28, 2012). "Kickstarter drive offers exclusive game from Atom Zombie Smasher dev". Gamasutra. Retrieved March 8, 2012. 
  8. ^ Hinkle, David (February 20, 2012). "Idle Thumbs Kickstarter includes exclusive game, neat artwork". Joystiq. Retrieved March 8, 2012. 
  9. ^ Hamilton, Kirk (February 28, 2012). "Indie Darling Gravity Bone Gets a Sequel". Kotaku.com. Retrieved March 8, 2012. 
  10. ^ Smith, Graham (March 6, 2012). "Thirty Flights of Loving tells a better story in 13 minutes than most games do in 13 hours". PC Gamer. Retrieved March 8, 2012. 
  11. ^ Caravella, Vinny (January 21, 2013). "Quick Look EX: The Cave". Giant Bomb. Retrieved March 9, 2013. 
  12. ^ Gaynor, Steve (October 23, 2012). "Status Update: IGF, here we come!". The Fullbright Company. Retrieved March 9, 2013. 
  13. ^ Schafer, Tim (April 29, 2004). "SHIFTLESS LONERS, DRIFTERS TORTURED at DF". Double Fine Productions. Retrieved April 1, 2013. 
  14. ^ "Unbearable OHTLTSWALTB trailer". Idle Thumbs. April 3, 2012. Retrieved April 1, 2013. 
  15. ^ Priestman, Chris (September 9, 2013). "Destroy all the Erflings in veteran BioShock dev's upcoming Captain Bubblenaut". Pocket Gamer. Retrieved October 20, 2013. 
  16. ^ "Spacebase DF-9 Original Soundtrack". Bandcamp. October 15, 2013. Retrieved October 20, 2013. 
  17. ^ Wawro, Alex (December 3, 2015). "Interactive fiction meets arcade racer: Designing Wheels of Aurelia". Gamasutra. Retrieved December 9, 2015. 
  18. ^ Seamster, Jeff (December 7, 2016). "And incredible working with writers @chrisremo and @nickbreckon to bring our characters to life. <3". Twitter. Retrieved December 11, 2016. 

External links[edit]