Cloudberry Kingdom

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Cloudberry Kingdom
Developer(s) Pwnee Studios
Publisher(s) Ubisoft
Platform(s) Microsoft Windows, PlayStation 3, Wii U, Xbox 360
Release PlayStation 3
July 30, 2013
Steam, Xbox 360
July 31, 2013[1]
Wii U
August 1, 2013
Genre(s) Platform
Mode(s) Single-player, Multiplayer

Cloudberry Kingdom is a platform game created by Pwnee Studios.[2] The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.[3]

Cloudberry Kingdom is a downloadable title for Mac OS X, Microsoft Windows, PlayStation 3, Wii U and Xbox 360.[4][5]


  1. ^ "在 Steam 上购买 Cloudberry Kingdom™ 立省 75%" (in Chinese and English). Steam. Retrieved 2016-10-19. 
  2. ^ "Pwnee Studios /about/". Retrieved 2012-11-17. 
  3. ^ "How to Make Insane, Procedural Platformer Levels". Retrieved 2012-11-17. 
  4. ^ "Indie game Cloudberry Kingdom hitting Wii U in December, utilizing Kickstarter". May 10, 2012. 
  5. ^ "Cloudberry Kingdom Will Destroy You - With A Smile". May 10, 2012. Retrieved 2012-11-17. 

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