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Colour banding is a problem of inaccurate colour presentation in computer graphics. In 24-bit color modes, 8 bits per channel is usually considered sufficient to render images in Rec. 709 or sRGB. However, in some cases there is a risk of producing abrupt changes between shades of the same color. For instance, displaying natural gradients (like sunsets, dawns or clear blue skies) can show minor banding.
Possible solutions include the introduction of dithering and increasing the number of bits per color channel.
Another solution includes using a Gaussian Blur, which removes bands between color levels in color banding.