|Genre(s)||Language arts, Speed reading|
Compu-Read is an educational program originally developed by Sherwin Steffin of Edu-Ware Services in 1979 for the Apple II. It consists of four modules training the user in rapidly increasing comprehension and retention: Character Recognition, High-speed word recognition, Synonyms; Sentence Comprehension. In each, the user the initial difficulty level, and the computer matches the display speed to the user's performance.
Steffin first wrote Compu-Read as a text-based program while serving as a research analyst at UCLA. The first version was published by Programma International but after being laid off from the university, he revised Compu-Read and used it to launch his new company, Edu-Ware. Edu-Ware upgraded the program to high resolution graphics using its EWS3 graphics engine in 1981, renamed it Compu-Read 3.0 and ported it to the Atari 8-bit family, Commodore 64, and IBM PC. Compu-Read was featured in Edu-Ware's catalogs until its closure in 1985.
- Product Catalog. Edu-Ware Services. March 1, 1980.
- Tommervik, Allan (May 1981). "Exec Edu-Ware". Softalk: 4, 6, 19.
|This educational computer and video game-related article is a stub. You can help Wikipedia by expanding it.|