Concurrency pattern

From Wikipedia, the free encyclopedia

In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm.

Examples of this class of patterns include:

See also[edit]


  1. ^ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
  2. ^ R. Greg Lavender, Doublas C. Scmidt (1995). "Active Object" (PDF). Archived from the original (PDF) on 2010-06-15. Retrieved 2010-06-17.

External links[edit]

Recordings about concurrency patterns from Software Engineering Radio: