Costume is the distinctive style of dress of an individual or group that reflects class, gender, profession, ethnicity, nationality, activity or epoch.
The term also was traditionally used to describe typical appropriate clothing for certain activities, such as riding costume, swimming costume, dance costume, and evening costume. Appropriate and acceptable costume is subject to changes in fashion and local cultural norms.
"But sable is worn more in carriages, lined with real lace over ivory satin, and worn over some smart costume suitable for an afternoon reception." A Woman's Letter from London (23 November 1899).
This general usage has gradually been replaced by the terms "dress", "attire", "robes" or "wear" and usage of "costume" has become more limited to unusual or out-of-date clothing and to attire intended to evoke a change in identity, such as theatrical, Halloween, and mascot costumes.
Before the advent of ready-to-wear apparel, clothing was made by hand. When made for commercial sale it was made, as late as the beginning of the 20th century, by "costumiers", often women who ran businesses that met the demand for complicated or intimate female costume, including millinery and corsetry.
|Part of a series on|
- 1 Etymology
- 2 National costume
- 3 Theatrical costume
- 4 Costume construction
- 5 Jobs
- 6 Religious festivals
- 7 Parades and processions
- 8 Sporting events and parties
- 9 Design
- 10 Industry
- 11 See also
- 12 References
- 13 External links
Costume comes from the same Italian word, inherited via French, which means fashion or custom.
National costume or regional costume expresses local (or exiled) identity and emphasizes a culture's unique attributes. They are often a source of national pride. Examples include the Scottish kilt or Japanese kimono.
In Bhutan there is a traditional national dress prescribed for men and women, including the monarchy. These have been in vogue for thousands of years and have developed into a distinctive dress style. The dress worn by men is known as Gho which is a robe worn up to knee-length and is fastened at the waist by a band called the Kera. The front part of the dress which is formed like a pouch, in olden days was used to hold baskets of food and short dagger, but now it is used to keep cell phone, purse and the betel nut called Doma. The dress worn by women consist of three pieces known as Kira, Tego and Wonju. The long dress which extends up to the ankle is Kira. The jacket worn above this is Tego which is provided with Wonju, the inner jacket. However, while visiting the Dzong or monastery a long scarf or stoll, called Kabney is worn by men across the shoulder, in colours appropriate to their ranks. Women also wear scarfs or stolls called Rachus, made of raw silk with embroidery, over their shoulder but not indicative of their rank.
"Costume" often refers to a particular style of clothing worn to portray the wearer as a character or type of character at a social event in a theatrical performance on the stage or in film or television. In combination with other aspects of stagecraft, theatrical costumes can help actors portray characters' and their contexts as well as communicate information about the historical period/era, geographic location and time of day, season or weather of the theatrical performance. Some stylized theatrical costumes, such as Harlequin and Pantaloon in the Commedia dell'arte, exaggerate an aspect of a character.
A costume technician is a term used for a person that constructs and/or alters the costumes. The costume technician is responsible for taking the two dimensional sketch and translating it to create a garment that resembles the designer's rendering. It is important for a technician to keep the ideas of the designer in mind when building the garment.
Draping and cutting
Draping is the art of manipulating the fabric using pins and hand stitching to create structure on a body. This is usually done on a dress form to get the adequate shape for the performer. Cutting is the act of laying out fabric on a flat surface, using scissors to cut and follow along a pattern. These pieces are put together to create a final costume.
- It is easier to visualize the finished product
- It is hard to keep the fabric symmetric
- You are able to drape in your fashion fabric rather than making a muslin mockup
- Draping makes it difficult to replicate for multiple people
- There are no needs for patterns
- It can be hard to keep the grain of the fabric straight
- There is less waste when using the specific fabric from the start
- You are able to create your own pattern to fit a certain size
- You may need instructions to piece the fabric together
- It is easier to control the grain of the fabric as well as symmetry
- There is more ability to create many of the same garment
- The measurements can be very accurate
- It takes time to see the final product
The job of a costume designer is to design and create a concept for the costumes for the play or performance.
The job of a costume technician is to construct and pattern the costumes for the play or performance.
The wearing of costumes is an important part of holidays developed from religious festivals such as Mardi Gras (in the lead up to Easter), and Halloween (related to All Hallow's Eve). Mardi Gras costumes usually take the form of jesters and other fantasy characters; Halloween costumes traditionally take the form of supernatural creatures such as ghosts, vampires, pop-culture icons and angels. In modern times. Christmas costumes typically portray characters such as Santa Claus (developed from Saint Nicholas). In Australia, the United Kingdom and the United States the American version of a Santa suit and beard is popular; in the Netherlands, the costume of Zwarte Piet is customary. Easter costumes are associated with the Easter Bunny or other animal costumes.
In Judaism, a common practice is to dress up on Purim. During this holiday, Jews celebrate the change of their destiny. They were delivered from being the victims of an evil decree against them and were instead allowed by the King to destroy their enemies. A quote from the Book of Esther, which says: "On the contrary" (Hebrew: ונהפוך הוא) is the reason that wearing a costume has become customary for this holiday.
Parades and processions
Parades and processions provide opportunities for people to dress up in historical or imaginative costumes. For example, in 1879 the artist Hans Makart designed costumes and scenery to celebrate the wedding anniversary of the Austro-Hungarian Emperor and Empress and led the people of Vienna in a costume parade that became a regular event until the mid-twentieth century. Uncle Sam costumes are worn on Independence Day in the United States. The Lion Dance, which is part of Chinese New Year celebrations, is performed in costume. Some costumes, such as the ones used in the Dragon Dance, need teams of people to create the required effect.
Sporting events and parties
Costumes are popularly employed at sporting events, during which fans dress as their team's representative mascot to show their support. Businesses use mascot costumes to bring in people to their business either by placing their mascot in the street by their business or sending their mascot out to sporting events, festivals, national celebrations, fairs, and parades. Mascots appear at organizations wanting to raise awareness of their work. Children's Book authors create mascots from the main character to present at their book signings. Animal costumes that are visually very similar to mascot costumes are also popular among the members of the furry fandom, where the costumes are referred to as fursuits and match one's animal persona, or "fursona".
Costumes also serve as an avenue for children to explore and role-play. For example, children may dress up as characters from history or fiction, such as pirates, princesses, cowboys, or superheroes. They may also dress in uniforms used in common jobs, such as nurses, police officers, or firefighters, or as zoo or farm animals. Young boys tend to prefer costumes that reinforce stereotypical ideas of being male, and young girls tend to prefer costumes that reinforce stereotypical ideas of being female.
Cosplay, a word of Japanese origin that in English is short for "costume display" or "costume play", is a performance art in which participants wear costumes and accessories to represent a specific character or idea that is usually always identified with a unique name (as opposed to a generic word). These costume wearers often interact to create a subculture centered on role play, so they can be seen most often in play groups, or at a gathering or convention. A significant number of these costumes are homemade and unique, and depend on the character, idea, or object the costume wearer is attempting to imitate or represent. The costumes themselves are often artistically judged to how well they represent the subject or object that the costume wearer is attempting to contrive.
Costume design is the envisioning of clothing and the overall appearance of a character or performer. Costume may refer to the style of dress particular to a nation, a class, or a period. In many cases, it may contribute to the fullness of the artistic, visual world that is unique to a particular theatrical or cinematic production. The most basic designs are produced to denote status, provide protection or modesty, or provide visual interest to a character. Costumes may be for, but not limited to, theater, cinema, or musical performances. Costume design should not be confused with costume coordination, which merely involves altering existing clothing, although both processes are used to create stage clothes.
The Costume Designers Guild's international membership includes motion picture, television, and commercial costume designers, assistant costume designers and costume illustrators, and totals over 750 members.
The Costume Designer is a quarterly magazine devoted to the costume design industry.
Notable designers and awards
Notable costume designers include recipients of the Academy Award for Best Costume Design, Tony Award for Best Costume Design, and Drama Desk Award for Outstanding Costume Design. Edith Head and Orry-Kelly, both of whom were born late in 1897, were two of Hollywood's most notable costume designers.
DIY and homemade costumes
In the 20th century, contemporary fabric stores offered commercial patterns that could be bought and used to make a costume from raw materials. Some companies also began producing catalogs with great numbers of patterns.
More recently, and particularly with the advent of the Internet, the DIY movement has ushered in a new era of DIY costumes and pattern sharing. YouTube, Pinterest, Mashable also feature many DIY costumes.
Professional-grade costumes are typically designed and produced by artisan crafters, often specifically for a particular character or setting. Specialty shops may also include common costumes of this caliber.
Some high-end costumes may even be designed by the costume's wearer.
- Cosgrave, Bronwyn (2000). The complete history of costume & fashion : from ancient Egypt to the present day. New York: Checkmark Books. ISBN 0-8160-4574-7.
- "A Woman's Letter from London". The Sydney Morning Herald. 31 December 1900. Retrieved 12 October 2015 – via Trove.
- Bishop, Catherine (2015). Minding her own Business - Colonial businesswomen in Sydney. Sydney, NSW: NewSouth Publishing. pp. 37–38. ISBN 9781742234328.
- "Costume". etymonline.com. Retrieved 18 October 2015.
- Condra, Jill (19 April 2013). Encyclopedia of National Dress: Traditional Clothing Around the World. ABC-CLIO. p. 266. Retrieved 17 October 2015.
- "Bhutanese Dress". Tourism Council of Bhutan. Retrieved 17 October 2015.
- "Costume Technician".
- firstname.lastname@example.org, Victoria and Albert Museum, Online Museum, Web Team,. "Making Stage Costumes". www.vam.ac.uk. Retrieved 16 November 2018.CS1 maint: extra punctuation (link)
- "What is Fashion Draping? And Why Should Designers Learn How to Drape?". Designers Nexus. 21 November 2013. Retrieved 18 November 2018.
- "What you need to know about draping as a fashion design student! | Stevenson University". www.stevenson.edu. Retrieved 13 December 2018.
- Ingham, Rosemary (2003). The Costume Technician’s Handbook.
- "Wardrobe Supervisor Guidelines - Department Handbook - Ithaca College". www.ithaca.edu. Retrieved 19 November 2018.
- "Millinery | Fashion A-Z | BoF Education | The Business of Fashion | #BoFEducation". The Business of Fashion. Retrieved 18 November 2018.
- Pearlman, Ellen (2002). Tibetan Sacred Dance: a Journey into the Religious and Folk Traditions. Inner Traditions / Bear & Co. pp. 21, 32, 180. ISBN 0-89281-918-9. Retrieved 16 October 2011.
- Clements, William M. (2006). The Greenwood Encyclopedia of World Folklore and Folklife: Southeast Asia and India, Central and East Asia, Middle East. 2. Greenwood Press. pp. 106–110. ISBN 0-313-32849-8. Retrieved 16 October 2011.
- "Cham Dance: The Masked Ritual". World Press.com. History and Development of Dance/ Brockport. 16 May 2013. Retrieved 18 October 2015.
- Jackson, Kathy Merlock, ed. (2005). Rituals and Patterns in Children's Lives. Popular Press. p. 225. ISBN 978-0-299-20830-1.
- "Current Issue". The Costume Designer. Costume Designers Guild.
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