Crack dot Com

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Crack dot Com
TypeVideo game industry

Crack dot Com was a computer game development company co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark.[1]


Crack dot com started from home with a staff of just four people.[2] Their first completed game, which had Internal Revenue Service agents as the enemies, was never released.[2] The company released only one game, Abuse, an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide. Based on a public source code release, Abuse was ported to a wide variety of platforms including Microsoft Windows, MacOS, AIX, SGI Irix, Amiga/AmigaOS, and Linux.[3]

Prior to the company's closing in October 1998,[4] they were working on Golgotha, a hybrid of first-person shooter and real-time strategy. Citing publisher interference in the creative design of Abuse, Crack dot com opted not to accept any offers from publishers until the game was completed.[2] The game was never finished and Crack dot com made the source and data for Golgotha (as with Abuse) public domain.

External links[edit]


  1. ^ Jonathan Clark (26–30 October 1998). "So Long,". loonygames. loonyboi productions. Retrieved 13 February 2016.
  2. ^ a b c "The Crack Alternative". Next Generation. No. 36. Imagine Media. December 1997. pp. 86–87.
  3. ^ Abuse_1996 on
  4. ^ sengan (22 October 1998). " closes shop". Slashdot. Retrieved 13 February 2016.