Crazy Machines

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Crazy Machines
Crazy Machines Coverart.png
Developer(s) FAKT Software
Publisher(s) Novitas Publishing
DTP Entertainment
Pepper Games
Viva Media
Platform(s) Windows, Macintosh, Nintendo DS, iOS, Wii
Release
Genre(s) Puzzle
Mode(s) Single-player

Crazy Machines is a puzzle computer game created by a FAKT Software GmbH. Crazy Machines based many of its ideas on The Incredible Machine series of games.[1] The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game.

An iOS version of the game was released in 2009.[2]

Gameplay[edit]

In the game, players build imaginative machines that turn cranks, rotate gears, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a physics engine to simulate various in-game variables such as air pressure, electricity, gravity, and particle effects.

See also[edit]

References[edit]

  1. ^ Schiffler, A. New Game Physics: Added Value for Transdisciplinary Teams - Appendix, Crazy Machines, 11 March 2012, Ph.D. Theses, University of Plymouth, UK. Retrieved 23 Feb 2015.
  2. ^ dtp entertainment AG, Crazy Machines: Award-winning physics puzzle is now available for iPhone and iPod Touch, Press Release, 23 Apr 2009. Retrieved 23 Feb 2015.

External links[edit]