Critical Ops

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Critical Ops
Developer(s)Critical Force
Publisher(s)Critical Force
Designer(s)Tim Spaninks[1]
EngineUnity
Platform(s)iOS, Android
ReleaseiOS
May 2016
Android
September 2015
Genre(s)First-person shooter
Mode(s)Multiplayer Deathmatch defuse Gun game

Critical Ops (abbreviated to C-OPS) is a multiplayer first-person shooter video game developed by Critical Force. It was released to Open Alpha in September 2015 for Google Play and had been in beta until the full version (1.0) was released in November 2018. [2] Critical Ops is currently available on Google Play, Apple Appstore, and Amazon Appstore. [3] It used to be available on PC through Facebook Gameroom, but got shut down on July 10th, 2017.[4]

Critical Ops is an objective-based, multiplayer first-person shooter, and it is influenced by Counter-Strike. The first official Critical Ops tournament was played in 2016. As of September 2018, the game had been downloaded over 34 million times.[5]

NHN Entertainment Corporation has funded Critical Force to publish the game in South Korea.[6]

Gameplay[edit]

Two opposing teams, Coalition and The Breach, compete in game modes to complete objectives. There are four game modes: Defuse, Team Deathmatch, Gun Game, and Ranked Defuse. Additionally there is a Practice Mode against Bots as well. The player can choose the skill level of the bots, the number of enemy and ally bots, the match length limit & the map as well. The game can be played in two different ways - Quick Games, where players can select the game mode but are put on a random map on a random team, and the match length is short, all the modes excluding the Practice Mode are part of the Quick Games. The room exits once the match is finished. Custom Games, where players may choose rooms with desired maps, game modes & number of players, or host their own room with personalized settings, publicly or privately (password protected). Ranked Defuse is not available under Custom Games. Match Length is longer for Custom Games. Additionally players may spectate instead of playing, in custom games. Custom rooms don't exit unless the players leave, instead a match starts once the previous one is over.

Defuse: A scenario where The Breach try to plant the C4. On a successful blast, the breach wins. Coalition are assigned to defuse the C4, and on a successful defuse, the Coalition wins. The game can also end when all the players from one of the two teams are eliminated or when The Breach fails to plant the bomb before the time runs out and member(s) of Coalition are still alive resulting in coalition winning the round. In-game currency is provided based on personal and team performance in each round of the current game, with weapons needing to be bought with the currency.

Team Deathmatch: Coalition & The Breach, each are assigned to contribute to their total kill count and raise it higher than the kill count of the other until time runs out.

Gun Game: Players are put into Coalition and the Breach, where they start off with the MP5, and work their way up 15 levels, each of them being a different weapon. Players earn a level and a new gun for each enemy player they kill, and when they reach level 15 they must get a kill with their knife to win. On getting killed by knife, the player is demoted to the previous level & weapon. When one player completes all the levels, their team wins and the round ends.

Ranked Defuse: With most rules being similar to Defuse, players can compete against similar skilled players in teams and work towards their personal rank, starting from Unranked, Bronze, Silver, Gold, Platinum, Diamond, Master and eventually to Special Ops. Depending upon personal & team performance in each game, the players get winning or losing streaks which eventually promote them to the next higher rank or demote them to the previous lower rank. Ranked Defuse has a separate KDR of its own.

The game consists of nine maps for gameplay. Six of them which are Bureau, Canals, Legacy, Plaza, Grounded and Raid are Defuse, Team Deathmatch & Gun Game maps. While three of them which are Brewery, Division and Heat are Team Deathmatch & Gun Game only maps.

The game consists of the following weapons.

  • Pistols: P250, GSR1911, MR96, XD45, and Dual Mtx.
  • Submachine Guns: MP5, MP7, P90 and Vector.
  • Assault Rifles: SA58, M4, AK47, HK417, Aug, and SG551,
  • Shotguns: FP6 and Super90.
  • Sniper Rifles: U-Ratio, M14, and TRG22,
  • Knife: Default, Tactool, Karambit, Kukri, Remix, Tactical Axe.
  • Grenades: Frag, Practice Grenade, Flashbang, and Smoke.
  • Armour: Kevlar & Helmet.

The game also provides Emblems, two default emblems are provided & the rest can be obtained by various means.

Currency[edit]

The main currency, yellow credits, can be earned by completing daily missions, reaching milestones, critical pass rewards, completing offers, watching ads, paying money. With those credits the players may change their username, create a clan, increase member slots in clans, change clan name & tag, buy the elite pass, buy cases containing random attractive gun skins, cosmetic knives/knife skins. On receiving cases with duplicate skins, they get converted to certain amounts of blue credits which may be used to purchase skins of choice, particular skins can also be bought with credits during flash sales. There are three types of cases-Standard cases containing low tier skins, Premium cases containing high tier skins & Event Special Cases. Standard cases cost 200 credits while Premium costs 700 Credits. Event exclusive cases contain event exclusive skins, such as Winter Fest Skins, Halloween Skins, etc depending upon the event, which are available for a limited period of time and can be bought with yellow credits or Red credits. Red credits are also earned in certain amount if duplicate event skins are received during events, and only event special skins can be bought with red credits. Red credits get converted to blue credits when the event is over, if unused. Event exclusive cases cost 1000 yellow credits. Emblems are provided during events & via critical pass, Critical Pass is a feature where the more you play, the more rewards you unlock, the rewards include skins, emblems, cosmetic knives, credits, cases & so on. The Free Pass grants a minimal amount of rewards, and the Elite Pass grants much more & better rewards, Elite Pass costs 1400 credits. One free case is given after completing the tutorial. The username can be changed once for free after connecting the new account with Facebook or platform gaming app. Ranked Defuse cannot be played unless the account has been connected with the above mentioned platforms.

Social Interactions[edit]

Players can add their friends in friend list by searching their usernames; they may also add other in-game players while playing the game. Friend Requests can be disabled. People in friend lists can directly join the custom game room their friends are playing in by going to their profile, or one can create a party and invite their friends to join a quick game together. Chat facility is available within the UI and also in-game, in-game chats can be sent either to everyone or to team only, in game chats can be disabled. The user interface also has chat facility for chatting while not playing. UI chatting can be personal, clan chat, party chat. Profanity filtering for chats is available, players can be reported in-game for hacking, being abusive, being idle & griefing.

References[edit]

  1. ^ "Critical Ops Breaking Into Asia". esportsinsider.com. n.d. Retrieved October 23, 2018.
  2. ^ "Critical Ops Roadmap". trello.com. n.d. Retrieved April 11, 2018.
  3. ^ "Critical Ops Twitter". twitter.com. July 10, 2017. Retrieved April 11, 2018.
  4. ^ "Q: Can I still play on PC or Mac?". criticalopsgame.com. Retrieved 2018-12-09.
  5. ^ "Critical Force: "Mobile will become more and more important to esports"". GamesIndustry.biz. Retrieved 2018-12-09.
  6. ^ "Räiskintäpeli Aasian makuun: naishahmo ja oikeaa rahaa – pelifirma sai jättisijoituksen". Yle Uutiset (in Finnish). Retrieved 2018-12-09.

External links[edit]

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