Critical mass (software engineering)

From Wikipedia, the free encyclopedia
  (Redirected from Critical mass (software))
Jump to navigation Jump to search

In software engineering, critical mass is a stage in the life cycle when the source code grows too complicated to effectively manage without a complete rewrite.[1] At the critical mass stage, fixing a bug introduces one or more new bugs.[2]

Tools such as high-level programming languages and techniques such as programming in the large, code refactoring and test-driven development, exist to make it easier to maintain large, complicated programs.

See also[edit]

References[edit]

  1. ^ "Sharks, Debts, Critical Mass and other reasons to Sustain Quality". Archived from the original on 21 January 2010. Retrieved 15 February 2010.
  2. ^ "critical mass". Catb.org. Retrieved 2013-09-08.