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Industry Computer and video games
Founded 1993
Headquarters Zagreb, Croatia
Key people
  • Roman Ribaric, CEO
  • Alen Ladavac, CTO
  • Davor Hunski, CCO
Products Serious Sam series

Croteam is a Croatian independent video game developer based in Zagreb. The company was established in 1993 and is best known for creating the first-person shooter series Serious Sam.

Company history[edit]

Croteam's CCO Davor Hunski (left) and CTO Alen Ladavac at the 2015 Game Developers Conference

Croteam is a video game developer that was established in 1993, initially as a "garage games" company. The company was founded by six people and is based in Zagreb, Croatia.[1][2] Their first video game was Football Glory, a football game which was published by Black Legend for the Amiga 500 and Amiga 1200 platforms in 1994, and then for PC in 1995.[1][2][3] Sensible Software threatened legal action against Croteam, asserting that Football Glory was a clone of their video game Sensible Soccer. Croteam ceased further development on the title and released it as freeware in 1998.[2] Their second video game, titled Save the Earth, was a children's game based on a Croatian TV series and released for the Amiga 4000. One year later, Croteam finished 5-A-Side Soccer, an indoor soccer version of Football Glory for the Amiga 500 and Amiga 1200.[1][2]

A long hiatus followed, broken by the first title of the Serious Sam series, Serious Sam: The First Encounter in 2001, followed by Serious Sam: The Second Encounter in 2002.[1][2] Both Serious Sam games debuted on Windows and utilised Croteam's in-house Serious Engine. In 2002, Serious Sam for the Xbox was released, which consisted of both games with the additional number of cinematics, an updated scores system, combos, multikills, auto-aiming and other console specific features.[1] A sequel, Serious Sam 2 for both PC and Xbox was released on October 11, 2005, using Serious Engine 2.[4][5]

In 2007, development began on Serious Sam 3: BFE, a prequel to the original game. In 2010, Croteam released HD versions of the original Serious Sam games with upgraded textures and additional features. Serious Sam 3 was released for Windows in November 2011, soon followed by Mac and Linux versions. The Xbox 360 version of Serious Sam 3 was released on Xbox Live Arcade in September 2012, and the game later made its way to PlayStation 3 via PlayStation Network in March 2014.[1] In December 2014, Croteam released a first-person puzzle game The Talos Principle for Windows, OS X, and Linux.[6]

Games developed by Croteam[edit]


  1. ^ a b c d e f "About". Croteam. Archived from the original on July 12, 2015. Retrieved March 8, 2015. 
  2. ^ a b c d e Varney, Allen (October 25, 2005). "Serious Cro". The Escapist. Defy Media. p. 1. Archived from the original on July 12, 2015. Retrieved March 8, 2015. 
  3. ^ Collins, Michael; Barnes, Lucus; Yang, Vincent; Reneke, Charlie; Kudma, Joe (2002). Slaven, Andy, ed. Video Game Bible, 1985-2002. Trafford Publishing. p. 34. ISBN 9781553697312. Retrieved March 8, 2015. 
  4. ^ "Serious Sam 2 update". GameSpot. CBS Interactive. July 31, 2003. Archived from the original on July 12, 2015. Retrieved July 12, 2015. 
  5. ^ Sinclair, Brendan (September 27, 2005). "Serious Sam sequel locked and loaded". GameSpot. CBS Interactive. Archived from the original on July 12, 2015. Retrieved July 12, 2015. 
  6. ^ Matulef, Jeffrey (November 11, 2014). "The Talos Principle gets a December release date on Steam". Eurogamer. Gamer Network. Archived from the original on July 12, 2015. Retrieved July 12, 2015. 

External links[edit]