Crystal Quest

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Crystal Quest
Crystal Quest coverart.jpg
Developer(s) Patrick Buckland (Macintosh)
Stainless Games (Xbox 360)
Game Mechanics LLC (Windows)
Publisher(s) Casady & Greene (Macintosh)
Stainless Games (Xbox 360)
Game Mechanics LLC (Windows)
Platform(s) Macintosh, Apple IIgs, Xbox 360, Palm, Game Boy, Amiga, iOS, Windows
Release 1987 (Macintosh)
2006 (Xbox 360)
2016 (Windows)
Mode(s) Single-player

Crystal Quest is an action game originally for the Macintosh. It was written by Patrick Buckland for Casady & Greene in 1987, and was ported to the IIgs in 1989 by Bill Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was notable for being the first game to support the color displays on the Macintosh II.[citation needed]

The game was based on the original shareware version, Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993.

On February 7, 2006 Crystal Quest was released on Xbox 360 via Xbox Live Arcade.[1]

Game Mechanics LLC licensed Crystal Quest and launched on Kickstarter to raise money to create a new version in February 2015. As of November 23, 2016, Crystal Quest is available on Steam.

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