Crytek

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Crytek
Type Private
Industry Video game industry
Interactive entertainment
Founded September 1999
Founder(s) Cevat, Avni Yerli, Faruk Yerli
Headquarters Frankfurt, Germany
Key people Cevat Yerli
Avni Yerli
Faruk Yerli
Products Game engines
CryEngine
CryEngine 2
CryEngine 3
CryEngine (4th Generation)
Games
Crysis series
Far Cry
Warface
Homefront series
Ryse: Son of Rome
Employees 796 (2013)
Subsidiaries Crytek Black Sea
Crytek Budapest
Crytek Istanbul
Crytek Shanghai
Crytek South Korea
Crytek UK
Crytek USA
Crytek Ukraine
Website Crytek.com

Crytek is a German video game company, founded in 1999 by Turkish brothers Cevat, Avni Yerli and Faruk Yerli, with eight other studios in Kiev, Budapest, Nottingham, Sofia, Seoul, Shanghai, Istanbul and Austin.[1]

The company is best known for developing Far Cry and the Crysis series, the open world nature of their games which showcase the company's CryEngine, and for pushing the limits on PC specifications to showcase the most modern graphics and gameplay. Their most recent major product is Ryse: Son of Rome and its supporting CryEngine 4th Generation. Crytek has partnerships with Electronic Arts, Ubisoft, Microsoft Studios, NVIDIA, Intel, AMD, FMOD, Scaleform, Xoreax Software, Sparkasse Coburg, Cloud Imperium Games, and Rating Services.

History[edit]

Far Cry[edit]

Crytek was founded by the Yerli brothers in 1999 in Coburg, Germany. Crytek first attracted publicity at the 2000 ECTS with their tech demo at the NVIDIA booth. For several years thereafter, they released numerous demos of a game called X-Isle, which ultimately evolved into Far Cry. On May 2, 2002, Crytek announced the game engine CryEngine. In 2003, Crytek attended the Game Developers Conference, where they showcased their new engine and its technology. "We've got awesome demonstrations planned which will showcase the very latest CryEngine technology, including Tools (CryEDIT, Exporters), Visuals (Polybump, Lighting & Shadows), Audio (Dynamic Music with full Dolby Digital 5.1 support), A.I. (Easy to Script) and Physics (Rope, Rag Doll, Liquid) plus the uniquely [sic] rendering power of the CryEngine."[2]

Also in 2003, Crytek was at ECTS again, where Far Cry was awarded "Best PC Game". In the same month, Crytek modified CryEngine to be optimized for AMD64. In February 2004, German police carried out a morning raid on Crytek offices, acting on an ex-intern's claim that Crytek was using software illegally. The police investigated for more software copies than licenses purchased.[3] That same month, Crytek and Electronic Arts announced a strategic partnership. In December 2004, Crytek and ATI created a special cinematic machinima[4] to demonstrate the future of PC gaming.

Crysis[edit]

On January 23, 2006, Crytek announced the development of Crysis, promising that it would be an original first person shooter with a new kind of gameplay challenge requiring "adaptive tactics".[5] The game later won several Best PC Game awards from E3 and Games Convention. In April 2006, Crytek moved to new offices in Frankfurt. The first public demonstration of Crytek's CryEngine 2 was on January 23, 2007, one year after Crysis was announced. It has been licensed by many companies such as Avatar Reality, WeMade Entertainment, Entropia Universe, XLGames, Reloaded Studios, 1st Educational Institution, and Games Academy GmbH. On September 12, 2008, an expansion of Crysis entitled Crysis Warhead was released as a PC-exclusive game.

Company expansion[edit]

On May 11, 2007, Crytek announced that their satellite studio in Kyiv, Ukraine, had been upgraded to a full development studio, giving the company its second development studio. The second studio is currently working on a game based on Crytek's new intellectual property. About a week after the upgrade of the Kyiv studio, Crytek announced a new studio in Budapest, Hungary. Like the Kiev studio, the Budapest studio focused heavily on development with the CryEngine 2.[6]

On July 14, 2008, Crytek bought Black Sea Studios and renamed it to Crytek Black Sea.[7] On November 17, 2008, Crytek opened an office in South Korea named Crytek, Ltd. The office is headed by Young Mok Park and focused on CryEngine 2 licensing to Korean clients.[8] On February 3, 2009, Crytek purchased Free Radical Design, a British video game company known for the TimeSplitters series, and renamed the company to Crytek UK.[9] On January 17, 2013, Crytek officially opened an office in Istanbul. It is headed by Serhat Bekdemir, and will focus on Crytek’s Warface and GFACE brands, as well as supporting the growth of Crytek’s free-to-play business.[10] On January 28, 2013, Crytek opened a new studio in Austin, Texas, Crytek USA, consisting primarily of former Vigil Games employees. The studio is led by David L. Adams, one of the co-founders of Vigil.[11]

CryEngine 3 and Crysis 2[edit]

On March 11, 2009, Crytek announced on the company's website that it would introduce CryEngine 3 at the 2009 Game Developers Conference, from March 25–27. This new engine was developed for use on PlayStation 3, Xbox 360 and PCs.[12] On October 14, 2009, the CryEngine 3 engine became available in trade flow for game developers.[13] On March 3, 2010, CryEngine 3 was made compatible with stereoscopic 3D technology.[14] On March 22, 2011, Crytek released Crysis 2, a direct sequel to the original game, in North America. The game was subsequently released in Europe on March 24, and in Australia on March 25.

Latest projects[edit]

At E3 2011, Crytek exhibited several new projects, including the action game Ryse. On September 20, 2011, THQ and Crytek announced a partnership in which Homefront 2 will be developed by Crytek UK using the latest CryEngine technology.[15] After THQ filed for bankruptcy, Crytek acquired the Homefront franchise from THQ entirely on January 22, 2013.[16] On February 2012, Crytek announced a new cloud based social gaming network called GFACE.[17] On April 13, 2012, Crytek released the CryEngine 3.4 SDK which brought full DirectX 11 support to the CryEngine SDK.[18] Crytek also released Crysis 3 in February 2013.

Financial difficulties[edit]

Rumors surfaced in Q2 2014 of Crytek facing financial difficulties, with reports of employees leaving in which they described as hostile work environments, wages not being paid on time, and cancellation of work on multiple game projects. Some have speculated the poor sales of Ryse: Son of Rome and the lack of player revenue generated from Warface are partly to blame.

Subsidiaries[edit]

  • Crytek Black Sea in Sofia, Bulgaria, founded in 2001 as Black Sea Studios, acquired and renamed by Crytek in 2008.
  • Crytek Budapest in Budapest, Hungary, founded in 2007.
  • Crytek Istanbul in Istanbul, Turkey, founded in 2012.
  • Crytek Shanghai in Shanghai, China, founded in 2012.
  • Crytek Seoul in Seoul, South Korea, founded in 2010.
  • Crytek UK in Nottingham, England, founded as Free Radical Design in 1998, acquired and renamed by Crytek in 2009.
  • Crytek USA in Austin, United States, founded in 2013.
  • Crytek Ukraine in Kiev, Ukraine, founded in 2006.

Games developed[edit]

Year Title Publisher Platform Branch
2004 Far Cry Ubisoft Microsoft Windows Crytek Frankfurt
2007 Crysis Electronic Arts Microsoft Windows, PlayStation Network, Xbox Live Arcade Crytek Frankfurt
2008 Crysis Warhead Electronic Arts Microsoft Windows Crytek Budapest
2011 Crysis 2 Electronic Arts Microsoft Windows, PlayStation 3, Xbox 360 Crytek Frankfurt/Crytek UK
2012 Fibble – Flick 'n' Roll Crytek iOS, Android Crytek Budapest
2013 Crysis 3[19] Electronic Arts Microsoft Windows, PlayStation 3, Xbox 360 Crytek Frankfurt/Crytek UK
2013 Warface Tencent Holdings, Nexon, Mail.Ru, Trion Worlds Microsoft Windows, Xbox 360 Crytek Kiev[20][21]
2013 Ryse: Son of Rome Microsoft Studios Xbox One Crytek Frankfurt
2014 The Collectables[22] DeNA iOS, Android Crytek Budapest[23]
2014 Arena of Fate Crytek Microsoft Windows and consoles Crytek Black Sea
2014 Hunt: Horrors of the Gilded Age Crytek Microsoft Windows, PlayStation 4 and Xbox One Crytek USA
2015 Homefront: The Revolution[24] Crytek, Deep Silver PlayStation 4, Xbox One, Microsoft Windows, Linux, Mac Crytek UK[25]

See also[edit]

References[edit]

  1. ^ "Crytek to Feature Cross Platform CryEngine(R)2 at GDC". Reuters. January 29, 2008. Retrieved 2008-03-02. 
  2. ^ "Crytek: History". Serving History. Retrieved 2010-08-19. 
  3. ^ "Crytek Raided". 
  4. ^ "Crytek and ATI Demo". 
  5. ^ "Crysis Announced". 
  6. ^ "Budapest Studio". 
  7. ^ Crytek bought Black Sea Studios
  8. ^ Crytek Opens South Korean Office
  9. ^ Crytek Buys TimeSplitters Dev. Free Radical
  10. ^ http://www.crytek.com/news/crytek-continues-to-expand-with-the-arrival-of-crytek-istanbul
  11. ^ "How Crytek hired the ex-Vigil team (and formed a new studio) based on one meeting". VentureBeat. Retrieved 3 April 2013. 
  12. ^ "Crytek Announces CryENGINE 3". Crytek. March 11, 2009. Retrieved March 12, 2009. [dead link]
  13. ^ "Crytek CryENGINE 3 trade begins". Hardwired. October 14, 2009. Retrieved October 14, 2009. 
  14. ^ "CryTek Adds Stereoscopic 3D To Its Game Engine". ApertureGames. October 14, 2009. Retrieved March 3, 2010. 
  15. ^ Kietzmann, Ludwig (2011-09-20). "Crytek developing Homefront sequel with THQ". Joystiq. Retrieved 2011-09-21. 
  16. ^ "THQ Dissolved, Saints Row, Company of Heroes Devs Acquired". IGN. Retrieved 23 January 2013. 
  17. ^ "Gface, Crytek-backed streaming game network, goes into beta". Joystiq. 2012-02-05. Retrieved 2012-02-05. 
  18. ^ "CryEngine 3.4 SDK, Crytek today announced the arrival of a feature-filled update to its award-winning game development solution, CryENGINE 3.". Crytek. 2012-04-13. Retrieved 2012-04-17. 
  19. ^ http://www.crytek.com/news/crytek-takes-aim-with-crysis-3--the-first-blockbuster-shooter-of-2013
  20. ^ "Crytek’s new game revealed to be Warface". 
  21. ^ "Please welcome Crytek’s latest PC exclusive: Warface". 
  22. ^ "Crytek and DeNA Squad Up to Launch Mobile Action Game The Collectables Worldwide". Crytek. 
  23. ^ Kahn, Joradan. "Crytek shows off iOS tactical action game ‘The Collectibles’, coming later this year with MFi controller support". 9to5mac. 
  24. ^ "Crytek UK reigniting Homefront". GameSpot. 2011-09-20. Retrieved 2011-12-03. 
  25. ^ Cook, Dave (June 2, 2014). "Homefront: The Revolution is open-world, out 2015". Vg247. Retrieved June 2, 2014. 

External links[edit]