Curse of the Azure Bonds (module)

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Curse of the Azure Bonds
FRC2 TSR9239 Curse of the Azure Bonds.jpg
Code FRC2
Rules required AD&D 2nd Edition
Character levels 6 to 9
Campaign setting Forgotten Realms
Authors Jeff Grubb
First published 1989
Pages 93+3
ISBN 0-88038-606-1

Curse of the Azure Bonds is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game.[1]

Plot summary[edit]

Curse of the Azure Bonds is a Forgotten Realms scenario in which the player characters undertake a quest to remove the "Azure Bonds" that they find magically tattooed to their bodies.[2]

This adventure is based on the SSI computer game Curse of the Azure Bonds, and ties in with the novel of the same name.[2]

Publication history[edit]

FRC2 Curse of the Azure Bonds was written by Jeff Grubb and published by TSR in 1989 as a 96-page book.[2]


Curse of the Azure Bonds is a Gamer's Choice award-winner.[2]



  1. ^ Jeff Grubb and George MacDonald (1989). Curse of the Azure Bonds (FRC2). Lake Geneva, WI: TSR, Inc. ISBN 0-88038-606-1. 
  2. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 97. ISBN 0-87975-653-5.