|Genre(s)||Science fiction racing game|
In the game manual the background setting for the game's universe is told. There are two main rivaling empires: Terra and Kaladasia. After the galaxy was nearly destroyed, war battles were replaced with racing competition. The player in the role of Clay Shaw is forced to become a sled pilot for the Terran team, as his girlfriend is held captive by a Terran agent named Dobbs. Terra wants Shaw as pilot because his father, John Shaw, was a well-known, successful pilot, and Clay is hoped to become equally good.
The player can select strategy options and equipment for the sled before the race. The races take place on different planets which provide the background for the racing circuits. The player must fly the sled along the circuit for several rounds, the number of rounds increasing with progression in the game. The player and computer-generated competitors can use weapons (e.g. missiles) and shields.
CyberRace was released in two editions: on six 3½-inch floppy disks and on one Compact Disc. Both packages included a manual, a quick reference card, a small plastic model of a racing sled and a signed card by Syd Mead. As the game was programmed for DOS, playing it on modern PCs is usually not possible under modern operating systems without the use of an emulator such as DOSBox.
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