DK King of Swing
|DK: King of Swing|
North American box art
|Release date(s)||Game Boy Advance
DK: King of Swing, known in Japan as Burabura Donkey (ぶらぶらドンキー Burabura Donkī?), is a video game developed by Paon and published by Nintendo. It was released in Japan on May 19, 2005 and in North America on September 19, 2005. In the game, players swing around on pegs, in a way similar to Clu Clu Land. Scattered throughout levels, in addition to Peg Boards and Bananas, are Crystal Coconuts, Medals, Enemies, and Bonus Barrels.
Tomorrow is the day of the Jungle Jam Tournament, to determine who will be the jungle hero. King K. Rool steals the medals, prizes in the competition, and proclaims himself the jungle hero.
In the game players control either Donkey Kong or Diddy Kong, and track down King K. Rool and the stolen medals. Diddy is only playable after all 24 medals are reclaimed. The game contains twenty regular levels and five boss levels, forming five worlds in total which the player must traverse.
In Jungle Jam mode, players can play alone, against CPUs, or with three friends. There are five modes of play, as follows:
- Climbing Race
- In this mode, four players must climb up peg boards until they reach the top. There are five courses in all (two of which are unlocked by collecting medals, and one of which is unlocked by entering a password in the secret password screen).
- Obstacle Race
- Similar to Climbing Race, except there are objects that help or hinder the players' progress, such as moving peg boards or blast barrels. There are four courses in all (two of which are unlocked by collecting medals, and one of which is unlocked by entering a password in the secret password screen).
- Attack Battle
- This time, the players must attack each other for points. The player with the most points wins. There are three courses in all (one of which is unlocked by collecting medals, and one of which is unlocked by entering a password in the secret password screen).
- Barrel Blast
- Unlike the Attack Battle courses, the players compete to break the most barrels. There are two courses in all (both of which are unlocked by collecting medals).
- Color Capture
- A single course where players have to change the colors of the peg boards to their representative colors. This course is unlocked by collecting medals.
Although reviews for DK: King of Swing have been positive, the game has received some criticism. Many feel the cartoon-style graphics are a big step back from the 3D rendered graphics featured in the Donkey Kong Country series. In addition, the game has been criticised for being short and at times repetitive.
The positive reviews, however, praised the game for bringing Donkey Kong back to life from his old glory days of simple fun and intuitive gameplay. This game continues the resurgence of fresh gameplay into the Donkey Kong world, following in the footsteps of Mario vs. Donkey Kong and Donkey Kong Jungle Beat.
- Craig Harris (2005-09-16). "DK: King of Swing - Game Boy Advance Review at IGN". Gameboy.ign.com. Retrieved 2011-05-03.
- Parish, Jeremy (2005-09-13). "DK: King of Swing (GBA) review". 1UP.com. Retrieved 2005-09-13.
- "DK: King of Swing for Game Boy Advance Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. 2005-09-19. Retrieved 2011-05-03.
- "DK: King of Swing for Game Boy Advance". GameRankings. 2005-09-19. Retrieved 2011-05-03.