Dark Ages: Inquisitor
Dark Ages: Inquisitor cover
|Designer(s)||Matthew McFarland, Emily K. Dresner-Thornber, Myranda Kalis, Anthony Ragan, Sarah Roark, C. A. Suleiman, Adam Tinworth, Janet Trautvetter|
|Publication date||September 1, 2002|
When White Wolf returned to historical RPGs in 2002, they relaunched Dark Ages: Vampire (2002) as a core rulebook; supplements were added for other magical groups, each dependent upon Dark Ages: Vampire to play. All of the surviving World of Darkness games got Dark Ages attention in this way, including Dark Ages: Inquisitor (2002).
The book is a supplement for playing inquisitors in Dark Ages: Vampire. Though a supplement, it was also intended as a standalone, letting the players of the game choose the role of members of the 'Shadow Inquisition' consisting of various monastic and lay factions, such as the Red Brethren or the House of Murnau. As both a crossover and supplement with Dark Ages: Vampire, it was intended to be used with care, since the very high power level of the Inquisitors enables a group of medium-skilled Inquisitors to mop up whole legions of Vampires, which are otherwise portrayed as the main "predators" of the setting. The Powerlevel is much higher than that of the somewhat related Hunter: The Reckoning. The Game System is however quite similar to Hunter..
Many players and gamemasters use this book as a guide to create non-player characters to represent members of the Society of Leopold - an in-universe faction of hunters of the supernatural - in the Modern Nights era of the World of Darkness. In-universe, The Society of Leopold is the concurrent era-version of the warrior orders of the Dark Ages Inquisition. The end result is to create very dangerous antagonists that threaten players.
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