Darksiders III

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Darksiders III
Darksiders 3 Box Art.png
Developer(s)Gunfire Games
Publisher(s)THQ Nordic
Director(s)John Pearl
Producer(s)Reinhard Pollice
Writer(s)Man of Action
Composer(s)Cris Velasco
SeriesDarksiders
EngineUnreal Engine 4
Platform(s)
ReleaseNovember 27, 2018
Genre(s)Hack and slash, action-adventure
Mode(s)Single-player

Darksiders III is a hack and slash action-adventure video game developed by American studio Gunfire Games and published by THQ Nordic. It is a sequel to Darksiders II and the third entry in the Darksiders series. The game was released on November 27, 2018 for Microsoft Windows, PlayStation 4 and Xbox One.[1]

Gameplay[edit]

Darksiders III is an action-adventure game. Players take control of Fury, sister of War and Death, two of the Four Horsemen of the Apocalypse, from a third-person perspective. Fury, a mage who is described as the most unpredictable and enigmatic of the Four Horsemen, relies on whips, swords, flails, daggers and magic in combat.[1][2] Fury can take on multiple different elemental forms in order to enhance her combat capabilities by granting her new weapons, attacks and traversal abilities. One of these many forms is a Flame form.

Enemies are stronger than in previous installments, but appear in smaller numbers during encounters, so as to make battles feel more personal. Some enemies from previous games returns, while other foes are new. Gated combat is not a feature, in an attempt to make everything within the setting contextualized and interconnected. The game takes place in a continuous open world environment where exploration plays a large role.[3] While exploring, Fury must solve puzzles and overcome platforming obstacles, some of which make use of her whip. Such puzzles include using bombs and the Flame Form to blow up obstructed pathways and materials in the environment.

Darksiders III features a levelling system and a crafting system. Similar to War, yet dissimilar to Death, Fury collects souls from enemies and from objects in the environment, as a form of currency or an expendable resource. According to the developer, the threats of the game's world will grow stronger as the player progresses through the story, matching Fury's power every time a Deadly Sin is defeated.

Plot[edit]

Taking place in parallel with Darksiders and Darksiders II, Fury, one of the Four Horsemen of the Apocalypse is summoned by the Charred Council and tasked in finding the Seven Deadly Sins; one of the Watchers accompanies her on her quest.

Upon arriving on a war torn post-apocalyptic Earth, Fury encounters the first of the sins, Envy. Upon Envy's defeat, Fury steals a talisman and uses it as a prison to hold Envy alongside the other sins she would encounter. Not long after, she finds her way to a tree named Haven where she encounters Ulthane and some surviving humans of the apocalypse. Ulthane tasks Fury in sending any Human's she finds to Haven. After a while, Fury encounters the Lord of the Hollows, a powerful entity within the Hollows that helps Fury in her quest to destroy the Seven Deadly Sins. Wielding power enabling both weary Angels and Demons to complete release from the cycle of life, death and rebirth of the Well of Souls, the Hollow Lord aids Fury but his own goals remain unknown. The Hollow Lord attempts to inform Fury that she is being manipulated by the Charred Council for their machinations, going so far as to call her ignorant and blind to their plans and lies. Though Fury denies it, the Lord of the Hollows nonetheless aids her by giving her the powers of elemental hollows (to enhance her combat abilities) and instructs her to hunt down the demon Abraxis and return his soul to him.

As Fury takes one sin after another, the Lord of Hollows continues to endow her with new hollows to aid in her mission. When she makes it to Abraxis' stronghold, Fury wants to know why the Lord of Hollows wants Abraxis dead. Abraxis tells Fury that a new dark lord is coming and he's only known as The Destroyer. The demon explains that the Lord of Hollows intend to hollow the mortal realm to install a new order. Since this is a choice in the story, if you choose to believe in Abraxis, the demon will thank you and welcome to his master's home anytime. Once you make it back to the Lord of Hollows, you'll still have the choice to face him in combat or choose to believe him. If you follow through for Abraxis, the Lord of Hollows will simply be killed. However, if you agree to believe the Lord of Hollows, he'll end his own life, but leave a mysterious sigil stone for you in the future. If you choose to face Abraxis, you'll kill him and take his soul as the prize.

Ultimately, Pride will be the last two remaining sins left to face. After Fury defeats Pride, the Watcher that has been trailing Fury the whole time reveals herself to be the final sin, Envy. Tricking Fury to help her absorb the rest of the sins, Envy took the talisman and wield all the powers of the seven sins with her. Envy defeated Fury and absorbed her energy to weaken her in combat. Ultimately, Envy intends to face the Charred Council with her enhanced powers and Fury takes a steep fall. Fury survives her fall and with the help of the Makers, help her get to the Charred Council to face Envy. With new resolve, Fury defeated Envy, but the Charred Council no longer values Fury and wants to kill her. If you have the mysterious sigil stone, Fury will use it to block the Charred Coucil's attack and fear its power. Although she doesn't know the identity of the stone, she realizes the council fears it and know it's a tool of great power. Ultimately, Fury resists and threw the talisman that held the sins and beaten the Charred Council before escaping back to Earth.

Fury returns to Earth, where the makers are guarding the humans. She now realizes this war was motivated by the celestial's fear of humanity. With hell's forces heading towards their location, the Makers created an exit portal to save the remains of humanity. Fury vowed to protect the remains of humanity and prepares to depart. As she watches the fight, she realizes the human helping the Makers fend off the hellions is actually Strife. The remains of humanity are now safe and hidden away in another realm. Elsewhere, the Destroyer knows what Fury has done, but still intends to carry out his plans of destruction.

Development[edit]

A third entry in the Darksiders series was originally planned by Vigil Games, however, the fate of its franchise was threatened due to financial complications. Its parent company, THQ, filed for bankruptcy in 2012. The company's assets were sold at an auction, excluding Vigil Games, which was shut down along with the parent company, THQ. In April 2013, THQ began a process to auction off the remaining IP that it had not yet sold, including Darksiders. Several companies publicly expressed interest in bidding for the franchise, including the Japanese developer PlatinumGames, and Crytek USA, a new Crytek subsidiary led by former Vigil CEO David Adams, and primarily staffed by former Vigil employees. Adams had expressed interest in allowing Darksiders to come back "home" to its creators.[4][5] On April 22, 2013, Darksiders, along with Red Faction and MX vs. ATV, were purchased by Nordic Games in the final transaction of THQ's assets. On June 14, 2013, Nordic Games has stated in an interview with Joystiq that fans "[should] not look for a Darksiders III before two years from now".[6]

On May 2, 2017, a product listing for Darksiders III appeared on Amazon.com.[7] The game was announced the same day by publisher THQ Nordic to be under development by Gunfire Games. The development team largely consists of former Vigil Games employees whose previous work includes development of the first two Darksiders games.[2] The game was revealed to be released on November 27, 2018. Alongside it, THQ Nordic announced various editions for the game; a deluxe edition, which comes with the soundtrack and two future downloadable content packs, the Collector's Edition, which comes with a Fury figurine, and the Apocalypse edition, which comes with figurines of War, Death, Fury and Vulgrim.

On December 20, 2018, a patch was released for the game adding a "Classic" mode to make the game 'feel' more like it's two predecessor games, such as allowing Fury to dodge interrupt her attacks and use items instantly.[8]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 73/100[9]
(XONE) 69/100[10]
(PS4) 64/100[11]
Review scores
PublicationScore
IGN7.0/10[12]
PC Gamer (US)62/100[13]

Critical response[edit]

Darksiders III received "mixed or average" reviews, according to review aggregator Metacritic.[9][10][11]

Sales[edit]

The game debuted at 32nd place in the UK's all-format sales charts.[15] According to reports, the game managed to sell 71,000 copies on Steam alone in its first week.[16]

Sequel[edit]

Prior to the games release, the CEO of Gunfire Games stated that if the game sold more than 100,000 copies then he would look into making Darksiders 4. [17]

References[edit]

  1. ^ a b Pearce, Alanah (May 2, 2017). "Darksiders 3 Announced - IGN First". IGN. IGN Entertainment. Archived from the original on May 3, 2017. Retrieved May 2, 2017.
  2. ^ a b "THQ Nordic Announces Darksiders® III". THQ Nordic. May 2, 2017. Archived from the original on May 3, 2017. Retrieved May 2, 2017.
  3. ^ https://www.softpedia.com/reviews/games/playstation-4/darksiders-iii-review-523964.shtml
  4. ^ "Crytek USA wants the Darksiders series to come home". Digital Trends. Archived from the original on April 5, 2013. Retrieved April 3, 2013.
  5. ^ "Crytek USA hope to wrestle back Darksiders series in auction". PCGamesN. Archived from the original on April 9, 2013. Retrieved April 3, 2013.
  6. ^ "Nordic Games explains who the f they are, plans for THQ assets". Joystiq. Archived from the original on April 19, 2015. Retrieved August 16, 2014.
  7. ^ Romano, Sal (May 2, 2017). "Darksiders III reveal leaked for PS4, Xbox One, and PC". Gematsu. Gematsu. Archived from the original on May 2, 2017. Retrieved May 2, 2017.
  8. ^ https://www.eurogamer.net/articles/2018-12-21-darksiders-3-patch-makes-combat-more-like-previous-darksiders-games
  9. ^ a b "Darksiders III for PC Reviews - Metacritic". CBS Interactive. Retrieved December 26, 2018.
  10. ^ a b "Darksiders III for Xbox One Reviews - Metacritic". CBS Interactive. Retrieved December 10, 2018.
  11. ^ a b "Darksiders III for PlayStation 4 Reviews - Metacritic". CBS Interactive. Retrieved December 4, 2018.
  12. ^ Daemon Hatfield (November 26, 2018). "Darksiders III Review - IGN". IGN. Retrieved December 4, 2018.
  13. ^ Samuel Horti (November 26, 2018). "Darksiders 3 review | PC Gamer". PC Gamer. Retrieved December 4, 2018.
  14. ^ Chris Cater (December 2, 2019). "Review: Darksiders III - Destructoid". Destructoid. Retrieved January 2, 2019.
  15. ^ Phillips, Tom (November 26, 2018). "Darksiders 3 UK physical launch sales a quarter of Farming Simulator 19's". Eurogamer. Gamer Network. Retrieved December 4, 2018.
  16. ^ http://powerupgaming.co.uk/2018/12/04/darksiders-4-ds3/
  17. ^ https://www.gamerevolution.com/news/467683-darksiders-4-likely-after-darksiders-3-sales

External links[edit]