Dead or Alive 4
|Dead or Alive 4|
North American cover art
|Director(s)||Tomonobu Itagaki |
|Producer(s)||Tomonobu Itagaki |
|Designer(s)||Yoshifuru Okamoto |
|Artist(s)||Yasuo Egawa |
|Series||Dead or Alive|
|Mode(s)||Single player, multiplayer|
Dead or Alive 4 (Japanese: デッドオアアライブ4, Hepburn: Deddo Oa Araibu Fō, abbreviated as DOA4) is a fighting game in the Dead or Alive series, developed by Team Ninja and published by Tecmo for the Xbox 360 in 2005. The game's story mode introduces the player to new characters and opponents via combat which can then be played in the game's other modes. DOA4 was generally well received, with an average score of 85/100 on Metacritic.
Dead or Alive 4 features 22 playable characters, and multi-tiered and interactive fighting arenas. There are six modes in the game:
- Story Mode, which offers the player to play with the character and learn its backstory;
- Time Attack, where the player must defeat a set amount of opponents in the shortest possible time;
- Survival mode, where the player must defeat as many opponents as possible;
- Team Battle, featuring teams of characters fighting each other, with a total of eight characters on each side;
- Free Play, mode of standard one-on-one or two-on-two battles;
- DOA Online, available via the Xbox Live and similar to the Versus mode, where players could interact in a similar fashion to an arcade setting fighting opponents at win/loss intervals.
DOA4 has a number of updates in reference to previous titles. Characters' move lists have been vastly updated and four new characters have been added to the fighting roster, with returns from a couple of past characters as well. The counter system has been tightened, making the window for counters shorter and more difficult to execute, and the amount of damage that counters inflict has been changed. However, like Dead or Alive 3, the game features a relatively low number of costumes and several characters now had to be unlocked by the player including Helena.
DOA4 features three new playable characters: Kokoro, a young geisha in training; Eliot, a 16-year-old boy from England and protégé to Gen Fu; and La Mariposa, a female Lucha Libre wrestler. In addition, DOA4 features a playable unlockable character from the Halo series, a female Spartan supersoldier going by the name "Spartan-458" (with a Halo-themed stage Nassau Station in the game); it would later be revealed that her real name would be "Nicole".
- Alpha-152 (unplayable), the final stage of the human weapon series Project Alpha, created from Kasumi's DNA by the evil scientist, Victor Donovan.
- Eliot, a British xing yi quan practitioner and the only apprentice of the legendary "Immovable Fist", Gen Fu. Having doubts about himself and questioning why Gen Fu chose him as his successor, Eliot enters the tournament to find out if he has the right to carry on Gen Fu's legacy.
- Kokoro, a Japanese young girl currently training to become a geisha. Though she enjoys her lessons, Kokoro's heart and soul truly belong to her bajiquan, and despite her mother's worries, she enters to the tournament to test herself.
- La Mariposa, a luchadora who hides her past and true identity underneath her flamboyant costume. La Maripsoa rose like a comet to the peak of stardom only a short while after her debut, and has never lost a match.
Helena Douglas is unlockable in all modes. Gen Fu, Leon, Ein, Spartan-458 and Tengu are unlockable characters that cannot be used in the story mode. Alpha-152 is an unplayable boss character that cannot be used in any mode.
Dead or Alive 4 focuses on the story of Helena Douglas taking over the mantle of the Dead or Alive Tournament Executive Committee as its second chairman, determined to fight against the corruption in the organization. After losing both her father and her beloved mother to the darkness of conspiracy, Helena chose to place herself in the middle of the maelstrom in order to put an end to the chain of tragedy once and for all.
The man who holds the true power at DOATEC, Victor Donovan, locked himself in the Bio Lab Core again to continue coveting his dream of creating the perfect human weapon. His new project, code named "Alpha-152", is the result of the ultimate evolution of hyper-cloning technology, birthed from a DNA sample of Kasumi.
The main storyline continues with the war between the DOATEC and the Mugen Tenshin Ninja Clan. After Ayane successfully defeats DOATEC's last creation, Omega, Hayate returned to the Mugen Tenshin clan, taking over the leadership. Now leader, his heart burns with the desire of revenge as he goes on a quest to put an end to DOATEC. During the fourth tournament, Hayate brought together the most powerful group of Ninjas known to man. He is accompanied by Ayane, Ryu Hayabusa, and other members of the Mugen Tenshin clan; Kasumi, though reluctant, is dragged into the events herself as she follows her brother.
The ninjas attack DOATEC's primary headquarters, the gigantic Tri-tower buildings. Other competitors such as Brad Wong, Eliot, Jann Lee, Kokoro, La Mariposa, Leifang, and Zack were among chaos as the conflict went on. Bayman vowed to finish off Donovan, Hayate also states his reasons for wanting revenge on the mad scientist as well. Bayman tells Hayate not to interfere in his revenge but Hayate states that he cannot let him fool things up. Kasumi confronts Helena, telling her to stop the fight between DOATEC and the Mugen Tenshin. Helena refuses, stating that Hayate and others will stop at nothing until DOATEC is destroyed, and she will do anything to stop Donovan and Alpha-152 from causing havoc in the world. Helena attempts to shoot Kasumi but she is saved by Hayabusa. Helena is later confronted by Christie who revels that she was her mother's killer. Filled was sadness and now boiling with anger, Helena fights Christie.
The ninja assault left the Tri-towers in an inferno, and the buildings' auto-destruct sequence activated by Helena lead to the buildings' ultimate destruction. Helena tries to commit suicide by willingly letting herself be consumed by the flames of the burning buildings. Suddenly, Zack came flying in with a chopper, saving her before the Tri-tower buildings fell to dust.
Development and release
On May 12, 2005, the first screens from the game were leaked on the Internet via the elotrolado.net message boards. The first official screenshots, in-game demos and cinematics were presented by Microsoft at press conferences, with the game originally slated to be a launch title for the Xbox 360. In an interview with Famitsu Xbox, Tomonobu Itagaki remarked that he spent 99% of his time developing the game, while only sleeping 40 minutes in four days. Technical assistance for Dead or Alive 4 was given by Blindlight.
The game was delayed many times before eventually being released on December 29, 2005, more than a month after the Xbox 360 debuted, having been initially held back by retailers. Famitsu Xbox editor-in-chief Munetatsu Matsui pointed to Dead or Alive 4's absence as a launch title as the main factor behind the slow sales of the Xbox 360 in Japan. This was the first main series game to have an M rating by the ESRB, due to a few female characters wearing a few revealing outfits and some cutscenes.
Since Dead or Alive 4 release, a demo version of the game has been available for free download via Xbox Live. While the demo showcases the final version of the game, it is a very limited version and only a handful of the features are accessible, while the rest are locked down. Only the Time Attack and Verses modes are playable, there are just five stages available, and only Kasumi, Hayabusa, Brad, Tina, Eliot, and La Mariposa are playable. Some of the settings are also locked-out.
Soundtrack CD Dead or Alive 4 Original Sound Trax (KWCD-1009) was released in Japan by Wake Up in 2006. Three guide books were published in Japan in 2005-2006: Dead or Alive 4 Official Guide Basic File (by Famitsu Xbox / Enterbrain), Dead or Alive 4 Best Shot (by SoftBank), and Dead or Alive 4 Official Guide Master File (by Enterbrain). The Platinum Collection edition of the game was released in Japan on November 1, 2007.
Douglass C. Perry of IGN called the game "a move in the right direction for the series" and praised the fighting system as "deeper and more sophisticated". Greg Kasavin of GameSpot wrote: "It's simple: If you like fighting games, DOA4 is for you. Between its great selection of powerful fighters, its terrific action, and its addictive online mode, there's an awful lot to sink your teeth into, learn, and master in this latest and greatest installment in the series."
The game was included in the Evolution Championship Series, Championship Gaming Series and World Cyber Games. In 2008, GamePro staff ranked it as the 11th best fighting game, stating: "The first new-generation fighter to be released, Dead or Alive 4 still makes a strong case as the best one. [...] This is a fighting game that can stand in the ring with any major series." In 2009, Virgin Media ranked it as the seventh top 20 beat 'em-up of all time. In 2011, Peter Rubin of Complex ranked it as the 28th best fighting game of all time.
- "Mystery Dead or Alive 4 Character Revealed". XBOX365. 2005-10-13. Archived from the original on 2006-01-05. Retrieved 2007-10-05.
- "Halo's DOA4 fighter unwrapped". GameSpot. 2005-12-14. Retrieved 2015-08-23.
- "Primeras imágenes de Dead or Alive 4 (Spanish)". Elotrolado.net. 2005-05-12. Retrieved 2007-10-07.
- "Dead or Alive 4 E3 2005 Trailer [Insane Quality]". FilePlanet. Retrieved 2013-12-21.
- "Team Ninja's Tomonobu Itagaki Is Sad". IGN. 2005-05-03. Retrieved 2007-10-07.
- "DOA4 delay déjà vu". GameSpot. 2005-12-20. Retrieved 2007-10-07.
- Douglas C. Perry (2005). "Dead Or Alive 4 Delayed?". IGN.
- "Slow start for Xbox 360 in Japan". BBC News. 2005-12-13. Retrieved 2007-10-07.
- "Dead or Alive 4". Arcade Gear. Archived from the original on 2014-01-29. Retrieved 2013-12-21.
- "Dead or Alive 4 for Xbox 360". GameRankings. 2005-12-29. Retrieved 2013-12-21.
- "Dead or Alive 4 for Xbox 360 Reviews". Metacritic. Retrieved 2013-12-21.
- "Dead Or Alive 4 - IGN". Uk.ign.com. Retrieved 2013-12-21.
- "Dead or Alive 4 Review". GameSpot. Retrieved 2013-12-21.
- "Dead Or Alive 4 Review". Gamerevolution.com. 2006-01-13. Retrieved 2016-03-19.
- "Review: Dead or Alive 4 for Xbox 360 on GamePro.com". Archived from the original on January 9, 2008. Retrieved 2016-03-19.
- "Dead or Alive 4 Review (Xbox 360)". 2005-12-30. Archived from the original on December 14, 2011. Retrieved 2016-03-19.
- "Dead or Alive 4 Review - Xbox 360 Review - Australia's PAL Gaming Network". Archived from the original on February 24, 2008. Retrieved 2016-03-19.
- "Games Radar - XBOX 360 reviews - Dead or Alive 4 - Welcome back to the double-D dojo". 2006-06-15. Archived from the original on June 15, 2006. Retrieved 2016-03-19.
- "GameSpy: Dead or Alive 4 - Page 1". Xbox360.gamespy.com. Retrieved 2016-03-19.
- "EVO 2006 Championship Series, powered by Yaris". February 2, 2007. Archived from the original on February 2, 2007. Retrieved July 16, 2018.
- "Champion Gaming Series Games". Championship Gaming Series. Archived from the original on 2007-10-07. Retrieved 2007-10-07.
- "WGC 2007 Official Games". World Cyber Games. Archived from the original on 2007-06-22. Retrieved 2007-10-07.
- GamePro Staff (2010-03-25). "The 18 Best Fighting Games, Feature Story from GamePro". Archived from the original on March 25, 2010. Retrieved 2013-12-21.
- "Dead or Alive 4 (Xbox 360) - The top 20 beat 'em-ups of all time - Games". Virgin Media. Retrieved 2013-12-21.
- "28. Dead or Alive 4 (Xbox 360, 2005) — The 50 Best Fighting Games of All Time". Complex. 2011-03-14. Archived from the original on 2013-06-28. Retrieved 2013-12-21.