Deathtrap Dungeon (video game)

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Deathtrap Dungeon
Deathtrap Dungeon (video game).jpg
Cover image for the 1998 video game Deathtrap Dungeon.
Developer(s) Asylum Studios
Publisher(s) Eidos Interactive
Platform(s) PlayStation, Microsoft Windows
Release PlayStation
  • NA: 19 March 1998
  • EU: April 1998
Microsoft Windows
  • NA: 31 July 1998
Genre(s) Action-adventure
Mode(s) Single player

Deathtrap Dungeon (or Ian Livingstone's Deathtrap Dungeon) is an action-adventure game released in 1998 for the PlayStation and Microsoft Windows. It is based on the adventure gamebook of the same name (the sixth in the Fighting Fantasy series) written by Ian Livingstone, and published by Puffin Books in 1984.


The game is a third-person adventure, with the player taking the role of an adventurer (either the Amazon "Red Lotus" or the Barbarian "Chaindog"), who at the invitation of a wizard explores a series of dungeons and must overcome both monsters and traps to find riches. The aesthetics and atmosphere are manifestly inspired by Italian artist Giovanni Battista Piranesi, whose ruins drawings fascinated Ian Livingstone.


The game was a bestseller in the UK.[1] IGN praised the variety of monsters and sound effects, but criticized "the glitchy, mediocre graphics, the unintuitive camera angles, the sluggish control, and the appallingly weak and abrupt ending".[2] GameSpot stated "Deathtrap Dungeon turns out to be at the low end of games for the Sony PlayStation".[3]


Further reading[edit]

  • "Deathtrap Dungeon". EGM2. June 1998. 

External links[edit]