Deathtrap Dungeon (video game)

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Deathtrap Dungeon
Deathtrap Dungeon (video game).jpg
European PlayStation cover art
Developer(s)Asylum Studios
Publisher(s)Eidos Interactive
Director(s)Paul Sheppard
Producer(s)Frank Hom
Designer(s)Richard Halliwell
Andrew Wensley
Programmer(s)Matt Curran
Artist(s)Matthew Bagshaw
Composer(s)Mike Ash
Steve Monk
Platform(s)PlayStation, Windows
ReleasePlayStation
  • NA: 19 March 1998
  • EU: April 1998
Windows
  • NA: 31 July 1998
  • EU: 1998
Genre(s)Action-adventure
Mode(s)Single-player

Ian Livingstone's Deathtrap Dungeon is an action-adventure game released in 1998 for the PlayStation and Microsoft Windows. It is based on the adventure gamebook of the same name (the sixth in the Fighting Fantasy series) written by Ian Livingstone, and published by Puffin Books in 1984.

Gameplay[edit]

The game is a third-person adventure, with the player taking the role of an adventurer (either the Amazon "Red Lotus" or the Barbarian "Chaindog"), who at the invitation of a wizard explores a series of dungeons and must overcome both monsters and traps to find riches.

Development[edit]

Ian Livingstone was heavily involved in determining the game's level design and art style.[1] The aesthetics and atmosphere are manifestly inspired by Italian artist Giovanni Battista Piranesi, whose ruins drawings fascinated Ian Livingstone.[citation needed]

Though the game's 3D engine is very similar to that of Tomb Raider, another Eidos-published game with a development cycle which overlapped that of Deathtrap Dungeon, the two games were developed in isolation.[1]

Reception[edit]

The game was a bestseller in the UK.[2] IGN praised the variety of monsters and sound effects, but criticized "the glitchy, mediocre graphics, the unintuitive camera angles, the sluggish control, and the appallingly weak and abrupt ending".[3] GameSpot stated "Deathtrap Dungeon turns out to be at the low end of games for the Sony PlayStation".[4]

References[edit]

  1. ^ a b "NG Alphas: Deathtrap Dungeon". Next Generation. No. 28. Imagine Media. April 1997. pp. 94–95.
  2. ^ Gallup UK Playstation sales chart, June 1998, published in Official UK PlayStation Magazine issue 33
  3. ^ http://au.psx.ign.com/articles/152/152042p1.html
  4. ^ Gamespot - Deathtrap Dungeon reviews

Further reading[edit]

  • "Deathtrap Dungeon". EGM2. June 1998.

External links[edit]