Delegation (computing)

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Delegation, in computing or computer programming, refers generally to one entity passing something to another entity,[1] and narrowly to various specific forms of relationships. These include:

  • Delegation (object-oriented programming), evaluating a member of one object (the receiver) in the context of another, original object (the sender).
  • Delegation (computer security), one user or process allowing another user or process to use their credentials or permissions.
  • Delegate (CLI), a form of type-safe function pointer used by the Common Language Infrastructure (CLI), specifying both a method to call and optionally an object to call the method on.

References[edit]

  1. ^ Barry Wilkinson, Grid Computing: Techniques and Applications (2009), p. 164, ISBN 1420069543.