Deluxe Music Construction Set

From Wikipedia, the free encyclopedia
Deluxe Music Construction Set
Original author(s)Geoff Brown
Developer(s)Electronic Arts
Initial release1986; 37 years ago (1986)
PlatformAmiga, Macintosh
TypeMusic composition

Deluxe Music Construction Set (DMCS) is a 1986 music composition, notation and playback program for the Amiga[1] and Macintosh. The program was originally released as Will Harvey's Music Construction Set for the Apple II and other computers, but was redesigned (and the Will Harvey name dropped) for the deluxe version. DMCS was created by Geoff Brown and published by Electronic Arts (EA). Ariolasoft published the program in Europe under license from EA.


DMCS was the first of a line of music programs for the Amiga to make use of its four voice 8-bit sample playback and MIDI synthesis.

DMCS includes Bach's Fugue in G minor "Little".

DMCS was more complex and capable than the first music application that EA made for the Commodore 64, Apple II, Atari 8-bit family, and Atari ST, Music Construction Set. For example, it allows users to enter lyrics in with the musical score, though the lyrics are strictly for the user's benefit.

DMCS was also released for the Macintosh, though it was hampered by its copy protection, which used a low-level code encryption that skirted the Macintosh toolbox, resulting in it not working with System 6.

Unreleased port[edit]

In 1986, a port by Randel B. Reiss[2] for the Apple IIGS was written, which uses the built-in Ensoniq wavetable sample-based synthesizer. Screen shots appeared in various catalogues and was scheduled for a fall of 1987 release. The port was never publicly released, but its music engine was used for producing the soundtrack for the Apple IIGS game titles Zany Golf and The Immortal, both of which were written by Will Harvey.[3]


After testing a beta of the Amiga version, Info stated that Deluxe Music "offers the most accurate standard music notation display and editing features I've ever seen ... it is a flexible, detailed composition program".[4]

See also[edit]


  1. ^ Deluxe Music 2.0 demo
  2. ^ "Randel Reiss, Producer". Archived from the original on February 6, 2005. Retrieved 2005-02-06.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^ Hague, James. "The Giant List of Classic Game Programmers".
  4. ^ Herrington, Peggy (January–February 1987). "Amiga Music: The State Of The Art". Info. pp. 56–58, 62.