Demolition Racer

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Demolition Racer
Demonlition Racer (video game).jpg
PAL cover art for the PlayStation
Developer(s) Pitbull Syndicate
Publisher(s) Infogrames
Platform(s) PlayStation, Microsoft Windows, Dreamcast
Release PlayStation
  • EU: 1999
  • NA: 31 August 1999
Microsoft Windows
  • NA: 20 October 1999
  • NA: 23 October 2000
Genre(s) Vehicular combat, racing
Mode(s) Single-player, multiplayer

Demolition Racer is a vehicular combat racing video game for the PlayStation and PC that combines destruction and driving tactics in a fast paced racing environment. It is very similar to the Destruction Derby series. The PC version contained slightly better in-game graphics than the PlayStation version, and included varied weather and times of day. Drivers are given (optional) wacky portraits which displayed on the side of the screen in a race, showing who's ahead of who.

The game was rereleased for the Dreamcast as Demolition Racer: No Exit, which featured new tracks, new cars, unlockable minigames, and an additional mode called "No Exit", which plays the same as Last Man Standing in the other games. In No Exit's version of Last Man Standing, the player must now try to survive as long as possible. The game was also redesigned and enhanced. For example, the graphics were upgraded (same goes for the HUD and menus), the levels now have ambient sound effects (such as crowds cheering), and all of the drivers' cars are also shown on the results screen in what condition they were left with at the end of a race.


The aim of the game is to win the race whilst destroying other racers' cars. Players receive points based on the amount of damage they do to other cars, then receive a score multiplier at the end of the game based on their standing in the race. In addition to the normal amounts of points, landing on another car (known in the game as a 'Death From Above') not only merit a large number of points but destroy the victim's car. In No Exit, drivers can smash straight into another car's side at high speed, known as a T-Bone, also wrecking it instantly.

Also a new addition to No Exit were the minigames. Those who complete the five "Circuit" modes also unlock a number of unusual minigames, one of which ('Big Car Hunter') can be played using a light gun, making the game one of the only 2 American Dreamcast games which worked with the official Sega (European/Asian-only release) light gun.

Game modes[edit]

  • Demolition: The object of this mode is to complete the race in the given number of laps by earning damage points inflicted on contestants and reaching the highest rank possible while simultaneously surviving the race. Points were earned by generally smashing against and ramming other contestants and the player's points were multiplied by a certain number based on the player's rank in the final lap at the end of the race. The players could increase their points by inflicting more damage on other contestants, including damaging their contestant's radiator, destroying the contestant's car completely and even by landing on another car, destroying it instantly.
  • The Chase: A standard race where the player is awarded for their placement in the final lap and points are not awarded for aggressiveness.
  • Chicken: The same principle as in The Chase, only the player is the only contestant set on the right side of the race track; every other contestant is set driving in the opposite direction.
  • Last Man Standing: Set in any of the available arenas, players are awarded for causing as much damage amongst contestants as they can as well as surviving the round. The points follow here as they do in Demolition mode. In Demolition Racer: No Exit the scoring system for Last Man Standing was removed, so players must try to survive and be the last car remaining.
  • Suicide: Set in an arena, players are awarded for being the first to demolish their car.
  • No Exit: Although named as a new mode in DR: No Exit, this plays the same as Last Man Standing in the previous versions (damage points multiplied by your position).


The soundtrack is essentially made of songs by industrial and electronic bands. The songs; Demolition Racer, Will This Never End, and Full Metal Contact were written by Fear Factory specifically for the game.

Track listing[edit]

  1. Cirrus - Stop And Panic
  2. Cirrus - Break The Madness
  3. Cirrus - Abba Zabba
  4. Empirion - Clear The Area
  5. Empirion - The Voice Inside Me
  6. Empirion - Demolition Racer
  7. Empirion - Gamma
  8. Fear Factory - Descent (Falling Deeper Mix by Junkie XL)
  9. Fear Factory - Full Metal Contact
  10. Fear Factory - Machine Debaser
  11. Fear Factory - Demolition Racer
  12. Fear Factory - Edgecrusher (Urban Assault Mix) (instrumental)
  13. Fear Factory - Will This Never End
  14. Fear Factory - Will This Never End (instrumental)
  15. Tommy Tallarico - Meltdown
  16. Tommy Tallarico - Moving Violation

PC and No Exit extra songs[edit]

  1. Brujeria - Cuiden a los Niños (instrumental)
  2. Brujeria - División del Norte (instrumental) (known in-game as 'Pancho Villa')
  3. Cirrus - The Answer
  4. The Coffee Boys - Get Up
  5. The Coffee Boys - Keep Steppin'
  6. The Coffee Boys - Catch Me if You Can
  7. The Coffee Boys - Out of the Woods
  8. Empirion - The Dark Inside Me
  9. Fear Factory - Descent (Falling Deeper Mix) (instrumental)


Aggregate scores
Aggregator Score
GameRankings (DC) 76.39%[1]
(PS) 73.38%[2]
(PC) 54.25%[3]
Metacritic (DC) 77/100[4]

Demolition Racer received mixed to positive reviews. Aggregating review website GameRankings and Metacritic gave the Dreamcast version 76.39% and 77/100,[1][4] the PlayStation version 73.38%[2] and the PC version 54.25%.[3]


  1. ^ a b "Demolition Racer: No Exit for Dreamcast". GameRankings. Retrieved 14 November 2013. 
  2. ^ a b "Demolition Racer for PlayStation". GameRankings. Retrieved 14 November 2013. 
  3. ^ a b "Demolition Racer for PC". GameRankings. Retrieved 14 November 2013. 
  4. ^ a b "Demolition Racer: No Exit for Dreamcast Reviews". Metacritic. Retrieved 14 November 2013. 

External links[edit]