|Products||Hotline Miami, Hotline Miami 2: Wrong Number|
Number of employees
Jonatan Söderström is an indie game developer, who previously developed games in the Game Maker engine as a hobby. Söderström said in an interview that he needed to actually start making money off of creating games, so he decided to undertake a more sizeable project. He contacted his friend Dennis Wedin, an artist, and together they formed Dennaton Games, after which they began the development of Hotline Miami.
|Hotline Miami||2012||Action, top-down shooter||Microsoft Windows, OS X, Linux, PS3, PS4, PS Vita, Android, Nintendo Switch, Xbox One, Stadia|
|Hotline Miami 2: Wrong Number||2015||Action, top-down shooter||Microsoft Windows, OS X, Linux, PS3, PS4, PS Vita, Android, Nintendo Switch, Xbox One, Stadia|
- IndieStatik (19 June 2013). Hotline Miami 2 – E3 2013 Interview with Dennis Wedin (Dennaton Games & Devolver Digital). YouTube. Google. Retrieved 15 August 2015.