Deus (video game)

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Deus
Developer(s) Silmarils
Publisher(s) ReadySoft
Platform(s) Microsoft Windows, DOS
Release December 31, 1996[1]
Genre(s) Survival simulation
Mode(s) Single-player

Deus is a 1996 survival simulation game developed by Silmarils and published by ReadySoft. It is the sequel to Robinson's Requiem.

Story[edit]

The player again assumes the role of Robinson's Requiem protagonist Officer Trepliev, who has become a bounty hunter for the Alien World Exploration department[2] and has to save a scientific research station from a group of terrorists called the New Crusaders.[2][3]

Gameplay[edit]

Like Robinson's Requiem, the game features complex health monitoring and surgery systems; however, the game now contains an optional "action mode", which removes these systems.

Reception[edit]

Deus' critical reception was mixed. Computer Gaming World found the realism of the simulation mode to be overwhelming, and described the game's action mode as "dull".[3] PC Gamer US's Scott Wolf said that the game's "[i]rritations [...] outweigh any enjoyment you might find".[2] PC Gamer UK offered a dissenting opinion; despite calling the initial learning curve "alpine", the reviewer wrote, "After a while [...] Deus suddenly starts being fun. You begin to get the hang of the interface, and start to get into the plot".[4]

Notes[edit]

  1. ^ "Deus". GameSpot. Retrieved October 14, 2010. 
  2. ^ a b c Wolf, Scott (April 1997). "Deus". PC Gamer US. Archived from the original on November 15, 1999. Retrieved October 14, 2010. 
  3. ^ a b Nguyen, Thierry (June 1, 1997). "Tedious Survival". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved October 14, 2010. 
  4. ^ "Deus". PC Gamer UK. Archived from the original on March 16, 2002. Retrieved October 14, 2010. 

External links[edit]