Diesel (game engine)

From Wikipedia, the free encyclopedia

Diesel is a game engine developed and used by Grin. The engine was originally developed for their game Ballistics and has been used, albeit with modifications, in a number of other games since then. The first installment of the engine was developed in close collaboration with Nvidia, aimed to showcase the capabilities of their latest graphics chip at the time, the GeForce 3. The engine is currently in use by Overkill Software, former owners of the now defunct developer Grin. Overkill's game, Payday: The Heist, uses a modified version of this engine. Payday 2 and Raid: World War II run on the second generation Diesel engine 2.0.


Ballistics was the first game to use the Diesel Engine.
Year Title Platforms Engine version
2001 Ballistics Arcade, Linux, Windows v1
2003 Bandits: Phoenix Rising Windows
2006 Tom Clancy's Ghost Recon Advanced Warfighter Xbox 360, Xbox, PlayStation 2, Microsoft Windows v6
2007 Tom Clancy's Ghost Recon Advanced Warfighter 2 Xbox 360, Windows, PlayStation 3, PlayStation Portable v7
2008 Bionic Commando Rearmed Microsoft Windows, PlayStation 3, Xbox 360, BlackBerry
2009 Bionic Commando Xbox 360, PlayStation 3, Windows
2009 Wanted: Weapons of Fate Xbox 360, PlayStation 3, Windows
2009 Terminator Salvation Xbox 360, PlayStation 3, Windows, iOS
2010 Lead and Gold: Gangs of the Wild West PlayStation 3, Windows
2011 Bionic Commando Rearmed 2 Xbox 360, PlayStation 3
2011 Payday: The Heist[1] PlayStation 3, Windows
2013 Payday 2 Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Switch, Windows, Linux
2017 Raid: World War II Windows, PlayStation 4, Xbox One


  1. ^ "Work and Videos: Payday: The Heist". Lowen Hoq. Archived from the original on 2013-05-22. Retrieved 2012-09-21.