|Industry||Video game industry|
|Headquarters||London, Ontario, Canada|
Number of employees
Digital Extremes is a Canadian computer and video game development studio founded in 1993 by James Schmalz, best known for its co-creation of Epic Games' highly successful Unreal series of games. Digital Extremes is headquartered in London, Ontario. In 2014, 61% of the company was sold to Chinese holding company Multi Dynamic, now Leyou, for $73 million. President Michael Schmalz and two partners retained 39% of Digital Extremes, and will continue to manage it.
Founder James Schmalz began developing games at the age of 12, creating an Ultima clone called Sorcery on an Apple IIe computer. From there, he continued dabbling with game development through his University years at University of Waterloo. Upon graduation, left with a choice between a full-time paid engineering position and the option of self-employed game developer, Schmalz chose the latter and created Epic Pinball, published by then shareware publisher, Epic MegaGames. Bolstered from the success of Epic Pinball and the rising technology movement in the mid-90's toward realistic 3D graphics, Schmalz officially founded Digital Extremes in 1993 and the company began co-development with Epic Games on what would become Epic Games' Unreal franchise.
Unreal was a first-person shooter released in 1998, and was followed up with Unreal Tournament in 1999. Both received many editorial and industry awards including Game of the Year. Subsequent sequels in the Unreal franchise, included Unreal Championship, Unreal Tournament 2003, and Unreal Tournament 2004. To date, the Unreal series has sold more than 15 million units worldwide across a multitude of gaming platforms including PlayStation 2, Dreamcast, Xbox, PlayStation 3, Xbox 360, Mac and PC. Several of the game's iterations are currently available for download on Steam (software).
After years of working in the same universe with Unreal, Digital Extremes broadened its library and technology with development of its original IP, Dark Sector. A third-person shooter, released in 2008 for PlayStation 3, Xbox 360 and PC, Dark Sector used Digital Extremes' proprietary game engine, Evolution.
Following Dark Sector, Digital Extremes continued expansion in response to the growth in the industry and the need to stay competitive through the next-generation console transition. In recent years, Digital Extremes has assisted 2K with the PS3 version of blockbuster hit, BioShock, as well as developed the multiplayer component of the sequel, BioShock 2 while simultaneously developing the multiplayer portion of THQ's first-person shooter, Homefront. Digital Extremes developed the game for the Star Trek Into Darkness movie, working with Bandai Namco and Paramount to develop Star Trek.
Digital Extremes has recently developed Warframe, a Free-to-play title. It is the spiritual successor to Dark Sector, as mentioned by the developers, since Dark Sector was officially disregarded as canon during an early Dev Stream.
Warframe is a free-to-play third-person shooter, placing the players in a position to play solo or co-op against multiple enemy AIs. They must take back the Solar System from the Grineer Empire, the Corpus, and other various enemies. It is currently in update "Chains of Harrow" and is available for download via Steam, their official website, PS4, and Xbox One.
Evolution is Digital Extremes' proprietary game engine. The engine made its debut with Dark Sector; and was again utilized in The Darkness II. 2013's Star Trek featured use of the Evolution engine; and the engine was also used for the 2013 free-to-play online title Warframe.
Awards and recognition
Digital Extremes employment environment has been recognized as one of Canada's Top Employers for 2010, 2011 and 2012. Additionally, the company has been recognized as one of Canada's top employers for Young People. In 2010 and 2011, the Financial Post named Digital Extremes one of the ten best companies to work for in Canada. On the provincial level, Digital Extremes received the Ontario Small Business Award in 2010. Digital Extremes was also presented with the Large Business of the Year award in 2011 from the London Chamber of Commerce. Digital Extremes was also awarded the Excellence in Human Resources award from The London Chamber of Commerce in early 2012. In 2011, a Quality Assurance tester filed a claim with the Ontario Ministry of Labour for alleged working hour violations and unpaid overtime, on the basis that the Quality Assurance tester position did not fall under an "Information Technology Professional" exemption from working hour and overtime pay regulations. The Ministry upheld the claim and Digital Extremes complied with its judgment without contest.
|2001||Adventure Pinball: Forgotten Island||No||No||No||No||No||No||No||No||Yes||No||No||No|
|2002||Unreal Tournament 2003||No||No||Yes||Yes||No||No||No||No||Yes||No||No||No|
|2004||Unreal Tournament 2004||No||No||Yes||Yes||No||No||No||No||Yes||No||No||No|
|2008||BioShock (PS3 port)||No||No||No||No||No||No||Yes||No||No||No||No||No|
|2010||BioShock 2 (multiplayer)||No||No||No||Yes||No||No||Yes||No||Yes||No||Yes||No|
|2012||The Darkness II||No||No||No||Yes||No||No||Yes||No||Yes||No||Yes||No|
|2015||Sword Coast Legends||No||No||Yes||Yes||No||No||No||Yes||Yes||No||No||Yes|
|2017||The Amazing Eternals||No||No||No||No||No||No||No||No||Yes||No||No||No|
- Keighley, Geoffrey. "Blinded By Reality: The True Story Behind the Creation of Unreal". GameSpot. Archived from the original on October 17, 2002.
- DeBono, Norman (October 15, 2014). "London's Digital Extremes sold to Multi Dynamic Games Group". The London Free Press. Retrieved February 16, 2016.
- RGB Classic Games. "Epic Pinball". RGB Classic Games.
- David Jenkins (August 20, 2007). "Digital Extremes Weighs In On Unreal Engine 3 for PS3". Gamasutra.com. Retrieved February 8, 2012.
- "GT Interactive and Epic Games Earn Coveted 'Game of the Year' Honors for 'Unreal Tournament'". Business Wire. February 17, 2000. p. 1261.
- Mike Bendel (June 8, 2008). "Digital Extremes To Assist In BioShock PS3 Development". exophase.com. Retrieved February 8, 2012.
- Jaz McDougall (August 18, 2010). "Homefront PC port has dedicated servers". pcgamer.com. Retrieved February 8, 2012.
- Digital Extremes (October 14, 2014). "In-Depth: Partnership Announced".
- Makuch, Eddie (October 15, 2014). "Unreal, BioShock Dev Digital Extremes Sold to Chinese Companies". GameSpot. CBS Interactive. Retrieved October 18, 2014.
- Futter, Mike (October 16, 2014). "Digital Extremes: No Changes To Leadership Following Majority Acquisition By Chinese Firms". Game Informer. GameStop. Retrieved October 18, 2014.
- Kotaku (August 10, 2012). "Warframe, The Next Game From The Darkness II’s Developers, Looks Interesting". kotaku. Retrieved August 28, 2012.
- Jared Petty (February 13, 2015). "New Dungeons & Dragons Game Sword Coast Legends coming in 2015". IGN. Retrieved February 13, 2015.
- Mark DeLoura (March 9, 2010). "In-Depth: The State Of Game Engines At GDC 2010". gamasutra.com. Retrieved February 8, 2012.
- Kranzl, Justin. "Preview: The Darkness II". Stuff.co.nz. Retrieved September 6, 2011.
- Canada's Top 100 (October 7, 2011). "Canada's Top 100 Employers: National Competition". Canadastop100.com. Retrieved February 9, 2012.
- Canada's Top 100 (September 19, 2011). "Canada's Top 100 Employers for Young People". Canadastop100.com. Retrieved February 9, 2012.
- Canada's Top 100 (February 1, 2011). "Financial Post's Ten Best Companies To Work For". Canadastop100.com. Retrieved March 13, 2012.
- Jody Lundrigan (September 16, 2010). "Twelve Ontario Businesses Named Winners of Business and Export Excellence". Ontario Chamber of Commerce. Retrieved February 9, 2012.
- London Chamber of Commerce. "Business Achievement Awards – Business of the Year Hall of Fame".
- London Free Press. "Celebrating City's Best".
- Ministry of Labour. "Digital Extremes Employment Standards Claim December 2011" (PDF).