Dirt Rally 2.0

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Dirt Rally 2.0
Dirt Rally 2.0 artwork.jpg
Developer(s)Codemasters
Publisher(s)Codemasters
SeriesDirt
EngineEGO Engine
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
Release26 February 2019
Genre(s)Racing simulation
Mode(s)Single-player, multiplayer

Dirt Rally 2.0 is an upcoming racing video game developed and published by Codemasters for Microsoft Windows, PlayStation 4 and Xbox One. It is due to be released on 26 February 2019.[1] The game is the thirteenth title in the Colin McRae Rally series and the seventh title to carry the Dirt name. It is a successor to the 2015 video game Dirt Rally and emphasises realistic driving physics.

Gameplay[edit]

Dirt Rally 2.0 is a racing video game focused on rallying and rallycross. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. The game features stages in Argentina, Australia, New Zealand, Poland, Spain and the United States.[1] Codemasters also announced plans to expand the game through the release of downloadable content.[2] Dirt Rally 2.0 lets players choose between a total of 50 cars, also featuring 600hp WRX supercars - normally driven by stars of the scene like Mattias Ekström - and eight circuits from the FIA World Rallycross Championship.[2][3] As usual to the Dirt series, every car can be adjusted before taking it on the road, with changeable tyre mixtures being the latest addition.[4]

These are definitely necessary, as the game now also features a new weather modelling system where changes in the weather will affect the relative level of grip and require players to take a more nuanced approach to driving. The weather will also affect visibility in stages. The surface of the stages is also subject to degradation; as more cars pass over a stage, more than 100 layers ensure that the road surface will start to shift and break up, affecting grip levels. The gameplay therefore demands maximum concentration, especially as some tracks take more than 10 minutes to complete. There is no rewind function and damages not only have a visual but also mechanical effect.[4]

The "My Team" mode introduced in Dirt 4 will be expanded upon, requiring players to hire specialist engineers to maintain the car. Damage sustained during a rally will carry over from event to event. Players will also be able to make a wider range of strategic choices, such as tyre compounds; softer tyres offer more grip but wear out faster, while harder tyres are more durable but produce slower stage times. Codemasters is planning to introduce a more comprehensive tutorial for setting up the car to make the process more accessible for newcomers, amateurs and players who have been deterred from exploring setup options in the past.

Development[edit]

Dirt Rally 2.0 is the first game in the Colin McRae Rally series to be developed by Codemasters after game director Paul Coleman's departure from the company in early 2018.[1] Rally drivers Jon Armstrong and Oliver Solberg served as consultants throughout the game's development, while veteran co-driver Phil Mills lent his voice as the game's co-driver.[5]

References[edit]

  1. ^ a b c Errington, Tom. "Dirt Rally 2.0 release date announced".
  2. ^ a b Arif, Shabana (26 September 2018). "Dirt Rally 2.0 Announced".
  3. ^ "Dirt Rally 2.0 is coming to PC and consoles next year".
  4. ^ a b "50 shades of DiRT Rally 2.0". GameGator. Retrieved 2019-02-02.
  5. ^ Kanal, Samarth (3 October 2018). "How a rally driver is shaping DiRT Rally 2.0". Motor Sport Magazine. Retrieved 4 October 2018.

External links[edit]