Disciples III: Renaissance

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Disciples III: Renaissance
Disciples III.jpg
Developer(s) Akella (.dat studio)
Publisher(s) Strategy First
Akella (Russia)
Kalypso Media (UK and Germany)
Distributor(s) Strategy First
Series Disciples
Engine Virtual Dream
Platform(s) Microsoft Windows
Release date(s)

December 11, 2009 (Russia only) [1]
June 25, 2010 (UK, Poland and Germany) [2]
July 16, 2010 (Australia only) [3]

July 13, 2010 (North America) [4]
Genre(s) Turn-based strategy
Mode(s) Single-player, multiplayer

Disciples III: Renaissance is a turn-based strategy video game. The publisher Strategy First changed the developer from Game Factory Interactive to Akella's studio .dat. It has been working on this project since the summer of 2005.

The player assumes the role of one of the lords of Nevendaar. This new episode contains three playable races, 'The Empire', 'The Legions of the Damned' and the 'Elven Alliance', with the remaining factions making an addition in planned expansions. The battle system is completely different from that of previous Disciples games. Units are able to move around the battlefield and make use of terrain for fortifications.[5] The player's hero is highly customizable. His abilities as well as his armor and weapons can be changed. All of the equipment changes are noticeable on the actual character model.

Disciples III: Renaissance uses .dat's in-house Virtual Dream engine.[6]

Story[edit]

The Highfather has turned away from the land of Nevendaar and its inhabitants. His mind is occupied with the coming fate of his world. During this time, a star falls on the border of the Empire and is seen as a sign by the people. Wise men and prophets attempt to solve its mystery, while humans, elves, and demons send their own heroes to find it. Bethrezen above all others wishes to possess the heavenly messenger and use its power as his own.

Thus begins the journey of the mysterious messenger from the heavens named Inoele. She becomes a symbol of hope for many inhabitants of Nevendaar. While traveling the world with representatives of three ancient races, Inoele begins to experience emotions previously unknown to her. Her soul begins to thaw, and in her heart grows love for the strange, turbulent, but also beautiful world of Nevendaar.

Expansion[edit]

The Russian-language version of Disciples III: Resurrection has been released featuring the 'Undead Hordes' faction. It is available in standard, gift pack and deluxe editions. The English version was released on October 7, 2011. Another iteration, Disciples III: Reincarnation, is a complete overhaul of the previous entries, featuring balanced AI, naval traveling and fighting, etc. The Russian version has been released on April 11, 2012.

Music[edit]

The score for Disciples 3 was composed by Daniel Sadowski.

Reception[edit]

The game was met with average reviews and compared poorly with its predecessor; as one reviewer stated: 'it's terrible'. Most of the reviewers and community criticized the game's abundance of bugs, lack of polish and other technical problems. However, as of March 9, 2013 most of these issues have been fixed across the board, especially with the Steam edition of this game.[7]

References[edit]

External links[edit]