From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

In the field of sociology, the term Disneyfication—or Disneyization—describes the commercial transformation of things (e.g. entertainment) or environments into something simplified, controlled, and 'safe'—reminiscent of the Walt Disney brand (such as its media, parks, etc.).[1][2]

It broadly describes the processes of stripping a real place or thing of its original character, and representing it in a sanitized format: references to anything negative or inconvenient are removed, and the facts are dumbed down with the intent of rendering the subject more pleasant and easily grasped. In the case of physical places, this involves replacing the real with an idealized, tourist-friendly veneer—resembling the "Main Street, U.S.A." attractions at Disney theme parks.

Based on rapid Western-style globalization and consumerist lifestyles, the term Disneyfication is mostly used derogatorily to imply the social and cultural homogenization of things. In this sense, to Disneyfy "means to translate or transform an object into something superficial and even simplistic."[3] Disneyfication can also be used to describe the internationalization of American mass culture; the notion of entertainment that is bigger, faster, and better but with worldwide, Americanized uniformity.[4]

More specifically, some may use Disneyfication to be associated with a statement about the cultural products of the Disney company itself, denoting the general process of rendering material (a fairy tale, novel, historical event) into a standardized format that is recognizable as being a product of the Walt Disney Company.[3]


The term Disneyfication first appeared in 1959,[1] while Disneyization was coined by New York University's Peter K. Fallon.[5]

The former was popularized by Alan Bryman in The Disneyization of Society (2004), in which he described it as "the process by which the principles of the Disney theme parks are coming to dominate more and more sectors of American society as well as the rest of the world."[3] Though the two are largely used interchangeably, Bryman states his preference of Disneyization over Disneyfication because he takes the latter to be accompanied with negative connotations.[3]

Bryman described four dimensions of Disneyization in particular:[3][6]

  • Theming – where an institution or object is placed into a narrative that is mostly unrelated to the institution or object to which it is applied. Example: themed restaurants (e.g. Rainforest Cafe), or themed hotels on the Las Vegas Strip.
  • Hybrid consumption – where multiple forms of consumption that are associated with different industries become "interlocked with each other." Example: restaurants at IKEA and Costco.
  • Merchandising – the promotion and sale of goods or services with objects bearing copyright images and/or logos. Example: Clothing, pens, and stationery with New York City branding.
  • Performative labor – making employees not only providers of services, but also of entertainment; in other words, frontline service work is made a performance.

French philosopher Jean Baudrillard (who writes about the nature of reality and the hyperreality) has called Disneyland the most real place in the U.S., because it is not pretending to be anything more than it actually is, a theme park. In his essay "Simulations", he writes:

Disneyland is presented as imaginary in order to make us believe that the rest is real, when in fact all of Los Angeles and the America surrounding it are no longer real, but of the order of the hyper-real and of simulation.

He also criticized the hidden corporate nature of the company in his 1986 book, America:

The whole Walt Disney philosophy eats out of your hand with these pretty little sentimental creatures in grey fur coats. For my own part, I believe that behind these smiling eyes there lurks a cold, ferocious beast fearfully stalking us.

Writer Andre Kehoe describes 'Disneyization' as a "bogus culture imposed hour after hour on the people by the media" that is a serious interference with free thinking and therefore free action."[5]

See also[edit]

Similar concepts


  1. ^ a b Disneyfication.” Merriam-Webster. Retrieved 2021 March 20.
  2. ^ Zukin, Sharon. 1996. The Cultures of Cities.
  3. ^ a b c d e Bryman, Alan E. 2004. The Disneyization of Society. UK: Sage Publications. ISBN 9780761967651. Chapter one.
  4. ^ Matusitz, Jonathan, and Lauren Palermo. 2014. "The Disneyfication of the World: A Grobalisation Perspective." Journal of Organisational Transformation & Social Change 11(2):91-107. doi:10.1179/1477963313Z.00000000014.
  5. ^ a b Kehoe, Andre (1991). Christian Contradictions and the World Revolution: Letters to My Son. Dublin: Glendale Publishing. p. 373.
  6. ^ "MultiBrief: The Disneyfication of American cities". exclusive.multibriefs.com. Retrieved 2021-03-20.

Further reading[edit]

External links[edit]