Doom 3 BFG Edition

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Doom 3 BFG Edition
Doom 3 BFG Edition.jpg
Developer(s) id Software
Publisher(s) Bethesda Softworks
Designer(s) Tim Willits
Composer(s) Chris Vrenna
Clint Walsh
Series Doom
Engine id Tech 4
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Nvidia Shield
Release date(s)
  • AUS October 15, 2012
  • EU October 16, 2012
  • NA October 16, 2012
  • JP November 22, 2012
Genre(s) First-person shooter, survival horror
Mode(s) Single-player, multiplayer

Doom 3 BFG Edition (stylized as D00M 3 BFG EDITION) is a re-release of Doom 3, which was released on October 15, 2012, in Australia, October 16, 2012 in North America,[1] October 19, 2012 in Europe, and November 22, 2012 in Japan for the PC, PlayStation 3, and Xbox 360. The BFG Edition features enhanced graphics, better audio with more horror effects, a checkpoint save system, and support for 3D displays and HMDs. The game also includes the previous expansion Resurrection of Evil and a new single-player expansion pack called The Lost Mission. Additionally, it includes copies of the original Doom (the Ultimate Doom edition with the add-on fourth episode, "Thy Flesh Consumed"), and Doom II with the expansion No Rest for the Living, previously available for the Xbox 360. The BFG Edition also features the ability to use the flashlight while holding a weapon, in the form of the so-called armor-mounted flashlight.[2] The PC version of Doom 3: BFG Edition requires the Steam client and a valid Steam account for installation, play, and achievements. The source code of Doom 3 BFG Edition‍ '​s engine was released under the GNU General Public License in November 2012. Id Tech has announced that DOOM 3 BFG Edition will be coming for Nvidia's Shield Console and will be released along with the console. It will be running at 1080p 60FPS.[3]


Doom 3[edit]

Main article: Doom 3
The comparison between Doom 3 and the remastered, improved Doom 3: BFG Edition.

Prior to the events of the game, the UAC's original project involving the exploration of Mars, was to transform it into a habitable, breathable planet with the creation of Hydrocon.

However, the initial construction of Mars City accidentally unearthed underground artifacts and structures that revealed the existence of an ancient Martian civilization. In response, the UAC modified its original project on Mars to function as an Archeological Excavation Site, with labs and general posts established in different locations. The exploration of the caverns in 2104 led to the discovery of ancient artifact codenamed U1, the Soul Cube, along with stone tablets written by the ancient Martian civilization.

The tablets contained knowledge and technical information on a powerful teleportation technology. As a result of these discoveries, the UAC's primary goal on Mars changed to the recreation of the technology, with the supervision of UAC's brightest scientist and creator of the Hydrocon, Dr. Malcolm Betruger. The development began in the secured location known as Delta Labs. At the same time, scientists like Pierce Rogers were in charge of the archeological effort, mainly with the translation of the glyphs contained on the stone tablets. These glyphs warned of the potential risks of using the teleportation technology, which was the reason why the Martian civilization became extinct.

Once activated, the teleporter actually worked as a portal device that led into another dimension. After several tests with cameras and animal subjects, the scientists discovered that this dimension was filled with sweltering heat and hideous creatures. Betruger and other Delta Labs personnel immediately began to try to explore this dimension using human subjects. However, many of the people that returned from the tests suffered from immense psychological trauma which lead to their deaths, if they returned at all. As the tests occurred, the scientists at Site 3 were already translating the warning, but by the time they discovered the horrors of what happened with the Martian civilization, it was already too late. The teleportation project had already become focused on exploring and exploiting the other dimension discoveries, such as bringing back dead and live specimens. Shortly after, the Mars base started having strange problems with light and energy, with several personnel reporting frightening situations and asking for transfers off Mars.

Betruger himself became obsessed with the other dimension, corrupted by the power and authority he held, using it to control Mars City and hide the horrors of his discoveries from Earth. Delta Labs scientists such as Ian McCormick and Jonathan Ishii were already theorizing that the dimension was, in fact, Hell, but they were too scared to report it. One scientist, Dr. Elizabeth McNeil, challenged Betruger's authority and called the UAC Board to stop the Delta Labs project. Discovering this, Betruger expelled McNeil from Mars, and entered into the portal himself. When he returned, he was different. Days later, the UAC Board appointed their lawyer and councilor Elliot Swann and his bodyguard Jack Campbell to enact "damage control" for the whole Mars operation. On November 15, 2145, they arrived on Mars City on the ship Darkstar.

The protagonist is, once again, an unnamed space marine holding the rank of Corporal who came along with Swann and Campbell aboard the Darkstar. This marine was called to replace another who died during an operation. As he is assigned by Master Sergeant Kelly, a.k.a “Sarge”, to find a missing scientist named Jonathan Ishii last seen in the old Communications Facility, Councilor Swann and Campbell argue with Betruger about the incidents occurring across the base, along with frightened employees and rumors of the situation in the Delta Labs. Betruger replies to Swann that "amazing things will happen here soon," and to stay out of his way.

When the Marine finds Ishii, he sends out a warning to Delta Labs - Level 4 that "the Devil is real. I know, I built his cage." With those words, Hell erupts from the main experimental gateway, sending a shock wave through the complex, along with glowing pentagrams and scores of evil ghost skulls that transform almost all humans into zombies, including Ishii. The remaining staff are killed off by the attacking demons with only a few scattered squads remaining, Bravo Team being the main one. After returning to the Reception area, the Marine is ordered by Sarge to regroup with Bravo Team and help them send a distress signal to the space fleet. At the same time, Swann again argues with Betruger in a video phone conference, Betruger being rather calm about the situation, and claiming that it is under control. Knowing that Betruger is somehow linked to the invasion, Swann and Campbell go to the Communications Facility to prevent anyone from coming to Mars.

The Marine's effort to regroup with any remaining marines ends in vain, due to Hell's killing or possessing of the human population on Mars and leaving only a few humans who, with futile effort, hide or lock themselves in the most secure areas available. Passing through the Administration and Alpha Labs areas, the Marine encounters a variety of demons and zombie enemies, some of which are led by a powerful Vagary. After reaching the EnPro Facility, Bravo Team is attacked and killed by a group of Wraiths and Imps, with the exception of one surviving marine who plays dead to hide the distress card from Swann and Campbell when they pass by him. When the Marine reaches the slaughter of Bravo Team, the survivor gives the distress card to him and dies. When the Marine finally reaches Communications, however, Campbell has already destroyed the main console with his BFG 9000. Sarge orders the Marine to go to the isolated satellite tower and send the transmission for reinforcements. There the Marine is confronted with a moral decision when Swann contacts him on a video conference, Swann asks the marine to stop the transmission since they "...don't know what the hell is going here, and until we do, this facility will remain on UAC control".

Sending the message or not, the Marine is ordered by Swann/Sarge to go to Delta Labs and help stop the invasion. After receiving security clearance to the Monorail, he is trapped by Betruger himself on the Waste Recycling Center. Betruger taunts the Marine, revealing that he commands the monsters that have overrun the base and saying that he already sent a transmission to the fleet, and he is waiting for them to show up to hijack their spaceships and attack Earth. Betruger also uses his powers to transform wounded marines into his Commando servants. After escaping the Center, the Marine uses the monorail and finally reaches Delta Labs.

On Delta Labs, the Marine meets Sarge on another video conference, but he is different, his personality is cold and dark. They agree to meet at one point on Delta, yet Sarge doesn't show up. On Delta Labs - Level 2, the Marine encounters Ian McCormick, who explains the background of the teleportation experiments and the Hell invasion, and helps the Marine teleport himself to other sectors of Delta. McCormick also explains that when Betruger unleashed the invasion, he went to Hell with an artifact from the archaeological digs called the Soul Cube, and he believes the artifact is the only way to stop the invasion. After going thorough Delta Labs - Level 3, the Marine reaches the main gateway on Delta Labs - Level 4, and the gateway sends him to Hell.

In Hell he fights against many of its legions, but eventually manages to locate the Soul Cube, which is protected by the Guardian of Hell. After destroying him, the Marine recovers the artifact and gets back to Mars. Shortly after his return, Betruger taunts him, saying the gateway is useless since there is another portal called Hell Gate capable of bringing millions of demons to our universe. Navigating Delta Complex, the Marine finds Swann badly injured. Swann says that Sarge has turned evil and is now on Betruger’s side, and that Campbell went to hunt him down. He reveals that the demons 'plan was always to get to Earth, since they "were there before, lost in the dunes of time" and the Marine must help. Using Swann's PDA, the Marine reaches the CPU Complex, only to find Campbell mortally wounded by Sarge. After killing Sarge, now known as Sabaoth, in the CPU Banks, the Marine goes to Site 3.

There, he finds the archeologist Pierce Rogers, who explains that the ancient Martians used both religion and science to create portals through the planets of the solar system - including Earth itself. However, these portals opened gates to Hell, which invaded the planet just like the Mars Base. The Martians, in the ultimate act of sacrifice, created the Soul Cube and energized it with their souls. Then the most powerful Martian warrior used it to drive the demons back to Hell. The few Martians left alive buried their warrior along with the Soul Cube and the stone tablets to alert anyone of the dangers of the misuse of their technology. Since Mars became a desolate planet, they fled to other planets - including Earth, which is why Rogers believes that humans are actually descendants of Martians. Pierce gives his security clearance to the marine and isolates himself, saying that only the Soul Cube is capable of closing the Hell Gate.

After many underground caves, the Marine finally reaches the Primary Dig Site, where he discovers a section of Hell that has crept into the Martian underground. There, he encounters the invulnerable Cyberdemon, who was guarding the enormous 'Hell Hole' portal. Using the Soul Cube, the Marine defeats the Cyberdemon, and the Cube itself seals the Hell Hole forever.

On November 20, 2145, the Recon Zulu marine team and their sentry drones arrive on Mars City to secure the base. They discover the Marine as the lone survivor, since the other UAC personnel were all killed - including Councilor Swann. Recon Zulu team also stated they didn't find Dr. Betruger.

In Hell, Betruger has now become the dragon-like demon known as the Maledict.

Resurrection of Evil[edit]

The Lost Mission[edit]

The Lost Mission takes place in the mid-level called "Enpro Sector" while the Doom 3 marine is escaping from the Enpro sector at the end of the level. The player takes the role of the last surviving member of Bravo team, which was seen being ambushed by demons in Doom 3. The Bravo team survivor is contacted by Dr. Richard Meyers (voiced by Paul Eiding), a scientist working on teleportation experiments in Exis Labs, and asked to help Meyers destroy an experimental teleportation array that was captured by the demons and is currently held deep inside Hell. The array is potentially powerful enough to send an army of demons all the way to Earth, hence Meyer's desperation to destroy it. To achieve this goal, the marine must acquire the components necessary to activate the Exis Labs teleportation system, then travel to Hell in order to destroy the teleportation array. In the epilogue, the marine is teleported by Dr. Meyers back to Mars, the reinforcements from Earth arrive to search for another marine who is still missing, eventually they find him in the Delta Labs complex.[4]


Aggregate scores
Aggregator Score
GameRankings 51.67% (PC)[8]
66.63% (X360)[9]
68% (PS3)[10]
Metacritic 59/100 (PC)[11]
67/100 (Console)[12][13]
Review scores
Publication Score
Eurogamer 5/10[7]
GameZone 8/10[6]
IGN 7.6/10[5]

The game received mixed-to-positive reviews. Critics praised the graphics and The Lost Mission campaign, while criticizing the use of the same engine and id for remastering it rather than making a new game.

The general consensus was that the hardcore PC gamer crowd would be unhappy, but the console gamer crowd would be pleased with what was on offer.

The flash light in particular was one of the most frowned upon functions in the game and in result was removed in the BFG edition as it is now added to the marines armour upon use.


  1. ^ "Doom 3: BFG Edition will light up store shelves in October". Warp Zoned. 2012-06-19. Retrieved 2012-06-25. 
  2. ^ "New Doom 3 For Xbox 360 and PlayStation 3 Supports Head-Mounted Displays". Kotaku. 2012-05-30. Retrieved 2012-05-30. 
  3. ^ "The Biggest Games Coming to Nvidia's Shield Console". IGN. 2015-03-03. Retrieved 2015-03-03. 
  4. ^ "Doom 3: BFG EditionThe Lost Mission Trailer". IGN. 2 August 2012. Retrieved 27 July 2015. 
  5. ^ Vincent Ingenito (25 October 2012). "Doom 3: BFG Edition review". IGN. Retrieved 27 July 2015. 
  6. ^ Robert Workman (23 October 2012). "Doom 3: BFG Edition". GameZone. Retrieved 27 July 2015. 
  7. ^ Rich Stanton (19 October 2012). "Doom 3: BFG Edition review". Eurogamer. Retrieved 27 July 2015. 
  8. ^ "Doom 3 BFG Edition PC reviews". GameRankings. Retrieved 27 July 2015. 
  9. ^ "Doom 3 BFG Edition Xbox 360 reviews". GameRankings. Retrieved 27 July 2015. 
  10. ^ "Doom 3 BFG Edition PlayStation 3 reviews". GameRankings. Retrieved 27 July 2015. 
  11. ^ "Doom 3 BFG Edition PC reviews". Metacritic. Retrieved 27 July 2015. 
  12. ^ "Doom 3 BFG Edition Xbox 360 reviews". Metacritic. Retrieved 27 July 2015. 
  13. ^ "Doom 3 BFG Edition PlayStation 3 reviews". Metacritic. Retrieved 27 July 2015. 

External links[edit]