Doug Bell

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Douglas Andrew Bell
Born (1961-02-24) February 24, 1961 (age 58)
ResidenceSan Diego, California, USA[1]
Alma materUniversity of California, Irvine
OccupationGame developer, Programmer

Douglas Andrew Bell (born February 24, 1961[1]) is a computer game developer, best known for his role as the lead designer and programmer for the Dungeon Master series of computer games, which met with critical success, from San Diego studio FTL Games.[2]


Doug Bell worked as director, lead designer and developer for Dungeon Master. But before he joined in 1983 FTL Games, the game was titled Crystal Dragon, and developed together with Andy Jaros (Artwork) in their development studio PVC Dragon for the 8-Bit Apple II computer. Then after the merger, the game was rescheduled to be launched after the release, and for the target platform of the 16-Bit Atari ST computer, which offered more possibilities.[3] Bell was the lead developer and technical director of FTL from 1986 until 1995, the company ceased operations in 1996.[citation needed]

Game credits[edit]

Other commercial software[edit]


  • 1997 Make Java fast: Optimize!, April, 1997; JavaWorld
  • 1998 Java Game Programming for Dummies (with Wayne Holder), IDG Books; ISBN 0-7645-0168-2


  1. ^ a b Bell, Doug. "Profile for Doug Bell". Retrieved 2008-06-17.
  2. ^ Stahl, Edwin Robert (2002). "Exploring the Virtual Frontier: The Evolution of Narrative Form in Immersive Video Games" (PDF). St Louis University. p. 45. Archived from the original (pdf) on 2008-06-26. Retrieved 2008-06-19.
  3. ^ McFerran, Damien (2006). "The Making of Dungeon Master" (PDF). Issue 34. Retro Gamer Magazine. pp. 30–31. Retrieved 9 May 2015.
  4. ^ "Defiance game credits". Moby Games.

External links[edit]