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Dragalia Lost

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Dragalia Lost
Director(s)Hiroki Matsuura
Producer(s)Hideki Konno
Platform(s)Android, iOS
ReleaseSeptember 27, 2018
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Dragalia Lost[a] is an action role-playing game developed by Cygames and published by Nintendo, for Android and iOS. It was initially released in September 2018, and was later released in other regions. The game received mixed reviews from critics, but had grossed over US$50 million by the end of 2018.


The story takes place in Alberia, the kingdom where dragons live. All royal members in Alberia have the Dragon Transformation ability, where they can wield a dragon's power by forming a pact with a dragon to borrow their form in battle. One day, a strange occurrence begins to happen in this kingdom. The Holy Shard protected by the capital starts to lose its power. In order to save his people, the Seventh Prince, who has not made a pact with a dragon, sets off on his Dragon Selection Trial.[1]


Dragalia Lost is an action role-playing game with touchscreen controls, where characters attack enemies with simple and magic attacks of different elements which can be weaker or stronger than other ones. Another method of attack is a special attack where the character transforms into a dragon and can greatly damage the enemy for a moment when they have sufficient energy that can be collected while playing or destroying statues of dragons. The characters also have their own classes, with attacking and healing types being the primary ones. While the game is fully playable as a single-player experience, it also supports up to four-player co-operative multiplayer.[2]


Dragalia Lost is a collaborative development between Nintendo and Cygames. It was a secret project within Cygames, with many of its employees being surprised upon learning of the collaboration, with Nintendo even buying 5% of their stock.[3] The game marks as Nintendo's first intellectual property released for mobile devices without any prior appearance on Nintendo hardware.[4] According to director Hiroki Matsuura, the game's main story comprises more than 600,000 words in its original Japanese version due to the inclusion of character stories and sidequests, with around 100 more words for every post-release event.[5] The game was released in Japan, Taiwan, Hong Kong, Macau, and the United States on September 27, 2018, with other regions to follow later.[6][7] It later launched in the United Kingdom, Ireland, Australia, Canada, Singapore, and New Zealand on January 26, 2019.[8]


The game's soundtrack consists of songs from Daoko's discography and its main theme song is "Owaranai Sekai de" (終わらない世界で, In a Never-Ending World).[9][10]

On November 30, 2018, Cygames released a preview of three new songs[11] that would be played during the game's "Resplendent Refrain" raid event.

  • "Overture" Composer: SATOMAN, Hironao Nagayama Performed by: Ai Kakuma
  • "Blurry" Composer: Hironao Nagayama Performed by: Ai Kakuma (who voiced Lucretia), Yuki Nakashima (Elias), and Manaka Iwami (Pia)
  • "Kaede" ("楓") Composer: EVE[12] Performed by: Ai Kakuma

During the "Fire Emblem: Lost Heroes" event, the main title song was changed to the Fire Emblem series' main theme. A remix version of the song, performed by Daoko and Scha Dara Parr, was played on the home menu screen and music from Fire Emblem Heroes was used for the event's quests.


Aggregate score
Review scores
Nintendo Life8/10 stars[15]
Pocket Gamer3.5/5 stars[16]
TouchArcade4.5/5 stars[17]

The game surpassed 300,000 registrations in Japan in its pre-registration period a month prior to release.[18] The game grossed $16 million in its first two weeks, which had raised to over $50 million by the end of 2018.[19][20]

The game was nominated for "Portable Game of the Year" at the 22nd Annual D.I.C.E. Awards.[21]


  1. ^ Dragalia Lost (Japanese: ドラガリアロスト, Hepburn: Doragariarosuto)


  1. ^ Wong, Alistair. "Dragalia Lost Takes Place In A World Where Royalty Can Transform Into Dragons". Siliconera. Retrieved August 30, 2018.
  2. ^ Romano, Sal. "Dragalia Lost details, gameplay, trailer and screenshots". Gematsu. Retrieved August 30, 2018.
  3. ^ Romano, Sal. "Nintendo and Cygames announce partnership for new smartphone action RPG Dragalia Lost". Gematsu. Retrieved August 30, 2018.
  4. ^ Takahashi, Dean (August 29, 2018). "Nintendo reveals original mobile game Dragalia Lost coming September 27". VentureBeat. Retrieved July 1, 2019.
  5. ^ Wong, Alistair. "Dragalia Lost Takes Place In A World Where Royalty Can Transform Into Dragons". Gematsu. Retrieved August 30, 2018.
  6. ^ Romano, Sal. "Dragalia Lost launches September 27 in the U.S. and Japan, Direct broadcast set for August 29". Gematsu. Retrieved August 30, 2018.
  7. ^ "Dragalia Lost for iOS/Android - Nintendo Game Details". Nintendo. Retrieved September 29, 2018.
  8. ^ Jenni. "Dragalia Lost Launches In Five New Countries". Siliconera. Retrieved March 11, 2019.
  9. ^ "「終わらない世界で」先行配信&MV公開!". Daoko. Toy's Factory. September 25, 2018. Retrieved November 6, 2018.
  10. ^ "アクションRPGアプリ「ドラガリアロスト」特集|DAOKOの曲だけで表現する新しいゲーム音楽の在り方 - 音楽ナタリー 特集・インタビュー". Natalie. Natasha. Retrieved November 6, 2018.
  11. ^ "ルクレツィア 1st EP「overture」クロスフェード". YouTube. Cymusic Channel. Retrieved November 30, 2018.
  12. ^
  13. ^ "Dragalia Lost for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved August 27, 2019.
  14. ^ Andriessen, CJ. "Review: Dragalia Lost". Destructoid. Retrieved March 9, 2019.
  15. ^ Vogel, Mitch. "Dragalia Lost Review (Mobile)". Nintendo Life. Retrieved March 9, 2019.
  16. ^ Famularo, Jessica (February 26, 2019). "Dragalia Lost review - "A risky move for Nintendo that could pay off"". Pocket Gamer. Steel Media. Retrieved July 24, 2019.
  17. ^ Fretz, Andrew (October 1, 2018). "'Dragalia Lost' Review: Nintendo Delivers Another Clean Take on an iOS Subgenre". TouchArcade. Retrieved October 2, 2018.
  18. ^ "Dragalia Lost reaches 300,000 pre-registration". Retrieved August 30, 2018.
  19. ^ Nelson, Randy (October 11, 2018). "Nintendo's Dragalia Lost Makes $16 Million in Two Weeks, Eclipsing Animal Crossing in the U.S. and Japan". Sensor Tower. Retrieved October 11, 2018.
  20. ^ Nelson, Randy (December 4, 2018). "Nintendo's Dragalia Lost Has Grossed $50 Million Since Launching in September". Sensor Tower.
  21. ^ Makuch, Eddie (January 10, 2019). "God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees". GameSpot. Retrieved January 14, 2019.