DreamMix TV World Fighters

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DreamMix TV World Fighters
DreamMix TV World Fighters Coverart.png
Nintendo GameCube box art
Platform(s)Nintendo GameCube, PlayStation 2
  • JP: December 18, 2003
Mode(s)Single-player, multiplayer

DreamMix TV World Fighters (Japanese: ドリームミックスTV ワールドファイターズ, Hepburn: Dorīmumikkusu Tībī Wārudo Faitāzu) is a crossover fighting video game developed by Bitstep and published by Hudson for the Nintendo GameCube and PlayStation 2 in Japan on December 18, 2003. The game crosses over characters from Hudson and Konami's video game series and Takara's toy lines.


The game sees up to four players controlling fighters from various franchises. Players move around a 2D arena and try to attack their opponents, similar to the Super Smash Bros. series. Each character can perform a series of basic attacks and one or two unique special moves. Characters can also throw their opponents, guard and dodge to avoid damage, or cling to hanging bars to evade opponents. The game revolves around damaging opponents by causing them to lose coins that represent their remaining life. A meter at the bottom of the screen indicates how much life characters have remaining. If a player loses all of their coins, they will enter a Super Pinch state, in which they shrink in size and their soul flies around the stage. If another character retrieves their soul before the player can, the player is knocked out, though they can still move around the stage in shrunken form to interfere with the remaining fighters. The last fighter standing at the end of the round wins. The game offers fifteen stages on which to battle based on the represented franchises, such as Big Shell, Adventure Island, Treena's Tree House and Devastator. Some stages offer occasional hazards that will disrupt battle and inflict additional damage, such as floating Medusa heads in Dracula's Castle.[1][2]

The primary single player campaign is World Fighters, where players must win six battles against a pre-determined series of opponents before entering a final battle with Mujoe. The show's ratings will increase and decrease during these battles based on the player's performance; players are ranked from D to A based on the average ratings at the end of the campaign. New characters and stages are unlocked by completing World Fighters with specific characters. Character Soul Survival is a standard multiplayer battle mode for up to four players. The game also features Caravan mode, which offers several score-based challenges, and a Library section for viewing unlockable character and stage profiles.[3][4]


The fledgling World Fighters television program has been suffering from poor audience approval, and DreamMix TV, the station that carries the show, has informed its hosts Mujoe and Haruna that they will have to rectify the situation or face inevitable cancellation. With few options, they implement an unorthodox plan: broadcast a contest pitting various superstars from differing realities in physical combat in order to increase ratings.[3]

Playable characters[edit]

DreamMix TV offers seventeen playable characters, six of which must be unlocked, based on various video game and toy franchises from Hudson Soft, Konami and Takara.[4] In addition to the playable characters, recurring Bomberman villain Mujoe appears in the story as one of the World Fighters hosts and as the game's final boss, aided by his Hige-Hige Bandits. An original character named Haruna also appears in story mode cutscenes as Mujoe's co-host.

Hudson Konami Takara

^† : Unlockable character


  1. ^ Irwin, Mary Jane (September 28, 2003). "TGS 2003: Dream Mix World TV Fighters". IGN. Retrieved January 6, 2020.
  2. ^ GameSpot Staff (September 24, 2003). "DreamMix TV: World Fighters update". GameSpot. Retrieved January 6, 2020.
  3. ^ a b Gantayat, Anoop (January 12, 2004). "World Fighters". IGN. Retrieved January 6, 2020.
  4. ^ a b Shughart, Ty (February 27, 2004). "DreamMix TV World Fighters". Nintendo World Report. Retrieved January 6, 2020.

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