DOS cover art
|Publisher(s)||Strategic Simulations Inc|
|Genre(s)||Role-playing video game|
Dungeon Hack is a role-playing video game developed by DreamForge Intertainment and published by Strategic Simulations, Inc. (SSI) for the PC DOS and NEC PC-9801 in 1993. The game is based in the Advanced Dungeons and Dragons world of Forgotten Realms.
Dungeon Hack features a three-dimensional, randomly generated dungeon. The game features a pseudo-3D game screen based on SSI's own Eye of the Beholder series. Like Rogue, dungeons are randomly generated whenever a new game is started. As a result, virtually no two dungeons generated by the game are identical. SSI claimed that billions of different games are possible. That said, players can play identical dungeons by sharing "dungeon seed" codes that are generated by the game.
Dungeon Hack uses the rules mechanics of AD&D 2nd Edition. Most notable about this game is the option to have "real character death", unlike other such graphical AD&D games (such as Pool of Radiance). When this option is turned on, restored saves are erased upon character death, just as with traditional roguelike games.
An adventurer (the player's character of choice) is sent by an evil sorceress on a mission to find and retrieve a mysterious magical orb located within an ancient dungeon.
Dungeon Hack won Computer Game Review's "Most Replay Value of 1994" award. The game got 3 out of 5 stars in Dragon. According to GameSpy's Allen Rausch, if "random creatures and meaningless hallways are your thing, you'll love Dungeon Hack -- the rest of us like at least a little story to justify our monster butchery."
- Tresca, Michael J. (2010), The Evolution of Fantasy Role-Playing Games, McFarland, p. 144, ISBN 078645895X
- PC Player issue 3 (February 1994), page 57.
- Petersen, Sandy (May 1994). "Eye of the Monitor". Dragon (205): 59–62.
- Rausch, Allen (2004-08-17). "A History of D&D Video Games - Part III". Game Spy. Retrieved November 17, 2012.