EA Black Box
|Subsidiary of Electronic Arts|
Computer and video games
|Predecessor||Black Box Games (1998–2002)|
(as Black Box Games)|
Burnaby, British Columbia, Canada
|Headquarters||Burnaby, British Columbia, Canada|
|Products||Need for Speed series
EA Black Box (formerly known as Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series. It was renamed Quicklime Games during the development of Need for Speed: World, but after a series of restructures it was shut down in April 2013.
Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA. In June 2002, during the development of Need for Speed: Hot Pursuit 2, the firm was acquired by EA and became an entirely owned subsidiary of EA Canada. As a result of the acquisition the studio's name was changed to EA Black Box. In March 2003, the firm lacked space for their current projects and as a solution the top four floors of an office tower in downtown Vancouver were used for expansion. In March 2005, EA Black Box became an independent studio from EA Canada, but still owned by EA.
On December 19, 2008, EA announced that it would be shutting down EA Black Box's Vancouver studio location and relocating operations to EA Canada's Burnaby facilities, as part of EA's worldwide consolidation plans. Officials stressed that EA Black Box would remain open, and said they expected the move to be completed by June 2009. The studio remained a part of the EA Games label, and was independent of the EA Sports studio also located within the Burnaby facility.
In February 2012, EA confirmed a number off lay-offs at EA Canada and EA Black Box, and that they were transforming the studios towards "high-growth digital formats, including online, social gaming and free-to-play". EA declined to comment on whether EA Black Box's brand would remain.
|NHL Hitz 20-02||2001|
|NHL Hitz 20-03||2002|
|Need for Speed: Hot Pursuit 2||2002|
|Need for Speed: Underground||2003|
|Need for Speed: Underground 2||2004|
|Need for Speed: Most Wanted||2005|
|Need for Speed: Carbon||2006|
|Need for Speed: ProStreet||2007|
|Need for Speed: Undercover||2008|
|Need for Speed: World||2010|
|Need for Speed: The Run ||2011|
|Miss Universe: The Game||2015|
|- |"Skate 4" | 2016
- Walker, Trey (2002-06-11). "EA to buy Black Box". GameSpot. Retrieved 2012-06-27.
- "Investment Canada Act, ARCHIVED — September 2002". Industry Canada (Gov). 2002-09-15. Retrieved 2013-10-23.
- Tor Thorsen (2008-12-19). "EA layoffs hit 1,000, Black Box 'consolidated' Near the end of the development of Undercover, two people from Black Box died, Inderjeet Johal and Martin Sikes. This probably reflected on the development of The Run (along with only having 10% of their staff remaining).". GameSpot. Retrieved 2013-10-23.
- Fred Dutton (2012-02-03). "Redundancies confirmed at EA Canada". Eurogamer. Retrieved 2013-10-23.
- "EA closing Vancouver studios PopCap and Quicklime in latest round of layoffs: report". Financial Post. 2013-04-25. Retrieved 2015-03-04.
- Mike Futter (2013-04-25). "EA Partners, Other Divisions Facing Closure". GameInformer. Retrieved 2013-10-16.
- David Scammell (2013-08-29). "Ghost takes control of the Need For Speed brand". VideoGamer. Retrieved 2013-10-25.
- Ransom-Wiley, James (2010-07-01). "Need for Speed: Shift 2, Black Box-developed NFS both hinted for 2011". Joystiq. Retrieved 2010-08-05.
- Purchese, Robert (2010-11-02). "The future of Need for Speed revealed". Eurogamer. Retrieved 2010-11-14.
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