Ego (game engine)

From Wikipedia, the free encyclopedia
  (Redirected from EGO (game engine))
Jump to navigation Jump to search
Ego Engine
Ego Engine Logo .jpg
Developer(s) Codemasters, Sony Computer Entertainment
Platform Linux
macOS
Microsoft Windows
PlayStation 3
PlayStation 4
Wii
Wii U
Xbox 360
Xbox One
Type Game engine
License Proprietary
Website www.codemasters.com

Ego Game Technology Engine is a video game engine developed by Codemasters.

Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine.[1] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.[2]

Games using EGO[edit]

References[edit]

  1. ^ "DiRT 2 demo: PS3/Xbox 360 performance showdown". Eurogamer. 28 August 2009. Retrieved 15 August 2010.
  2. ^ "Codemasters® revs in-house game engine, reveals new name: EGO™ Game Technology Engine". GamesIndustry.biz. 6 December 2007. Retrieved 27 October 2017.