Earl of Greed
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|The Earl of Greed|
|First appearance||Wonder Woman #2 (Fall 1942)|
|Created by||William Moulton Marston (script)
Harry G. Peter (art)
|Place of origin||Mars, Earth|
Inspires dreams of acquisition
The Earl of Greed is a fictional character in DC Comics. He first appeared in Wonder Woman #2 and was created by William Moulton Marston and Harry G. Peter. The Earl of Greed is a demigod embodiment of the abnormal emotions of selfishness and gluttony.
Fictional character biography
Greed operated from the war god's interplanetary headquarters on the planet Mars. He sent his astral form to inspire dreams of acquisition in military and government leaders in order to prod them into making war.
His contributions to starting World War II included "persuad[ing] Adolf Hitler with promises of untold wealth to invade Russia" and "convinc[ing] the warlords of Japan that oil and rubber riches in the South Pacific were worth a war with America".
Charged with the capture of Wonder Woman first out of Mars' lieutenants, Greed set in motion an elaborate plan that included inspiring Hitler to raid hidden gold hoards of the American treasury. He also inspired President Deacon of Holliday College to kill the school treasurer and steal school funds, imperiling the school's future and making the treasurer suspect until Wonder Woman entered a charity baseball game. Plans to kill Wonder Woman at the game with an explosive baseball and to use Holliday College as a base of operations for stealing the American treasury and sending the gold to Mars were both foiled. The Earl of Greed's spaceship was destroyed and he fled to Mars on a slave-ship, hoping to avoid Ares. However he was seen and sent to the dungeons.
Powers and abilities
- Fleisher, Michael; Lincoln, Janet (1976). The Encyclopedia of Comic Book Heroes: Wonder Woman. Collier Books. p. 48. ISBN 0025387103.
- Wonder Woman (vol. 1) #2
- Green, Paul (2017). Encyclopedia of Weird War Stories: Supernatural and Science Fiction Elements in Novels, Pulps, Comics, Film, Television, Games and Other Media. McFarland. p. 208. ISBN 1476628742. Retrieved 13 June 2017.
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