Ed Logg

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George Edward Logg
Ed Logg standing next to a very rare "Gold Asteroids" cabinet at Atari.
Logg in 1999, standing next to a very rare "Gold Asteroids" cabinet at Atari
Born 1948 (age 66–67)
Seattle, Washington, U.S.
Nationality American
Occupation Retired video game designer
Known for co-creating Asteroids, Centipede, Gauntlet

George Edward Logg (born 1948 in Seattle)[1] is a retired American arcade video game designer, first employed at Atari[2] and later at Atari Games.[3] He currently resides in Los Altos, California.[4]


Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test. He developed Super Breakout after hearing that Nolan Bushnell, co-founder of Atari, wanted Breakout updated.[1] He co-developed the video game Asteroids with Lyle Rains.[5] Other games designed or co-designed by Logg include Centipede, Millipede, the Gauntlet series (with inspiration from John Palevich's Dandy), Wayne Gretzky's 3D Hockey and the San Francisco Rush series.[6][7]


In 2012, Logg was awarded a Pioneer Award by the Academy of Interactive Arts and Sciences for being among those who "laid the foundations of the multi-billion dollar videogame industry."[1][8] Logg was listed at number 43 in IGN‍‍ '​‍s top 100 game creators of all time.[9]


  1. ^ a b c Kohler, Chris (17 November 2011). "Asteroids Designer Ed Logg Honored With Pioneer Award". Wired. 
  2. ^ Kent, Steve L. (2001). The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world. Random House Digital, Inc. pp. 184–. ISBN 978-0-7615-3643-7. Retrieved 19 August 2011. 
  3. ^ Herman, Leonard (October 1997). Phoenix: The Fall & Rise of Videogames. Rolenta Press. pp. 139–. ISBN 978-0-9643848-2-8. Retrieved 19 August 2011. 
  4. ^ Honkala, Tuomas (August 2012). "Legendaariset pelit: Gauntlet". Pelit (in Finnish) (Sanoma) (8/2012): 52. 
  5. ^ Swink, Steve (2008-10-13). Game Feel: A Game Designer's Guide to Virtual Sensation. Morgan Kaufmann. pp. 188–. ISBN 978-0-12-374328-2. Retrieved 19 August 2011. 
  6. ^ Rouse, Richard; Ogden, Steve (2005). Game design: theory & practice. Jones & Bartlett Learning. pp. 87–. ISBN 978-1-55622-912-1. Retrieved 19 August 2011. 
  7. ^ Saltzman, Mark (April 15, 1999). "The emulation craze". Toronto Star. p. 1. Retrieved 19 August 2011. 
  8. ^ Cifaldi, Frank (2011-11-17). "Asteroids, Gauntlet designer Ed Logg honored with Pioneer Award". Gamasutra. 
  9. ^ "Top 100 Game Creators of All Time - 43. Ed Logg". IGN. 2009-03-05. Archived from the original on 2014-01-01. 

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