Elden Ring

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Elden Ring
Elden Ring Box art.jpg
Developer(s)FromSoftware
Publisher(s)Bandai Namco Entertainment
  • JP: FromSoftware
Director(s)
Producer(s)Yuzo Kojima
Programmer(s)
  • Takeshi Suzuki
  • Yuki Kido
Writer(s)
Composer(s)
  • Tsukasa Saitoh
  • Shoi Miyazawa
  • Tai Tomisawa
  • Yuka Kitamura
  • Yoshimi Kudo
Platform(s)
ReleaseFebruary 25, 2022
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Elden Ring[a] is a 2022 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. It was directed by Hidetaka Miyazaki and co-written by fantasy writer George R. R. Martin, who provided material for the setting. It was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on February 25, 2022.

In Elden Ring, players control a customizable player character on a journey to repair the Elden Ring and become the new Elden Lord. The game is presented through a third-person perspective, with players freely roaming its interactive open world. Gameplay elements include combat using several types of weapons and magic spells, horseback riding, and crafting.

FromSoftware wanted to create an open-world game with gameplay similar to their existing Souls series, intending Elden Ring to act as an evolution of Dark Souls. Miyazaki admired Martin's work and hoped his contributions would produce a more accessible narrative than FromSoftware's previous games. Elden Ring received critical acclaim for its gameplay systems, exploration, and setting, with some criticism of its technical performance. As with the Souls series, the game’s difficulty had a polarized reception. By May 2022, the game had sold more than 13.4 million copies.

Gameplay[edit]

The player character fighting a dragon while riding Torrent, their steed

Elden Ring is an action role-playing game played in a third person perspective, with gameplay focusing on combat and exploration; it features elements similar to those found in other games developed by FromSoftware, such as the Souls series, Bloodborne, and Sekiro: Shadows Die Twice. Set in an open world, players are allowed to freely explore the Lands Between and its six main areas; These locations range from Limgrave, an area featuring grassy plains and ancient ruins, to Caelid, a wasteland home to undead monsters.[1] Open world areas are explorable using the character's mount, Torrent, as the primary mode of transportation, along with the ability to fast travel outside of combat. Throughout the game, players encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and serve as the game's main bosses.[2][3] Aside from open world areas, Elden Ring also features hidden dungeons, such as catacombs, tunnels, and caves where players can fight bosses and gather helpful items.[4]

The player chooses a character class at the start of the game, which determines the spells and equipment that they start out with.[5] Combat with enemies can be within melee range, or from a distance using ranged weapons or spells. Attacks from enemies can be blocked using shields or avoided by dodging. Spells in Elden Ring allow the player to enhance their own weapons, fight enemies from afar, or restore lost hit points. The player can memorize a limited amount of spells, which can be cast using a staff or Sacred Seal item.[6][7] Weapons in Elden Ring can be improved using Ashes of War, obtainable items that grant weapons new capabilities. Ashes of War can be applied to or removed from weapons, and each Ash adds a Weapon Art, a special ability that can be used during combat.[8] Aside from direct combat, stealth mechanics can be used to avoid enemies entirely, or allow for the targeting of foes with critical hits while hidden.[9][10]

Checkpoints called Sites of Grace are located throughout the game's areas, which act as places where the character can increase their statistics, change memorized spells, swap Ashes of War, or travel using the fast travel mechanic. Upon death, players respawn at the last Site of Grace where they rested.[8][11][12] To increase their statistics at Sites of Grace, the player must spend runes, an in-game currency acquired by defeating enemies.[13] Runes can also be used to buy items and improve weapons and armor. Dying in Elden Ring will cause the player to lose all collected runes at the location of death, and if the player dies again before retrieving the runes, they will be lost forever.[14]

The game contains crafting mechanics, which require materials in order to create items. To craft a certain item, the player must have the item's crafting recipe. Recipes can be found inside collectables called Cookbooks, which are scattered throughout the world. Materials can be collected by defeating enemies, exploring the game's world, or by trading with merchant NPCs. Crafted items range from poison darts, exploding pots, and consumables that temporarily increase the player's strength in combat.[15][16] Similar to previous Souls games, the player can summon friendly NPCs called spirits to fight enemies.[17] Each type of summonable spirit requires its equivalent Spirit Ash for summoning; different types of Spirit Ashes can be discovered as the player explores the game world. Spirits can only be summoned near structures called Rebirth Monuments, which are primarily found in large areas and inside boss fight arenas.[18]

Elden Ring has a multiplayer system that allows players to be summoned for both cooperative and player versus player (PvP) play over the Internet.[19] Cooperative play involves the placing of a Summon Sign on the ground, which causes the sign to appear in front of online players. If another player interacts with the sign, they are transported into the game area of whoever placed it down. Cooperative players remain in the same world until the boss of the area is defeated, or until a summoned player dies and is sent back to their home world. PvP combat involves using a Summon Sign to directly challenge another player to a duel, or using an item called the Bloody Finger to invade the worlds of others.[20][21]

Synopsis[edit]

Premise[edit]

Elden Ring takes place in the Lands Between, a fictional landmass ruled over by several demigods. It was previously ruled over by the immortal Queen Marika, who acted as keeper of the Elden Ring, a powerful force that manifested as the physical concept of order. When Marika eventually shattered the Elden Ring and disappeared, her demigod children began warring over pieces of the Ring in an event called the Shattering. Each demigod possesses a shard of the Ring called a Great Rune, which corrupts them with power. In the game, the player character is a Tarnished, one of a group of exiles from the Lands Between who are summoned back after the Shattering. As one of the Tarnished, the player must traverse the realm to repair the Elden Ring and become the Elden Lord.

Plot[edit]

Early on in their journey to repair the Elden Ring, the Tarnished encounters a Maiden named Melina. As the Tarnished is Maidenless, Melina offers to act as their Maiden, granting them the ability to turn runes into strength, as well as giving the Tarnished her steed Torrent. She does this under the condition that the Tarnished bring her to the Erdtree, the home of the Elden Ring. Melina later takes the Tarnished to the Roundtable Hold, a gathering place for other Tarnished seeking to repair the Elden Ring. The Tarnished is instructed by the Hold's benefactor, the Two Fingers, to collect the Great Runes and bring them to the Erdtree, where they can be used to repair the Elden Ring.

The Tarnished proceeds to journey into the Lands Between, investigating its various locales and defeating the demigods. The Tarnished soon recovers enough Great Runes so that the Two Fingers allows them to battle Morgott the Grace-Given, the demigod guarding the Erdtree. As he dies, Morgott claims that the Erdtree will not allow anyone to enter it, making the Elden Ring irreparable. The Tarnished confirms this when they approach the Erdtree and find the interior blocked by a wall of thorns. Melina then arrives and advises that they journey to find the Flame of Ruin, which they can use to set the Erdtree on fire and burn away the thorns. The Tarnished is then free to journey towards the Flame of Ruin, or can search for a way to harness the equally powerful Frenzied Flame.

Upon obtaining the Flame of Ruin, if the Tarnished did not gain the power of the Frenzied Flame, then Melina will take the Flame of Ruin and sacrifice herself to set the Erdtree on fire. If the Tarnished gained the power of the Frenzied Flame, then Melina will abandon the Tarnished, forcing them to use the Frenzied Flame to set the Erdtree on fire. Regardless, the Tarnished is transported to the ruined city of Farum Azula while the Erdtree burns. After defeating Maliketh the Black Blade and using his Rune of Death to fuel the fire, the Tarnished is returned to the foot of the scorched Erdtree. Inside, the Tarnished fights the reanimated remains of Queen Marika's consort Radagon, as well as the guardian of the tree, the Elden Beast. After both are vanquished, the Tarnished gains access to Queen Marika's shattered corpse, which contains the remains of the Elden Ring. Depending on the Tarnished's actions throughout the game, six different endings can then be achieved, ranging from the Tarnished becoming the Elden Lord, to allowing the Elden Ring to be destroyed by Ranni the Witch, or using the Frenzied Flame to destroy the Lands Between.

Development and release[edit]

FromSoftware had previously been known for developing the Souls series of video games, which were noted for their high combat difficulty.[22][23] Director Hidetaka Miyazaki wanted to create an open world game with gameplay similar to his existing Souls series, intending it to act as a mechanical evolution to Dark Souls. The game was designed to have a more expansive environment compared to the narrow dungeons of FromSoftware's previous titles, with Miyazaki hoping that the grander scale would add freedom and depth to exploration. FromSoftware approached the American author George R. R. Martin, known for the A Song of Ice and Fire series of fantasy novels, to provide worldbuilding for Elden Ring. A fan of Martin's work, Miyazaki hoped Martin's contributions would produce a more accessible narrative than the studio's previous games.[24][25] Miyazaki remained lead writer for the main storyline in the game, but gave Martin the creative freedom to write about events that had taken place before the game's main narrative. The process was compared by Miyazaki as using a "dungeon master's handbook in a tabletop RPG".[26][27] Some staff from Game of Thrones, a television series adaptation of A Song of Ice and Fire, also assisted with the game's development.[28] As with many of FromSoftware's previous games, the story was designed to not be clearly explained. The developers intended for players to interpret the story for themselves via flavor text and optional discussions with non-player characters (NPCs). Miyazaki said that he enjoyed writing NPCs with more detail, believing they were more compelling than in his earlier works.[27][29]

George R. R. Martin provided worldbuilding for Elden Ring

Production of the game began in early 2017 following the release of The Ringed City, a piece of downloadable content for Dark Souls III. The game was developed alongside Sekiro: Shadows Die Twice, which Miyazaki also directed. He explained that although the combat in Elden Ring has similarities to Sekiro, neither game directly inspired the mechanics of the other.[30][31] FromSoftware was able to develop both games simultaneously using a "co-director" structure, in which each of the developer’s individual games had a staff member directing the game through its first stages of development. Miyazaki would then later provide input on game design, art direction and music for each title.[25] The design team of Elden Ring focused on environmental scale, roleplaying elements, and storytelling as the core elements of the game. Developers credited the scale of environments as responsible for creating a sense of diversity in the game and intended for the roleplaying elements to allow for variety of player interactions with the environment. Increasing the scale of the game required the creation of a multitude of castles, caves, and dungeons that players explore. FromSoftware said the stealth and summoning systems were implemented in order to add alternatives to direct engagement in combat.[32] Miyazaki mentioned Shadow of the Colossus, The Elder Scrolls series, The Witcher 3, and The Legend of Zelda: Breath of the Wild as design influences for Elden Ring. He also credited RuneQuest, The Lord of the Rings, and Michael Moorcock's novel The Eternal Champion as inspirations for the game's story.[33][34] Elden Ring's original soundtrack was composed by Tsukasa Saitoh, Shoi Miyazawa, Tai Tomisawa, Yuka Kitamura, and Yoshimi Kudo.[35]

Elden Ring was revealed during the Xbox games conference at E3 2019.[36][37] Some information about the game had been previously leaked online due to a vulnerability of the online servers at Bandai Namco Entertainment.[38] The game was widely anticipated on announcement, but no further material was announced until another trailer was shown in June 2021.[39] Playtesting was facilitated by Bandai Namco Entertainment, which released the game initially as a closed beta in November 2021 that players could sign up to test.[40] The game was delayed to February 25, 2022, after its previous release date on January 21, 2022. FromSoftware announced the delay, saying that it was because the "depth and strategic freedom of the game exceeded initial expectations".[41][42] Elden Ring had performance issues at launch, with complaints of deficient frame rate being common.[43][44] Bandai Namco would address some of these issues through software patches and updates.[45][46]

Reception[edit]

Elden Ring received "universal acclaim" according to review aggregator Metacritic. The game ranks as the second highest-reviewed game on OpenCritic.[65][66] On Twitch, it drew nearly 900,000 viewers within 24 hours of release, making it the third-largest debut on the platform after Lost Ark and Cyberpunk 2077.[67]

The game's open world setting received acclaim, with reviewers praising the exploration mechanics. Tamoor Hussain of GamesSpot praised the Lands Between as the most expansive of FromSoftware's settings, calling exploration and discovery the main appeal of the game.[68] Mitchell Saltzman of IGN lauded the game for rewarding exploration on every part of the map.[69] Simon Parkin of The Guardian called the game's environments "intriguing and inventive."[70] Some reviewers liked that the open landscape provided opportunities to discover and try multiple challenges.[71][72] Exploration drew many favorable comparisons to The Legend of Zelda: Breath of the Wild.[68][69][73] The environments of the game were also praised for their artistic designs, with reviewers positively rating their execution in an open setting, while also appreciating the designs of linear dungeons.[68][74][75]

Similarly to FromSoftware's earlier Souls games, Elden Ring's difficulty provoked much commentary, with reviewers both praising and criticizing its lack of easier modes as discouraging towards new players.[76][77][78] Other reviewers considered Elden Ring the most accessible Souls game, saying that the player could choose to avoid difficult threats and return with more experience.[71][72][73] The combat of Elden Ring was praised for offering options towards fighting enemies, while keeping the game challenging.[72][74][79] The additions of Torrent and fast travel were well-received, with reviewers citing them as large improvements towards making the game easier to explore.[71][72][75][80] The placing of checkpoints was also praised as helpful changes towards making the game more approachable.[65][79][81]

Some reviewers criticized a number of the menu and accessibility systems.[82][83] Reviewers also complained about the poor performance of the game on PC, with frame rate issues being commonly mentioned.[80][84] Just after launch, the Steam version received primarily mixed reviews due to performance issues.[85]

The story of Elden Ring was noted by reviewers for lacking Martin’s writing style. Kyle Orland of Ars Technica said that Elden Ring's storytelling was "characteristically sparse and cryptic,” and unlike what fans of Martin would expect.[75] Chris Carter of Destructoid called the story "low key", but said it was better told than in previous FromSoftware games.[79] Aoife Wilson of Eurogamer said that the George R. R. Martin's heavy inclusion in the marketing was "baffling" when his contributions to the overall narrative were unclear.[71] Conversely, Mitchell Saltzman did not mind the lack of Martin's style, saying "the organic side stories kept me most enthralled, rather than [Martin's] grand overarching plot."[69]

Sales[edit]

Elden Ring sold 13.4 million copies worldwide by the end of March 2022.[86] It was the top-selling game in several regions between February and March 2022,[87][88] and is the fastest-selling Bandai Namco game of all time.[89][90]

Awards[edit]

Year Award Category Result Ref
2020 Golden Joystick Awards Most Wanted Game Nominated [91]
The Game Awards 2020 Most Anticipated Game Won [92]
2021 Golden Joystick Awards Most Wanted Game Won [93]
The Game Awards 2021 Most Anticipated Game Won [92]

References[edit]

  1. ^ Sawyer, Will; Franey, Joel (April 8, 2022). "Where Elden Ring takes place and the story explained". gamesradar. Retrieved July 26, 2022.
  2. ^ Knapp, Mark (June 16, 2021). "Elden Ring: Release Date, Gameplay, and What We Know So Far". IGN. Ziff Davis. Archived from the original on March 3, 2022. Retrieved July 6, 2021.
  3. ^ Saltzman, Mitchell (June 14, 2021). "Elden Ring: The Big Hidetaka Miyazaki Interview - Summer of Gaming". IGN. Ziff Davis. Archived from the original on June 14, 2021. Retrieved July 6, 2021.
  4. ^ James, Sarah; Martin, Sean Martin (March 10, 2022). "Elden Ring dungeons: Where to find them and how to complete them". PC Gamer. Retrieved July 26, 2022.
  5. ^ Morton, Lauren (March 3, 2022). "Which class to choose in Elden Ring". PC Gamer. Archived from the original on July 2, 2022. Retrieved July 20, 2022.
  6. ^ Kobza, Christian (March 24, 2022). "Elden Ring: All Spells List and Where to Find Them". Push Square. Archived from the original on May 30, 2022. Retrieved July 21, 2022.
  7. ^ Irwin, Dave (May 25, 2022). "How hard is Elden Ring – tips for beginners". PCGamesN. Archived from the original on June 27, 2022. Retrieved July 21, 2022.
  8. ^ a b Franey, Joel (July 4, 2022). "Elden Ring Ashes of War explained". gamesradar. Archived from the original on July 5, 2022. Retrieved July 21, 2022.
  9. ^ Wood, Austin (August 27, 2021). "Elden Ring stealth, stamina, and finishers are straight out of Sekiro". gamesradar. Archived from the original on November 23, 2021. Retrieved July 22, 2022.
  10. ^ Bailey, Kat (June 14, 2021). "Miyazaki Explains How Elden Ring's Ambitious Gameplay Shakes Up the Soulsborne Formula - Summer of Gaming". IGN. Archived from the original on July 9, 2021. Retrieved July 22, 2022.
  11. ^ Wen, Alan (April 1, 2022). "Elden Ring Site of Grace locations". Eurogamer.net. Archived from the original on July 21, 2022. Retrieved July 21, 2022.
  12. ^ Jones, Rebecca (March 1, 2022). "Elden Ring beginners guide: 11 beginners tips and tricks for Elden Ring". Rock Paper Shotgun. Archived from the original on May 11, 2022. Retrieved July 21, 2022.
  13. ^ Toms, Ollie (February 25, 2022). "How to level up in Elden Ring, and the best stats to level up for any new character". Rock, Paper, Shotgun. Archived from the original on July 11, 2022. Retrieved July 21, 2022.
  14. ^ Givens, Billy (March 10, 2022). "Elden Ring Tips For Beginners: Learning The Ways Of The Lands Between". GameSpot. Archived from the original on May 31, 2022. Retrieved July 21, 2022.
  15. ^ Mellor, Imogen (March 3, 2022). "Elden Ring crafting guide". PC Gamer. Archived from the original on July 2, 2022. Retrieved July 21, 2022.
  16. ^ Reynolds, Matthew (February 24, 2022). "Elden Ring crafting: How to get a Crafting Kit and cookbooks list in Elden Ring". Eurogamer.net. Archived from the original on July 21, 2022. Retrieved July 21, 2022.
  17. ^ Purslow, Matt (June 14, 2021). "Elden Ring Has a Mechanic That Sounds a Bit Like… Pokémon - Summer of Gaming". IGN. Ziff Davis. Archived from the original on July 9, 2021. Retrieved July 6, 2021.
  18. ^ Franey, Joel (May 17, 2022). "How to summon in Elden Ring". gamesradar. Archived from the original on April 23, 2022. Retrieved July 21, 2022.
  19. ^ Joe Donnelly (March 23, 2022). "Elden Ring has secret fight clubs that offer no end of challenge and spectacle". gamesradar. Archived from the original on March 29, 2022. Retrieved March 29, 2022.
  20. ^ Purslow, Matt (November 12, 2021). "Elden Ring Multiplayer Explained: Co-op, Invasions, and PvP Duels". IGN. Archived from the original on June 20, 2022. Retrieved July 21, 2022.
  21. ^ Argüello, Diego (November 12, 2021). "Elden Ring multiplayer: How to play with friends and how summoning works". Eurogamer.net. Archived from the original on May 2, 2022. Retrieved July 21, 2022.
  22. ^ Turi, Tim (November 10, 2021). "Elden Ring's biggest innovations to the From Software formula". PlayStation.Blog. Archived from the original on March 30, 2022. Retrieved July 22, 2022.
  23. ^ Stanton, Richard (October 21, 2016). "How FromSoft took the action-RPG to a new level by putting faith in Dark Souls' players". gamesradar. Archived from the original on February 22, 2018. Retrieved July 22, 2022.
  24. ^ Bankhurst, Adam (November 1, 2021). "George R.R. Martin's Elden Ring Contributions Were Done 'Years Ago,' He Says". IGN. Archived from the original on January 3, 2022. Retrieved January 3, 2022.
  25. ^ a b Jones, Austin (March 18, 2020). "Everything We Know about George R. R. Martin and From Software's Elden Ring So Far". pastemagazine.com. Archived from the original on March 7, 2022. Retrieved July 22, 2022.
  26. ^ Wilde, Tyler (June 11, 2019). "George R.R. Martin wrote Elden Ring's 'overarching mythos'". PC Gamer. Archived from the original on June 17, 2019. Retrieved June 23, 2019.
  27. ^ a b Krabbe, Esra (June 21, 2019). "Elden Ring Is an Evolution of Dark Souls Says Creator – E3 2019". IGN. Ziff Davis. Archived from the original on June 22, 2019. Retrieved June 23, 2019.
  28. ^ Harradence, Michael (September 23, 2020). "New Elden Ring Details Drop, Game Of Thrones TV Crew Members Are Helping Out". PlayStation Universe. Archived from the original on March 15, 2021. Retrieved February 5, 2021.
  29. ^ Kim, Matt (August 27, 2021). "Elden Ring's In-Game Text Is Being Written by Miyazaki, Not George R.R. Martin". IGN. Ziff Davis. Archived from the original on August 27, 2021. Retrieved August 27, 2021.
  30. ^ Wilkinson, Sam (June 9, 2019). "E3 2019: Hidetaka Miyazaki and George R. R. Martin Present: Elden Ring". news.xbox.com. Archived from the original on June 20, 2019. Retrieved June 23, 2019.
  31. ^ Middler, Jordan (March 9, 2022). "Hidetaka Miyazaki says Elden Ring's release was 'not a very pleasant time'". VGC. Archived from the original on May 24, 2022. Retrieved July 22, 2022.
  32. ^ Hashimoto, Kazuma (March 1, 2022). "FromSoftware Focused on Scale and RPG Elements for Elden Ring". Siliconera. Archived from the original on March 22, 2022. Retrieved July 22, 2022.
  33. ^ Killingsworth, Jason (February 7, 2022). "Hidetaka Miyazaki interview: FromSoftware's president explores the unknowns of Elden Ring". gamesradar. Archived from the original on June 12, 2022. Retrieved July 22, 2022.
  34. ^ Dinsdale, Ryan (May 26, 2022). "Elden Ring Director Hidetaka Miyazaki Was Influenced by Zelda: Breath of the Wild, Elder Scrolls, and Witcher 3". IGN. Archived from the original on June 28, 2022. Retrieved July 22, 2022.
  35. ^ "Elden Ring, Ragnarök, and the Witch Queen". abc.net.au. Game Show. March 6, 2022. Archived from the original on March 20, 2022. Retrieved May 9, 2022.
  36. ^ McWhertor, Michael (June 9, 2019). "Elden Ring, a game from George R.R. Martin and FromSoftware, revealed at E3". Polygon. Archived from the original on June 10, 2019. Retrieved July 22, 2022.
  37. ^ Ramée, Jordan (June 9, 2019). "Xbox E3 2019 Conference Confirms Elden Ring--From Software & George RR Martin's New Game". GameSpot. Archived from the original on April 13, 2022. Retrieved July 22, 2022.
  38. ^ McWhertor, Michael (June 7, 2019). "E3 leak reveals FromSoftware's George R.R. Martin game Elden Ring, Ni no Kuni remaster". Polygon. Archived from the original on May 6, 2022. Retrieved July 22, 2022.
  39. ^ Kim, Matt (June 10, 2021). "Elden Ring Release Date and New Gameplay Trailer Revealed - Summer of Gaming". IGN. Archived from the original on June 16, 2022. Retrieved July 22, 2022.
  40. ^ Denzer, TJ (October 18, 2021). "Sign up for the Elden Ring closed network test". Shacknews. Archived from the original on November 7, 2021. Retrieved July 22, 2022.
  41. ^ Stewart, Marcus (October 18, 2021). "Elden Ring Delayed To February, Closed Network Test Announced For November". Game Informer. Archived from the original on October 19, 2021. Retrieved July 22, 2022.
  42. ^ K., Holt (October 18, 2021). "'Elden Ring' is delayed by five weeks". Engadget. Archived from the original on March 7, 2022. Retrieved July 22, 2022.
  43. ^ Lahti, Evan (March 16, 2022). "Elden Ring is a reminder that frame rate isn't everything". PC Gamer. Archived from the original on July 9, 2022. Retrieved July 22, 2022.
  44. ^ Good, Owen S. (February 25, 2022). "Bandai Namco acknowledges problems in Elden Ring's PC version". Polygon. Archived from the original on March 20, 2022. Retrieved July 23, 2022.
  45. ^ Skrebels, Joe (February 24, 2022). "Elden Ring: 1.02 Patch Addresses Controls, Frame Rates, and More". IGN. Archived from the original on March 19, 2022. Retrieved July 22, 2022.
  46. ^ Notis, Ari (February 25, 2022). "Elden Ring Isn't Running So Great On PC [Update]". Kotaku. Archived from the original on March 20, 2022. Retrieved February 26, 2022.
  47. ^ "Elden Ring for PC Reviews". Metacritic. Archived from the original on February 23, 2022. Retrieved May 4, 2022.
  48. ^ "Elden Ring for PlayStation 5 Reviews". Metacritic. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  49. ^ "Elden Ring for Xbox Series X Reviews". Metacritic. Archived from the original on February 23, 2022. Retrieved March 11, 2022.
  50. ^ Carter, Chris (February 23, 2022). "Review: Elden Ring". Destructoid. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  51. ^ Ellis, Bradley (February 23, 2022). "Review: Elden Ring". Easy Allies. Archived from the original on September 24, 2021. Retrieved February 23, 2022.
  52. ^ Romano, Sal (March 9, 2022). "Famitsu Review Scores: Issue 1736". Gematsu. Archived from the original on March 9, 2022. Retrieved March 10, 2022.
  53. ^ Tack, Daniel (February 23, 2022). "Elden Ring Review". Game Informer. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  54. ^ Faulkner, Jason (February 23, 2022). "Elden Ring Review: 'An M-Rated Breath of the Wild'". GameRevolution. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  55. ^ Hussain, Tamoor (March 16, 2022). "Elden Ring Review - Death Of The Wild". GameSpot. Archived from the original on March 16, 2022. Retrieved February 23, 2022.
  56. ^ Franey, Joel (February 23, 2022). "Elden Ring review: "Suffering has never been as much fun"". GamesRadar+. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  57. ^ Beck, Adam (February 23, 2022). "Review: Elden Ring". Hardcore Gamer. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  58. ^ Saltzman, Mitchell (February 23, 2022). "Elden Ring Review". IGN. Archived from the original on February 24, 2022. Retrieved February 23, 2022.
  59. ^ Colp, Tyler (February 23, 2022). "Elden Ring review". PC Gamer. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  60. ^ Forward, Jordan (February 23, 2022). "Elden Ring review – truly epic". PCGamesN. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  61. ^ Chandler, Sam (February 23, 2022). "Elden Ring review: The transcended soul". Shacknews. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  62. ^ Parkin, Simon (February 23, 2022). "Elden Ring review – an unrivalled masterpiece of design and inventiveness". The Guardian. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  63. ^ Saed, Sherif (February 23, 2022). "Elden Ring review - Lording it over everything else". VG247. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  64. ^ Wise, Josh (February 23, 2022). "Elden Ring review". VideoGamer.com. Archived from the original on February 23, 2022. Retrieved February 23, 2022.
  65. ^ a b Litchfield, Ted (February 23, 2022). "Elden Ring is already one of the best-reviewed games ever". PC Gamer. Archived from the original on March 27, 2022. Retrieved February 26, 2022.
  66. ^ Damian, Arthur (February 23, 2022). "Elden Ring Has Reached the Top of OpenCritic, Toe to Toe with Super Mario Odyssey". The Escapist. Archived from the original on March 27, 2022. Retrieved March 3, 2022.
  67. ^ Kadirogullari, Samed (February 26, 2022). "Elden Ring Scores Third Best Twitch Debut Of All Time". Screen Rant. Archived from the original on March 3, 2022. Retrieved February 27, 2022.
  68. ^ a b c Hussain, Tamoor (March 16, 2022). "Elden Ring Review - Death Of The Wild". GameSpot. Archived from the original on March 16, 2022. Retrieved July 24, 2022.
  69. ^ a b c Saltzman, Mitchell (February 23, 2022). "Elden Ring Review". IGN. Archived from the original on February 24, 2022. Retrieved July 24, 2022.
  70. ^ Parkin, Simon (February 23, 2022). "Elden Ring review – an unrivalled masterpiece of design and inventiveness". the Guardian. Archived from the original on February 23, 2022. Retrieved July 26, 2022.
  71. ^ a b c d Wilson, Aoife (February 23, 2022). "Elden Ring review - FromSoft ventures into a sumptuous open world". Eurogamer.net. Archived from the original on May 8, 2022. Retrieved July 24, 2022.
  72. ^ a b c d McWhertor, Michael (February 23, 2022). "Elden Ring is FromSoftware's best, most approachable, and difficult game yet". Polygon. Archived from the original on April 1, 2022. Retrieved February 24, 2022.
  73. ^ a b Franey, Joel (February 23, 2022). "Elden Ring review: "Suffering has never been as much fun"". gamesradar. Archived from the original on February 23, 2022. Retrieved July 24, 2022.
  74. ^ a b Tack, Daniel (February 23, 2022). "Elden Ring Review - Absolutely Astonishing Adventure". Game Informer. Archived from the original on February 23, 2022. Retrieved July 25, 2022.
  75. ^ a b c Orland, Kyle (February 23, 2022). "Elden Ring review: Come see the softer side of punishing difficulty". Ars Technica. Archived from the original on March 19, 2022. Retrieved February 24, 2022.
  76. ^ Wildgoose, David (March 7, 2022). "Painfully Difficult: From Software's 30+ Year Journey From PS1 to Elden Ring". IGN. Archived from the original on March 29, 2022. Retrieved March 14, 2022.
  77. ^ Orland, Kyle (March 9, 2022). "Is Elden Ring really that hard? Well, it depends what you mean by "hard"". Ars Technica. Archived from the original on March 14, 2022. Retrieved March 14, 2022.
  78. ^ Krishna, Swapna. "'Elden Ring' Isn't Made for All Gamers. I Wish It Were". Wired. ISSN 1059-1028. Archived from the original on March 14, 2022. Retrieved March 14, 2022.
  79. ^ a b c Carter, Chris (February 25, 2022). "Review: Elden Ring". Destructoid. Archived from the original on February 23, 2022. Retrieved July 25, 2022.
  80. ^ a b Zamora, Gabriel (March 3, 2022). "Elden Ring (for PC) Review". PCMAG. Archived from the original on July 14, 2022. Retrieved July 25, 2022.
  81. ^ Saed, Sharif (February 23, 2022). "Elden Ring review - Lording it over everything else". VG247. Archived from the original on February 23, 2022. Retrieved July 25, 2022.
  82. ^ Nightingale, Ed (February 24, 2022). "What would an accessible Souls game look like?". Eurogamer. Archived from the original on March 12, 2022. Retrieved March 29, 2022.
  83. ^ Hashimoto, Kazuma (February 28, 2022). "Review: Elden Ring is Promising, but Held Back by Its PC Performance". Siliconera. Archived from the original on April 22, 2022. Retrieved July 25, 2022.
  84. ^ Hayton, Phil (February 25, 2022). "Elden Ring has mixed Steam reviews citing performance issues". PCGamesN. Archived from the original on March 20, 2022. Retrieved July 25, 2022.
  85. ^ Scullion, Chris (February 25, 2022). "Elden Ring PC performance issues lead to 40% negative reviews on Steam". VGC. Archived from the original on March 20, 2022. Retrieved July 25, 2022.
  86. ^ Square, Push (May 11, 2022). "Elden Ring Sold More Than 13.4 Million Copies in Its First Five Weeks". Push Square. Archived from the original on May 11, 2022. Retrieved May 11, 2022.
  87. ^ Makuch, Eddie (May 13, 2022). "Elden Ring Is Now The US's Best-Selling Game Of The Last Year, Topping Even CoD: Vanguard". GameSpot. Archived from the original on May 15, 2022. Retrieved May 15, 2022.
  88. ^ Dring, Christopher (April 13, 2022). "Xbox and Elden Ring top the charts in busy March / UK Monthy Report". GamesIndustry.biz. Archived from the original on April 13, 2022. Retrieved April 13, 2022.
  89. ^ Bankhurst, Adam (March 16, 2022). "Elden Ring Has Already Sold 12 Million Copies Worldwide". IGN. Archived from the original on March 16, 2022. Retrieved March 16, 2022.
  90. ^ Cryer, Hirun (March 16, 2022). "Elden Ring outsells Dark Souls 3 with 12 million copies sold". Gamesradar. Archived from the original on March 29, 2022. Retrieved March 29, 2022.
  91. ^ "Voting is live for the Golden Joystick Awards 2020 nominations". GamesRadar+. November 23, 2021. Archived from the original on October 1, 2020. Retrieved January 10, 2022.
  92. ^ a b Kain, Erik (December 10, 2021). "'Elden Ring' Wins Big At 'The Game Awards'". Forbes. Archived from the original on December 19, 2021. Retrieved December 19, 2021.
  93. ^ Tyrer, Ben (November 23, 2021). "Here are all the Golden Joystick Awards 2021 winners". gamesradar. Archived from the original on November 24, 2021. Retrieved December 19, 2021.

Notes[edit]

  1. ^ Japanese: エルデンリング, Hepburn: Eruden Ringu

External links[edit]