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The end-to-end principle is a design framework in computer networking. In networks designed according to this principle, application-specific features reside in the communicating end nodes of the network, rather than in intermediary nodes, such as gateways and routers, that exist to establish the network.
The end-to-end principle originated in the work by Paul Baran in the 1960s, which addressed the requirement of network reliability when the building blocks are inherently unreliable. It was first articulated explicitly in 1981 by Saltzer, Reed, and Clark.[nb 1] The meaning of the end-to-end principle has been continuously reinterpreted ever since its initial articulation. Also, noteworthy formulations of the end-to-end principle can be found prior to the seminal 1981 Saltzer, Reed, and Clark paper.
A basic premise of the principle is that the payoffs from adding features to a simple network quickly diminish, especially in cases in which the end hosts have to implement those functions only for reasons of conformance, i.e. completeness and correctness based on a specification.[nb 2] Implementing a specific function incurs some resource penalties regardless of whether the function is used or not, and implementing a specific function in the network distributes these penalties among all clients.
The fundamental notion behind the end-to-end principle is that for two processes communicating with each other via some communication means, the reliability obtained from that means cannot be expected to be perfectly aligned with the reliability requirements of the processes. In particular, meeting or exceeding very high reliability requirements of communicating processes separated by networks of nontrivial size is more costly than obtaining the required degree of reliability by positive end-to-end acknowledgements and retransmissions (referred to as PAR or ARQ).[nb 3] Put differently, it is far easier to obtain reliability beyond a certain margin by mechanisms in the end hosts of a network rather than in the intermediary nodes,[nb 4] especially when the latter are beyond the control of and accountability to the former.[nb 5] A positive end-to-end acknowledgements with infinite retries can obtain arbitrarily high reliability from any network with a higher than zero probability of successfully transmitting data from one end to another.[nb 6]
The end-to-end principle does not trivially extend to functions beyond end-to-end error control and correction. E.g., no straightforward end-to-end arguments can be made for communication parameters such as latency and throughput. In a 2001 paper, Blumenthal and Clark note: [F]rom the beginning, the end-to-end arguments revolved around requirements that could be implemented correctly at the end-points; if implementation inside the network is the only way to accomplish the requirement, then an end-to-end argument isn't appropriate in the first place.:80
The basic notion: reliability from unreliable parts
In the 1960s, Paul Baran and Donald Davies, in their pre-ARPANET elaborations of networking, made brief comments about reliability that capture the essence of the later end-to-end principle. To quote from a 1964 Baran paper, "Reliability and raw error rates are secondary. The network must be built with the expectation of heavy damage anyway. Powerful error removal methods exist.":5 Similarly, Davies notes on end-to-end error control, "It is thought that all users of the network will provide themselves with some kind of error control and that without difficulty this could be made to show up a missing packet. Because of this, loss of packets, if it is sufficiently rare, can be tolerated.":2.3
Early trade-offs: experiences in the ARPANET
The ARPANET was the first large-scale general-purpose packet switching network – implementing several of the basic notions previously touched on by Baran and Davies, and demonstrating several important aspects of the end-to-end principle:
- Packet switching pushes some logical functions toward the communication end points
- If the basic premise of a distributed network is packet switching, then functions such as reordering and duplicate detection inevitably have to be implemented at the logical end points of such network. Consequently, the ARPANET featured two distinct levels of functionality – (1) a lower level concerned with transporting data packets between neighboring network nodes (called IMPs), and (2) a higher level concerned with various end-to-end aspects of the data transmission.[nb 7] Dave Clark, one of the authors of the end-to-end principle paper, concludes: "The discovery of packets is not a consequence of the end-to-end argument. It is the success of packets that make the end-to-end argument relevant" (slide 31).
- No arbitrarily reliable data transfer without end-to-end acknowledgment and re-transmission mechanisms
- The ARPANET was designed to provide reliable data transport between any two end points of the network – much like a simple I/O channel between a computer and a nearby peripheral device.[nb 8] In order to remedy any potential failures of packet transmission normal ARPANET messages were handed from one node to the next node with a positive acknowledgment and retransmission scheme; after a successful handover they were then discarded,[nb 9] no source-to-destination re-transmission in case of packet loss was catered for. However, in spite of significant efforts, perfect reliability as envisaged in the initial ARPANET specification turned out to be impossible to provide – a reality that became increasingly obvious once the ARPANET grew well beyond its initial four node topology.[nb 10] The ARPANET thus provided a strong case for the inherent limits of network based hop-by-hop reliability mechanisms in pursuit of true end-to-end reliability.[nb 11]
- Trade-off between reliability, latency, and throughput
- The pursuit of perfect reliability may hurt other relevant parameters of a data transmission – most importantly latency and throughput. This is particularly important for applications that require no perfect reliability, but rather value predictable throughput and low latency – the classic example being interactive real-time voice applications. This use case was catered for in the ARPANET by providing a raw message service that dispensed with various reliability measures so as to provide faster and lower latency data transmission service to the end hosts.[nb 12]
The canonical case: TCP/IP
On the Internet the Internet Protocol – a connectionless datagram service with no delivery guarantees and effectively no QoS parameters – is used for nearly all communications. Arbitrary protocols may sit on top of IP. It turns out that some applications (such as voice, in many cases) do not need reliable retransmission, and so the only reliability in IP is in the checksum of the IP header (which is necessary to prevent bit errors from sending packets on wild routing paths.) End-to-end acknowledgment and retransmission is relegated to the connection-oriented TCP which sits on top of IP. The functional split between IP and TCP exemplifies proper application of the end-to-end principle to transport protocol design.
An example of the end-to-end principle is that of an arbitrarily reliable file transfer between two end-points in a distributed network of a varying, nontrivial size: The only way two end-points can obtain a completely reliable transfer is by transmitting and acknowledging a checksum for the entire data stream; in such a setting, lesser checksum and acknowledgement (ACK/NACK) protocols are justified only for the purpose of optimizing performance - they are useful to the vast majority of clients, but are not enough to fulfil the reliability requirement of this particular application. Thorough checksum is hence best done at the end-points, and the network maintains a relatively low level of complexity and reasonable performance for all clients.
The most important limitation of the end-to-end principle is that its basic conclusion, placing functions in the application end points rather than in the intermediary nodes, is not trivial to operationalize. Specifically:
- The principle assumes a notion of distinct application end points as opposed to intermediary nodes, which makes little sense when considering the structure of distributed applications;
- The principle assumes a dichotomy between non-application-specific and application-specific functions, the former to be part of the operations between application end points and the latter to be implemented by the application end points themselves, while arguably no function to be performed in a network is fully orthogonal to all possible application needs;
- The principle is silent on functions that may not be implemented completely and correctly in the application end points and places no upper bound on the amount of application specific functions that may be placed with intermediary nodes on grounds of performance considerations, or economic trade-offs.
An example of the limitations of the end-to-end principle exists in mobile devices. Pushing service-specific complexity to the endpoints can cause issues with mobile devices if the device has unreliable access to network channels. Further problems can be seen with a decrease in network transparency from the addition of network address translation.
The implementation of new protocols such as Internet Protocol version 6 also has potential consequences for the end-to-end principle.IPv4 relied on network address translation to combat address exhaustion. With the introduction of IPv6, users once again have unique identifiers, allowing for true end-to-end connectivity. Unique identifiers are typically based on physical addresses, or can be generated by the host.
- The 1981 paper was published in ACM's TOCS in an updated version in 1984.
- The full quote from the Saltzer, Reed, Clark paper states: In a system that includes communications, one usually draws a modular boundary around the communication subsystem and defines a firm interface between it and the rest of the system. When doing so, it becomes apparent that there is a list of functions each of which might be implemented in any of several ways: by the communication subsystem, by its client, as a joint venture, or perhaps redundantly, each doing its own version. In reasoning about this choice, the requirements of the application provide the basis for the following class of arguments: The function in question can completely and correctly be implemented only with the knowledge and help of the application standing at the endpoints of the communication system. Therefore, providing that questioned function as a feature of the communication system itself is not possible, and moreover, produces a performance penalty for all clients of the communication system. (Sometimes an incomplete version of the function provided by the communication system may be useful as a performance enhancement.) We call this line of reasoning against low-level function implementation the end-to-end argument. (p. 278).
- In fact, even in local area networks there is a non-zero probability of communication failure – "attention to reliability at higher levels is required regardless of the control strategy of the network".
- Put in economics terms, the marginal cost of additional reliability in the network exceeds the marginal cost of obtaining the same additional reliability by measures in the end hosts. The economically efficient level of reliability improvement inside the network depends on the specific circumstances; however, it is certainly nowhere near zero: Clearly, some effort at the lower levels to improve network reliability can have a significant effect on application performance. (p. 281).
- The possibility of enforceable contractual remedies notwithstanding, it is impossible for any network in which intermediary resources are shared in a non-deterministic fashion to guarantee perfect reliability. At most, it may quote statistical performance averages.
- More precisely: A correctly functioning PAR protocol with infinite retry count never loses or duplicates messages. [Corollary:] A correctly functioning PAR protocol with finite retry count never loses or duplicates messages, and the probability of failing to deliver a message can be made arbitrarily small by the sender. (p. 3).
- In accordance with the ARPANET RFQ (pp. 47 f.) the ARPANET conceptually separated certain functions. As BBN point out in a 1977 paper: [T]he ARPA Network implementation uses the technique of breaking messages into packets to minimize the delay seen for long transmissions over many hops. The ARPA Network implementation also allows several messages to be in transit simultaneously between a given pair of Hosts. However, the several messages and the packets within the messages may arrive at the destination IMP out of order, and in the event of a broken IMP or line, there may be duplicates. The task of the ARPA Network source-to-destination transmission procedure is to reorder packets and messages at their destination, to cull duplicates, and after all the packets of a message have arrived, pass the message on to the destination Host and return an end-to-end acknowledgment. (p. 284).
- This requirement was spelled out in the ARPANET RFQ: From the point of view of the ARPA contractors as users of the network, the communication subnet is a self-contained facility whose software and hardware is maintained by the network contractor. In designing Interconnection Software we should only need to use the I/0 conventions for moving data into and out of the subnet and not otherwise be involved in the details of subnet operation. Specifically, error checking, fault detection, message switching, fault recovery, line switching, carrier failures and carrier quality assessment, as required to guarantee reliable network performance, are the sole responsibility of the network contractor. (p. 25).
- Notes Walden in a 1972 paper: Each IMP holds on to a packet until it gets a positive acknowledgment from the next IMP down the line that the packet has been properly received. It is gets the acknowledgment, all is well; the IMP knows that the next IMP now has responsibility for the packet and the transmitting IMP can discard its copy of the packet. (p. 11).
- By 1973, BBN acknowledged that the initial aim of perfect reliability inside the ARPANET was not achievable: Initially, it was thought that the only components in the network design that were prone to errors were the communications circuits, and the modem interfaces in the IMPs are equipped with a CRC checksum to detect "almost all" such errors. The rest of the system, including Host interfaces, IMP processors, memories, and interfaces, were all considered to be error-free. We have had to re-evaluate this position in the light of our experience. (p. 1).In fact, as Metcalfe summarizes by 1973, "there have been enough bits in error in the ARPANET to fill this quota [one undetected transmission bit error per year] for centuries" (p. 7-28). See also BBN Report 2816 (pp. 10 ff.) for additional elaboration about the experiences gained in the first years of operating the ARPANET.
- Incidentally, the ARPANET also provides a good case for the trade-offs between the cost of end-to-end reliability mechanisms versus the benefits to be obtained thus. Note that true end-to-end reliability mechanisms would have been prohibitively costly at the time, given that the specification held that there could be up to 8 host level messages in flight at the same time between two end points, each having a maximum of more than 8000 bits. The amount of memory that would have been required to keep copies of all those data for possible retransmission in case no acknowledgment came from the destination IMP was too expensive to be worthwhile. As for host based end-to-end reliability mechanisms – those would have added considerable complexity to the common host level protocol (Host-Host Protocol). While the desirability of host-host reliability mechanisms was articulated in RFC 1, after some discussion they were dispensed with (although higher level protocols or applications were, of course, free to implement such mechanisms themselves). For a recount of the debate at the time see Bärwolff 2010, pp. 56-58 and the notes therein, especially notes 151 and 163.
- Early experiments with packet voice date back to 1971, and by 1972 more formal ARPA research on the subject commenced. As documented in RFC 660 (p. 2), in 1974 BBN introduced the raw message service (Raw Message Interface, RMI) to the ARPANET, primarily in order to allow hosts to experiment with packet voice applications, but also acknowledging the use of such facility in view of possibly internetwork communication (cf. a BBN Report 2913 at pp. 55 f.). See also Bärwolff 2010, pp. 80-84 and the copious notes therein.
- Saltzer, J. H., D. P. Reed, and D. D. Clark (1981) "End-to-End Arguments in System Design". In: Proceedings of the Second International Conference on Distributed Computing Systems. Paris, France. April 8–10, 1981. IEEE Computer Society, pp. 509-512.
- Saltzer, J. H., D. P. Reed, and D. D. Clark (1984) "End-to-End Arguments in System Design". In: ACM Transactions on Computer Systems 2.4, pp. 277-288. (See also here for a version from Saltzer's MIT homepage.)
- Saltzer, J. H. (1980). End-to-End Arguments in System Design. Request for Comments No. 185, MIT Laboratory for Computer Science, Computer Systems Research Division. (Online copy).
- Alexis C. Madrigal & Adrienne LaFrance (25 Apr 2014). "Net Neutrality: A Guide to (and History of) a Contested Idea". The Atlantic. Retrieved 5 Jun 2014.
This idea of net neutrality...[Lawrence Lessig] used to call the principle e2e, for end to end
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