End-user computing (EUC) refers to systems in which non-programmers can create working applications. EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner.
End-user computing can range in complexity from users simply clicking a series of buttons, to writing scripts in a controlled scripting language, to being able to modify and execute code directly.
Some of the issues related to end-user computing concern software architecture (iconic versus language interfaces, open versus closed,[clarification needed] and others). Other issues relate to intellectual property, configuration and maintenance. End-user computing allows more user-input into system affairs that can range from personalization to full-fledged ownership of a system.
EUC applications should not be evolved by accident, but there should be a defined EUC strategy. Any Application Architecture Strategy / IT Strategy should consider the white spaces in automation (enterprise functionality not automated by ERP / Enterprise Grade Applications). These are the potential areas where EUC can play a major role. Then ASSIMPLER parameters[which?] should be applied[by whom?] to these white spaces to develop the EUC strategy. (ASSIMPLER stands for availability, scalability, security, interoperability, maintainability, performance, low cost of ownership, extendibility and reliability.)
In businesses, an end-user concept gives workers more flexibility, as well as more opportunities for better productivity and creativity. However, EUC will work only when leveraged correctly. That’s why it requires a full-fledged strategy. Business owners should understand that every user-controlled app should be monitored and supervised. Otherwise, they risk facing a lot of problems and losses if end-users choose the wrong tool or don’t follow company policy. Any strategy should include all the tools users might need to carry out their tasks and work more productively.
Types of EUC
End-user computing covers a broad range of user-facing resources, including:
- desktop and notebook computers;
- desktop operating systems and applications;
- smartphones and wearables
- mobile, web and cloud applications;
- virtual desktops and applications
- Decentralized computing
- Defensive computing
- End-user development
- Journal of Organizational and End User Computing
- Knowledge-based engineering
- Situational application
- Software engineering
- Usability engineering
- User interface
- User-centered design
- Goodall, Howie (March 1997). "End-user computing". CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems. ACM CHI 97 Human Factors in Computing Systems Conference. Los Angeles, Los Angeles County, California, United States of America: Association for Computing Machinery. p. 132. ISBN 0-89791-926-2. Retrieved 30 December 2015.
- McBride, Neil, "Towards User-Oriented control of End-User Computing in Large Organizations"
- Mahmood, Adam, Advances in End User Computing Series Archived 2007-01-29 at the Wayback Machine University of Texas, USA, ISSN 1537-9310
Compare: Vanarse, Mandar. "Business Value Assurance during the transformation journey" (PDF). Wipro. Wipro Limited. Retrieved 26 July 2015.
How should the business services be designed in terms of availability, security, scalability, interoperability, maintenance, performance, lower cost, extendibility and reliability (ASSIMPLER) from end consumer perspective?
- "What is end-user computing (EUC)? - Definition from WhatIs.com". SearchMobileComputing. Retrieved 2019-12-04.
- EUSES Consortium, a collaboration that researches end-user computing.
-  Relationship Between Leadership and EUC Efficiency