English Country Tune

From Wikipedia, the free encyclopedia
Jump to: navigation, search
English Country Tune
English Country Tune Logo.png
Developer(s) Increpare Games
Publisher(s) Increpare Games
Designer(s) Stephen Lavelle
Engine Unity
  • WW: 25 November 2011
Genre(s) Puzzle
Mode(s) Single-player

English Country Tune is a puzzle video game by Increpare Games.


The first few levels are much like Sokoban puzzles, in which objects are pushed around on a grid by a player-controlled figure until they reach specified target cells; subsequent levels add other elements with different unconventional behaviors and goals. The levels often involve three-dimensional structures, around which the player must navigate using logic and abstraction.


Lavelle developed the prototype, which was in part inspired by Spacechem, at a game jam event.[1] While finishing the game up, however the game, in Lavelle's own words, " ended up getting a lot bigger and changing a hell of a lot." [1] Lavelle has also cited Cogs as an inspiration.[1]


Upon release, English Country Tune received mostly positive reviews,[2] with its iOS version holding a score of 78/100 based on four critic reviews.[3]


  1. ^ a b c Salgado, Filipe. "Profile: Stephen Lavelle". Kill Screen. Retrieved 19 April 2016. 
  2. ^ Donlan, Chris (30 January 2012). "English Country Tune review". PC Gamer. Future US. Retrieved 18 April 2016. 
  3. ^ "English Country Tune Critic Reviews for iPhone/iPad". Metacritic. CBS Interactive. Retrieved 18 April 2016. 

External links[edit]