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Erick Wujcik

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Erick Wujcik
Born(1951-01-26)January 26, 1951[1]
United States
DiedJune 7, 2008(2008-06-07) (aged 57)[2]: 270 
San Rafael, California, United States
OccupationAuthor, editor, game designer, graphic artist, programmer
GenreFantasy, science fiction
SubjectComputer programming, East Asian culture
Notable worksAfter the Bomb
Amber Diceless RPG
Ninjas & Superspies
Revised RECON
Teenage Mutant Ninja Turtles & Other Strangeness
Notable awardsENnie Award
2008 Lifetime Achievement
Origins Award
2011 Hall of Fame
PartnerKathryn Kozora

Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books.

Gaming career[edit]

Wujcik started off as head of the gaming society at Wayne State University, The Warriors and Warlocks of the Wayne Weregamers Society, also known as the Wayne State Weregamers, where he met and befriended Kevin Siembieda.[2]: 155  By 1980 the Wayne Weregamers became known as the Detroit Gaming Center, when Wujcik, the CDM (Caucus of Dungeon Masters) and Siembieda moved the group from the Monteith House, scheduled for demolition, to an off-campus building that was being maintained by a non-profit; Wujcik became Director for the Center with Siembieda as Assistant Director.[2]: 155  Wujcik published the science-fiction adventure Sector 57 (1980) under the banner of the Detroit Gaming Center.[2]: 268  Wujcik worked as a computer columnist for The Detroit News where he wrote their weekly "Computer Column" from 1979 to 1981. That served to be a springboard for him to co-found Palladium Books with Kevin Siembieda and to work on developing numerous role-playing games and supplements for such settings as Palladium Fantasy Role-Playing Game, Teenage Mutant Ninja Turtles & Other Strangeness, After the Bomb, Rifts, and many others, including Amber Diceless Roleplaying Game and Paranoia.

Siembieda obtained the rights to produce a licensed roleplaying game based on the Teenage Mutant Ninja Turtles comic book, but he did not approve of the freelancer's final product so he had Wujcik redesign the game, which was done in five weeks, and it was published as Teenage Mutant Ninja Turtles & Other Strangeness (1985).[2]: 158  Wujcik designed Revised Recon (1987), a role-playing game revision of the miniatures warfare game Recon (1982).[2]: 159  Wujcik also designed the Ninjas & Superspies role-playing game in 1988, which benefited from his long-term interest and extensive research on Japan.[2]: 159  Wujcik also wrote the After the Bomb role-playing for Palladium.[2]: 268  He also did freelance work for West End Games, and wrote one of the early Clones in Space (1986) adventure for the Paranoia roleplaying game, and made contributions to the Acute Paranoia (1986) supplement for the game as well.[2]: 268 

While working at West End Games, Wujcik learned that the company held a license from Roger Zelazny for his Amber novels, which were among the favorite novels of Wujcik, and he offered to design an Amber role-playing game even through West End would not guarantee to publish it.[2]: 268  While playtesting the game, Wujcik found that it worked better without dice, but West End disagreed, so he acquired the role-playing game rights to Amber.[2]: 269  He began developing the game for R. Talsorian Games in the early 1990s, but encountered creative differences there as well.[2]: 210  Siembieda encouraged Wujcik to set up his own company to publish the game, and Wujcik founded Phage Press.[2]: 160  Wujcik hired his cousins Lisa and Ron Seymour to run the business side of the company.[2]: 269  Phage Press thus finally published Amber Diceless Roleplaying in November 1991.[2]: 269  Wujcik did not like the manuscripts submitted for the Amber supplement Shadow Knight (1993), so he rewrote the book on his own.[2]: 269  James Wallis brought his Bugtown game to Phage to be produced, but creative differences with Wujcik led Wallis to pull out of Phage in 1994 and start Hogshead Publishing.[2]: 269  In 1996, Wujcik was able to convince Bugtown creator Matt Howarth to license the rights back to him, although Wujcik never actually published a game based on the comic.[2]: 269  Wujcik wrote the book Mystic China (1995) for Palladium.[2]: 270 

Wujcik was also the founder of the gaming convention known as Ambercon.[3] In 1997 he went to work for Sierra Studios and was lead game designer on the game Return to Krondor (1998).[2]: 270  He also served as a game designer at Outrage Entertainment for the game Alter Echo.

Wujcik served as chief editor of Amberzine, a fanzine for the Amber Diceless Roleplaying Game, publishing the work of such notables as Ray Bradbury, Henry Kuttner, and Roger Zelazny. He was also an editorial contractor for the Detroit Historical Museum, and gave seminars on a wide range of topics related to the writing, design and development of role-playing games.

Wujcik wrote the books Rifts China 1 and Rifts China 2.[4] Wujcik licensed the Amber Diceless Role-playing rights to the company Guardians of Order in late 2004.[2]: 270 

Beginning in the mid-1990s, Wujcik worked in the electronic game business, on titles from Sierra, THQ, and Ubisoft.[4] From 2004 to 2006, Wujcik was Game Design Studio Manager for UbiSoft China, in Shanghai.[3] Wujcik was also Adjunct Assistant Professor of Game Design at Hong Kong Polytechnic University between 2003 and 2008.[3]

In early 2007, Wujcik became the senior game designer/writer for Totally Games.[4] Until his death in June 2008, Wujcik was Senior Game Designer and Writer for Totally Games, located in Marin County, California.

Illness and death[edit]

On December 22, 2007, it was announced that Wujcik had been diagnosed with pancreatic cancer.[5] The same day, Kevin Siembieda set up a website for well-wishers to leave Wujcik messages:

Erick Wujcik, age 56, is dying of cancer. Until a few weeks ago, Erick was healthy and doing fine. He was enjoying his work at Totally Games, a videogame company, when he thought he had come down with the flu. When he couldn't shake it, he went to the doctors. The diagnosis was unexpected, to say the least. Pancreatic cancer that had spread to his liver. There was no advance warning. It was a shock. Erick presses forward with the willful exuberance he has exhibited all his life.[6]

In his final months, chemotherapy treatments had failed to eradicate Wujcik's cancer and were halted. He entered hospice care in his home in San Rafael, California.[7]

On June 6, 2008, Kevin Siembieda released an update on Erick's condition:

I'm sorry to report that Erick is quite ill now and suffering from the consequences of a failing liver. His deteriorating condition is not a surprise, but it is unwelcomed. Erick has beat the odds and fooled the doctors – fooled everyone – by lasting as long as he has, but then Erick has always been full of surprises and magic. But even the power of the "Wuj" has its limits, and I fear it won't be long now.[8]

Erick Wujcik died the following day, June 7, 2008.[9]

Awards and honors[edit]

In August 2008, the first – and, to date, only – Lifetime Achievement ENnies were given out during the awards ceremony at Gen Con. Along with Dungeons & Dragons creators Dave Arneson and Gary Gygax, Erick Wujcik was recognized for his contributions to the gaming industry.[10] However, being aware of his diagnosis and uncertain of his prognosis, EN World decided to present Wujcik with his award on January 26, 2008, at a gathering of family and friends to celebrate his 57th birthday.[11] Kevin Siembieda later offered remarks in remembrance of Wujcik at the official ceremony.

Wujcik was also inducted into the Academy of Adventure Gaming Arts and Design Hall of Fame by the Game Manufacturers Association at the 37th Origins Awards on June 25, 2011.[12]

At the beginning of the end credits for Tom Clancy's EndWar, there is a dedication to Wujcik.


Palladium Books[edit]

After the Bomb[edit]

  • Wujcik, E. & Balent, M. (January 1986). After the Bomb: A Teenage Mutant Ninja Turtles Supplement (1st ed.). ISBN 978-0-916211-15-8. [Out of Print]
  • Wujcik, E. & Siembieda, K. (October 1986). Road Hogs: A Supplement for Teenage Mutant Ninja Turtles & Other Strangeness. ISBN 978-0-916211-20-2. [Out of Print]
  • Wujcik, E. (June 1988). Mutants Down Under: A Sourcebook Compatible with Heroes Unlimited and Teenage Mutant Ninja Turtles. ISBN 978-0-916211-34-9. [Out of Print]
  • Wujcik, E. (July 1990). After the Bomb Book Four: Mutants of the Yucatan. ISBN 978-0-916211-44-8. [Out of Print]
  • Wujcik, E. (July 1990). Adventures in the Yucatan for the After the Bomb Series. ISBN 978-0-916211-45-5. [Out of Print]
  • Wujcik, E. & Siembieda, K. (December 2001). After the Bomb: A Complete Role-Playing Game (2nd ed.). ISBN 978-0-916211-15-8. – Coauthor, maps.

Beyond the Supernatural[edit]

  • McCall, R.; Siembieda, K. & Wujcik, E. (October 1987). Beyond the Supernatural: A Role-Playing Game of Contemporary Horror (1st ed.). ISBN 978-0-916211-18-9. [Out of Print] – "Victim rules" and additional text.
  • Siembieda, K.; Long, K.; Wujcik, E. & Garwood, B. (October 1990). Boxed Nightmares: An Adventure Sourcebook for Beyond the Supernatural. ISBN 978-0-916211-41-7. [Out of Print] – Additional text and ideas.

Heroes Unlimited[edit]

  • Long, K.; Siembieda, K.; Sheiring, S.; Marciniszyn, A.; Rosenstein, J.; Wujcik, E.; Gustovich, M. & Donald-Siembieda, A. (May 1992). Villains Unlimited: A Sourcebook for Heroes Unlimited (1st ed.). ISBN 978-0-916211-49-3. [Out of Print] – Additional text.
  • Siembieda, K.; Breaux, W. Jr.; Wujcik, E.; Long, K.; Oliver, A. & Trustrum, S. (March 1998). Heroes Unlimited, Revised Second Edition. ISBN 978-1-57457-006-9. – Additional text and concepts.

Martial arts[edit]

Mechanoid Invasion[edit]

Palladium Fantasy Role-Playing Game[edit]

Revised RECON[edit]

  • Wujcik, E.; Siembieda, K.; Balent, M. & Siembieda, M. (June 1986). The Revised RECON. ISBN 978-0-916211-19-6. [Out of Print] – Revised rules and additional text.
  • Wujcik, E. (February 1987). Advanced RECON: Supplemental Rules and Adventures. ISBN 978-0-916211-24-0. [Out of Print] – Author, maps.
  • Wujcik, E.; Siembieda, K.; Balent, M. & Siembieda, M. (April 1999). Deluxe Revised RECON. ISBN 978-1-57457-023-6. – Lead author, maps.


  • Siembieda, K.; Nowak, P. & Carella, C. J. (July 1995). Rifts World Book Eight: Japan. ISBN 978-0-916211-88-2. – Special consultant.
  • Siembieda, K.; Coffin, B.; Breaux, W. Jr.; et al. (September 2001). Coffin, B. & Siembieda, K (eds.). Rifts Game Master Guide. ISBN 978-1-57457-067-0. – Selected material.
  • Siembieda, K.; Coffin, B.; Wujcik, E.; et al. (February 2002). Rifts Adventure Guide. ISBN 978-1-57457-072-4. – Additional text and "words of wisdom".
  • Siembieda, K.; Wujcik, E.; Smith, W.; Dudley, M. & Clark, B. C. (January 2004). Rifts World Book 24: China 1—The Yama Kings. ISBN 978-1-57457-094-6.
  • Wujcik, E.; Siembieda, K.; Gleba, C. & Yoho, T. (August 2004). Rifts World Book 25: China 2—Heroes of the Celestial Court. ISBN 978-1-57457-095-3.
  • Siembieda, K.; Bellaire, C.; Therrien, S.; Ward, T. & Wujcik, E. (August 2005). Rifts Role-Playing Game, Ultimate Edition. ISBN 978-1-57457-150-9. – Additional text and ideas.


Teenage Mutant Ninja Turtles[edit]

The Rifter[edit]

  • Wujcik, E. (January 1998). Smith, W (ed.). "The Name Giver". The Rifter: Sourcebook and.


  1. ^ "United States Social Security Death Index," index, FamilySearch (https://familysearch.org/pal:/MM9.1.1/VSQG-M38 : accessed 08 Oct 2013), Erick A Wujcik, 7 June 2008.
  2. ^ a b c d e f g h i j k l m n o p q r s t u Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  3. ^ a b c "Erick Wujcik - Archive for June 2008". Palladium Books. Retrieved November 19, 2015.
  4. ^ a b c Wujcik, Erick (2007). "Ogre". In Lowder, James (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 220–223. ISBN 978-1-932442-96-0.
  5. ^ Siembieda, K. (December 22, 2007). "Darkening clouds and tear soaked smiles". Murmurs from the Megaverse. Taylor, MI: Palladium Books. Retrieved August 6, 2011.
  6. ^ Siembieda, K. (December 22, 2007). "Erick Wujcik". Erick Wujcik: One of the Great Game Designers. WordPress. Retrieved December 22, 2007.
  7. ^ Siembieda, K. (April 11, 2008). "Palladium Books Press Release". Westland, MI: Palladium Books. Archived from the original on August 2, 2008. Retrieved August 27, 2011.
  8. ^ Siembieda, K. (June 6, 2008). "Erick Wujcik's health is in fast decline". Murmurs from the Megaverse. Westland, MI: Palladium Books. Archived from the original on July 12, 2012. Retrieved June 7, 2008.
  9. ^ Siembieda, K. (June 8, 2008). "My friend, Erick Wujcik, has passed on". Murmurs from the Megaverse. Westland, MI: Palladium Books. Retrieved June 8, 2008.
  10. ^ "2008 Nominees and Winners". ENnie Awards: History of Winners. Seattle, WA: Gen Con. Archived from the original on May 2, 2012. Retrieved May 21, 2012.
  11. ^ Siembieda, K. (January 29, 2008). "Erick's Birthday". Erick Wujcik: One of the Great Game Designers. WordPress. Retrieved August 27, 2011.
  12. ^ Academy of Adventure Gaming Arts and Design. "Origins Awards: Hall of Fame Inductees". Columbus, OH: Game Manufacturers Association. Archived from the original on October 4, 2014. Retrieved May 21, 2012.