Ever 17: The Out of Infinity

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Ever 17: The Out of Infinity
Ever17 Game Box Art by Hirameki.jpg
North American cover art, featuring the game's heroines. From back to front, top to bottom: Coco, Sora, Tsugumi, You, and Sara.
Developer(s) KID
Director(s) Takumi Nakazawa
Artist(s) Yuu Takigawa
Writer(s) Takumi Nakazawa
Kotaro Uchikoshi
Composer(s) Takeshi Abo
Platform(s) PlayStation 2
PlayStation Portable
Xbox 360
Release date(s)
  • JP August 29, 2002 (Original Release)
  • JP May 16, 2003 (PC Premium Edition)
  • JP November 27, 2003 (PS2/Dreamcast Premium Edition)
  • TW January 2004 (PC)
  • CN May 2004 (PC)
  • NA December 20, 2005 (PC)
  • JP April 4, 2008 (PC Infinity plus)
  • JP March 12, 2009 (PSP)
  • JP December 1, 2011 (Xbox 360)
  • JP January 23, 2013 (Android)
  • JP February 7, 2013 (iOS)
Genre(s) Science fiction, bishōjo, romance visual novel
Mode(s) Single-player

Ever 17: The Out of Infinity is a Japanese science fiction visual novel produced by KID. It was originally released on August 29, 2002 for the PlayStation 2 and Dreamcast. A Windows version, Ever 17: The Out of Infinity Premium Edition, was released on May 16, 2003. In December 2005, Hirameki International released an English edition of the PC version in the United States. A handheld version for PSP was released in 2009. In early 2011, 5pb. announced a remake of the visual novel, released for the Xbox 360 in Japan in 2011.[1] A port of the original game was released for Android and iOS devices in 2013 with an added Twitter share feature.[2]

Ever 17 is the second game of the Infinity series by KID, preceded by Never 7: The End of Infinity, and followed by Remember 11: The Age of Infinity, 12Riven, and Code 18, all of which (with the exception of Code_18) take place within the same universe.

The game tells the story of seven people who are trapped in an underwater theme park and their struggle to escape.

The game is available in four different languages, including original Japanese, Mandarin Chinese (two companies), English (Hirameki International) and Russian (WinKiller Studio).

Gameplay and system[edit]

Ever 17's gameplay consists of reading through text accompanied by still images and music and occasionally making choices that will have a bearing on the storyline.

Takeshi and the Kid are the main characters, whom the player can control and view the storyline through. Each has a different path through the game, and each has different endings. Takeshi's endings involve Tsugumi and Sora, whereas the Kid's endings involve You and Sara. Obtaining each of these endings relies on making the correct choices throughout the scenario. After the player has completed all four of Takeshi's and the Kid's endings, the final path, Coco's path, will open. Once the player has started the game after unlocking Coco's path, new choices appear early in both perspectives that determine if the player moves to Coco's path. This path is longer than the others, switches between Takeshi's and the Kid's viewpoints, and, once the switching begins, has minimal choices to make, none of which makes a difference to the overall story.

Ever 17 also has a skip function, allowing the player to either skip through any text he or she has already seen or to skip all dialogue. There is a shortcut feature that allows the player to skip to any day on any route, provided they have already cleared that day.

Core development team[edit]



Ever 17 is the tale of seven individuals who are trapped within the underwater marine theme park, LeMU, 51 meters below the surface. During an apparently normal day at the park, an incident occurs, placing almost half of the facility underwater. The path to the surface and the communication lines are cut off. In addition, LeMU is under constant assault by severe water pressure, limiting time to find a means of escape to 119 hours. Escape is not the only concern, however; many questions arise as to the legitimacy of the accident and whether or not those trapped there were brought there for a purpose.

As the situation grows more desperate, the people trapped inside LeMU grow closer. They begin to uncover the answers to mysteries about themselves, LeMU, and the situation itself. As the end of LeMU grows nearer, the mysteries and relationships forged by the situation grow deeper. Ultimately, it is up to the characters not only to survive, but to discover the truth behind LeMU and themselves as well.


The plot of Ever17 is told through multiple storylines that ultimately intersect. The player must reach the "good ending" for each of the initially available storylines in order to unlock the final storyline that weaves the previous stories into a single narrative.

When on the final true route, as in the prologue, the perspective constantly moves back and forth between Takeshi and the Kid. It is revealed that these two storylines took place at different times. When playing as Takeshi, events happen in 2017; when playing as the Kid, events happen in 2034.

The common thread through both of these stories is revealed to be the reader, who is known as Blick Winkel (translated from German to mean 'perspective'). Blick Winkel exists in the 4th dimension, and is able to traverse the time between both of the stories in order to help the characters toward the true ending.

2017 is the true date of the accident in LeMU. A pharmaceutical company, Leiblich Pharmaceutical, established LeMU as a cover for their underwater research laboratory known as IBF. IBF was tasked with researching microorganisms, and developed a deadly virus known as Tief Blau (TB). On May 1, 2017, IBF lost containment of TB within the facility. One of the escaping researchers opened the manual emergency exit from LeMU to the surface and let out the air pressure, causing the disaster.

Coco, the daughter of one of the IBF researchers, had been exposed to TB shortly before the disaster while visiting her father, a researcher in IBF. Her symptoms appear while they are trapped in LeMU, and the group gains access to IBF in an attempt to cure her. Coco is placed inside a high-pressure oxygen treatment pod to help her body fight the virus. The rest of the group, except for Tsugumi, soon show signs of TB. This discrepancy is due to Tsugumi being a carrier of the Cure virus, which has rewritten her genetic code providing her with immunity to disease, as well as freezing her aging at the appearance of 17 years. The group, learning of this, decides to take the risk and inject themselves with Tsugumi's antibodies in an attempt to save themselves.

Tsugumi returns to LeMU to find her pet hamster, Chami. After hearing of this, Takeshi returns to LeMU to rescue Tsugumi, as the park is nearing its limit. He saves Tsugumi (who, unbeknownst to either, is now carrying their twin children), and copies Sora's data onto a disk, saving her as well. By the time Takeshi and Tsugumi return to IBF, the rescue vessel that had contacted them earlier has come and gone. Fortunately, there is a small submarine available. However, on the way to the surface the batteries die, so Takeshi exits to give it enough buoyancy to save Tsugumi. Takeshi dies on the ocean floor. Coco also dies, trapped in IBF because she left her oxygen pod to find her robot dog Pipi, and the rescue team did not find her.

Not having long to live due to a heart condition, Yubiseiharukana artificially impregnated herself with a clone, and gave birth to Yubiseiakikana in 2015, prior to the accident. In the true event, Pipi approaches Yubiseiharukana with both the disk of Sora's memories and the footage of Coco trapped in IBF. The Kid in 2017 is actually Ryogo Kaburaki, who later plays the part of 'Takeshi' in 2034.

LeMU is soon rebuilt. Tsugumi gives her twin son and daughter to an orphanage in order to keep them from being human test subjects for Leiblich. They are separated, and live under the care of foster parents who name them Hokuto and Sara. Yubiseiharukana and Kaburaki stop aging in 2022, due to the Cure virus.

Yubiseiharukana and Kaburaki set up events so that Yubiseiakikana, Kaburaki, Tsugumi, Sara, and Hokuto are trapped in LeMU. Sora's memories of the 2017 incident are erased. Kaburaki plays the part of Takeshi. Hokuto (the "Kid" in 2034) loses his memory due to interference from Blick Winkel. Blick Winkel is fooled by the event seeming to repeat itself, causing his previous memories with Takeshi to bubble up and overlap with Hokuto's consciousness.

All the events of 2034 are staged to trick Blick Winkel out of hiding and into helping rescue Takeshi and Coco, who died in 2017. Yubiseiharukana talks to Blick Winkel, and explains that Blick Winkel told her to do it so that Takeshi and Coco can be saved. Blick Winkel travels back to 2017, and with the aid of Hokuto sharing its perspective, arouses Takeshi on the seafloor and forces him to swim to IBF. Once inside, he finds Coco and injects her with Tsugumi's antibodies, as she had not received the treatment before. Able to see time as a perspective, Blick Winkel warns Yubiseiharukana in 2017 not to save Takeshi or Coco right away, as that would create a time paradox, in which the events of 2034 that caused Blick Winkel's appearance would have never happened. In response, Blick Winkel has Takeshi and Coco enter cryogenic suspension in the IBF facility. Back in 2034, he informs everyone that Coco and Takeshi are still resting in suspension in IBF. By jumping the time gap Blick Winkel manipulates the events in order to save everyone in 2034, including Sora, who now inhabits a robotic body along with her memories. Also, due to an information leak by Yubiseiharukana, Leiblich Pharmaceutical is exposed for being behind the Tief Blau outbreak of 2017, meaning the cast is now free from its clutches.



Takeshi Kuranari (倉成 武 Kuranari Takeshi)?, (CV Sōichirō Hoshi[3])

A university student separated from his friends. He is very emotional and passionate, often using actions to express his feelings.

Kid (少年 Shōnen)?, (CV Sōichirō Hoshi[3])

An amnesiac youth stuck in LeMU. He remembers nothing of his past (not even his name) or why he is even at LeMU. The others trapped in LeMU have taken to calling him "the Kid", or simply "Kid". He mostly keeps to himself, not being as animated as Takeshi.


You Tanaka (田中 優 Tanaka Yu)?, (CV Noriko Shitaya[4])

You is a part-time employee at LeMU, trying to get closer to her father - who disappeared working at LeMU when she was only a year old. She's outgoing and optimistic, bringing relief to an otherwise dire situation.

Tsugumi Komachi (小町 つぐみ Komachi Tsugumi)?, (CV Yū Asakawa[3])

Tsugumi is a mystery. At first glance, she's wary, cold-hearted, and rarely speaks at length. She seems to be hiding something from the others. She is also initially quite distrustful of the rest of the group.

Sora Akanegasaki (茜ヶ崎 空 Akanegasaki Sora)?, (CV Hiroko Kasahara[3])

The only full-time staff member of LeMU to be stranded, Sora is a professional computer engineer, as well as the main AI. Although she is an AI, she can think on her own, as she tries her best to get everyone stranded on LeMU to safety. She thinks rationally at all times, not allowing emotions to sway her decisions. She is programmed to act 24 years old. She likes flowers, animals, and anything living in nature.

Sara Matsunaga (松永 沙羅 Matsunaga Sara)?, (CV Kana Ueda[3])

Sara is a second year student at Kyumeikan Girl's High School. Before graduating, You was also a student there and Sara's senpai. She may not look it, but she is an experienced hacker, capable of breaking into nearly any computer system. Sara is also obsessed with ninja and ninjutsu. Sara came to LeMU on a class field trip, but now she is stranded along with the other characters. Strangely, she doesn't appear in Takeshi's storyline.

Coco Yagami (八神 ココ Yagami Koko)?, (CV Hisayo Mochizuki[3])

An innocent, happy-go-lucky girl stranded on LeMU. Coco can't seem to keep focused, being prone to spurts of childish behavior. She is always seen with her dog, Pipi. Strangely, she doesn't appear in the Kid's storyline.


The soundtrack of the game, like in the other games of the infinity series, is composed by Takeshi Abo. The opening in the PS2 and PC versions is "LeMU ~Haruka na Lemuria Tairiku~" (literally LeMU ~Distant Continent of Lemuria~) sung by Kaori, while the opening for the PSP version is "It's a fine day" sung by Asami Imai. The ending for the PC and PS2 versions is "Aqua Stripe" performed by Kasahara Hiroko, the ending for the PSP version is "The Azure ~Hezi no Kioku~. A soundtrack CD which contained the background music and image songs for the heroines was released on April 9, 2002 under the name "Ever 17 – The Out of Infinity – Sound Collection".


The game was reviewed by RPGFan and was awarded a score of 93%, with the story receiving a 94% score.[5] RPGFan later ranked the game at #18 in its list of "Top 20 RPGs of the Decade" at the end of 2010.[6]


Note: the text can be seen in the script.dat file; the first line of each passage is referenced here. MOV_END.e17, the ending movie, as well as the rest of the files with the .e17 file type are playable in a media player.
  1. ^ "Ever17 Xbox 360版 公式サイト" [Ever17 Xbox 360 Version Official Website] (in Japanese). 5pb. Retrieved 6 March 2011. 
  2. ^ "Ever 17: The Out of Infinity Released Today on iOS and Android! Twitter Share Feature!". Senpai Gamer. Retrieved 6 June 2013. 
  3. ^ a b c d e f Ending movie
  4. ^ Ending movie (note: the CV is listed as "Noriko Shimoya", a mistranliteration)
  5. ^ Chandran, Neal (2006-01-30). "Ever 17: Out of Infinity". RPGFan. Retrieved 26 December 2011. 
  6. ^ "Top 20 RPGs of the Decade". RPGFan. 2010. Retrieved 26 December 2011. 

External links[edit]