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Type Monarchy
Ruler Queen Amlaruil
Race(s) elves (sun elves, moon elves, sea elves, wood elves)
Notable locations Leuthilspar (capital)

Evermeet is an island in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game, located far west of the continent of Faerûn in the Trackless Sea. It is where the elves (mainly sun elves) went during the Retreat.


Evermeet was the subject of a second edition Advanced Dungeons & Dragons sourcebook called Elves of Evermeet, by Anthony Pryor (1994).[1]

Evermeet is also the setting of the novel Evermeet: Island of Elves, also by Elaine Cunningham.[2]


Evermeet is ruled over by Queen Amlaruil Moonflower, who rules from its capital city of Leuthilspar, and is home to many prominent elven houses, including the Durothils. Many have tried to invade it over the years, including the Red Wizards, the Zhentarim, the drow of Faerûn, and various pirates of the Sword Coast and the Trackless Sea.

None of these attempts came close to bringing the island, with its many defenses including Spelljamming ships and dragons, down. When many of these forces allied under the leadership of the drow goddess Lolth, the god Malar, and the traitorous gold elf Kymil Nimesin in 1371 DR, however, much of the island was laid to waste[citation needed]. However, the island kingdom was not conquered.

In 1374 DR the Island Kingdom was assaulted yet again: Daemonfey, demonic elves who were imprisoned as a means of punishment for consorting with demons, raided Tower Reilloch, a tower of mages on Evermeet. They were after a piece of a legendary artifact that, when made whole, had the power to release the imprisoned army of the Daemonfey[who?]. While doing so they planted a loregem containing information that no Daemonfey could access, in order to trick the elves into unlocking it and handing them the information.

Evermeet unofficially sent an army to Faerun under the command of Lord Seiveril Miritar, a priest of Corellon Larethian, to assist the elves of Evereska and the High Forest in their fight against the Daemonfey. After successfully repelling the daemonfey in Evereska, Seiveril's army pursued their foe to Cormanthyr.

Following the Spellplague in 1385 DR, Evermeet changed dramatically. Most of Evermeet's population was transported to the Feywild's version of the isle, leaving the original island deserted yet pristine. Numerous fey crossings facilitated transportation between the prime and fey isles, but the increased isolation made the eladrin (as most sun and many moon elves took to calling themselves) even warier of visitors, and more and more of the mainland elven peoples chose to remain amongst the other races in Faerun proper. Queen Amlaruil disappeared at some point following the Spellplague, and Leuthilspar was governed by a council of the prominent houses. A sect of warlocks dedicated to preserving the isle as a refuge for elves and eladrin also emerged. By 1479 DR, Evermeet had all but passed into legend, visited only by adventurers seeking power or knowledge.


  1. ^ Pryor, Anthony. Elves of Evermeet (TSR, 1994)
  2. ^ Cunningham, Elaine. Evermeet: Island of Elves. Wizards of the Coast, 1999

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