|Platform(s)||Microsoft Windows, OS X, iOS, Android, Nintendo Switch, PlayStation 4, Xbox One|
August 25, 2015
December 17, 2015
iOS and Apple TV
February 28, 2018
June 20, 2018
February 5, 2019
February 7, 2019
February 8, 2019
|Genre(s)||Action Adventure, RPG|
Evoland 2: A Slight Case of Spacetime Continuum Disorder is a 2015 role-playing video game developed by Shiro Games, a French video game development company based in Bordeaux. Evoland 2 was first released for Microsoft Windows in August 2015. It is the sequel to Evoland. The two games were packaged together as Evoland: Legendary Edition and released for home consoles in February 2019.
Evoland 2 is the sequel and spiritual successor to the original Evoland, with its graphics style similarly changing as the player travels through time and its varied gameplay styles being revealed as the player moves along the storyline. The scenario is based on time travel and different gameplay styles that are linked to the story and the player’s actions. These gameplay styles pay homage to older games from which the developers got inspiration. The game also features a stronger narrative than the first.
The player controls Kuro, an amnesiac boy who is found by a girl named Fina. The two travel together and meet different characters, including the demon prince Menos and researcher Velvet, with the ultimate goal of preventing the world's destruction and the end of time itself. Using relics known as Magiliths, Kuro and has party can travel between four different time periods, including the present day, a past war, a dystopian future, and the era of an ancient civilization. Each historical setting is rendered in its own graphical art style, including Game Boy graphics, 8-bit graphics, 16-bit graphics and 3D graphics. By jumping through time, players can change events in the past to affect history and alter the world in the future.
The majority of the game's fighting system revolves around real-time fighting from a top-down angle. The game will often shift to new genres of play at predetermined points in the story, such as a sidescrolling platform game, a match-3 puzzle game, a turn-based role-playing game, a vertically-scrolling shooting game, and a 2D fighting game. During the story campaign, players can also attempt to find hidden items scattered around the game world, such as Maana or Orikon Ore to upgrade Kuro and his party, and stars that act as bonus collectibles. Additionally, there is a minigame involving cards that one can play as a sidequest, with players able to collect new cards by finding them in chests and winning them from opponents.
In the year 999, a boy awakens in the home of a girl named Fina, who found him near her village. As he cannot remember anything, she decides to call him Kuro. The two explore the nearby forest to find clues to Kuro's identity, but encounter a demon named Reno, who seeks to destroy humanity. While attempting to stop him, Kuro and Fina inadvertently activate a Magilith relic and are sent back in time 50 years, during a war between the human Empire and the demon kingdom of Demonia. The two protect a small demon girl from imperial soldiers and are imprisoned, but escape with the help of Demonian prince Menos. They regroup at a Demonian military camp, but are ambushed by the Empire and are pulled through time by another Magilith while trying to escape.
The three emerge in the year 1049, finding that an event called "the Great Disaster" wiped out most of the world 50 years prior, including Fina's village. Seeking to prevent this, the group uses another Magilith to return to 999, though Menos is accidentally left in the future. In his place, Kuro and Fina are joined by Velvet, a researcher studying the Magiliths and their creators, the ancient Magi civilization. Velvet takes them to the mad scientist Professor Giro's laboratory, where they fight and defeat Reno, revealed to be Menos's son who seeks revenge for his father's disappearance. In the lab, they discover a doomsday weapon created by Giro, but Kuro loses control of his body and is compelled to activate it, triggering the Great Disaster.
The three are saved and brought to 1049 by Ceres, the demon girl they previously saved. Ceres explains that the only way to prevent the disaster is by finding the five fragments of the Magi Key, a relic that can remove Giro's weapon from the time stream. Reuniting with Menos, the party travels across time in search of the fragments. While exploring, the group brings the war to a peaceful end, preventing the demons' extinction, and discover that Fina is descended from the Sylphs, a race that exists outside of time. They also travel back 1000 years to the Magi era, learning that both Kuro and the demon race are artificial beings created by the Magi.
After collecting all the fragments, Kuro and his friends give the completed key to Ceres, who uses it to undo the Great Disaster. She also explains she was born with supernatural powers, which Professor Giro stole from her as a child to power the weapon, but she sent him through a time portal and escaped, implying Kuro and Giro are one and the same. With her powers restored, she now plans to destroy time itself. Kuro and friends chase her into a time anomaly, where she reveals the Magi built a device that would prevent the end of time by creating a time loop. Hoping to break the endless cycle and allow time to progress, Ceres now seeks to destroy the project, at the risk of potentially destroying the time stream in the process. Kuro confronts Ceres alone, defeating her, but the project is damaged in their battle. Hoping this will be enough to move the timeline forward, Ceres apologizes to Kuro for everything and the two disappear. In the aftermath, the rest of the party returns to 942, where Menos and Velvet have a baby, Ceres, while Fina uses the equipment in Giro's lab to bring Kuro back.
In a post-credits scene, Kuro is shown awakening in Fina's house, suggesting that time has looped once more.
Development and release
Following the success of Evoland, Shiro Games began development on a sequel, seeking to expand the scope and improve on the original's shortcomings. This included extending the length of the game, placing a stronger emphasis on the storytelling and characters, and implementing additional genres and play styles into the gameplay. Evoland 2 was released on PC in August 2015,, followed by a port for OS X four months later. A Linux version was announced as well, but never released.. A mobile port was released in 2018 for iOS, Apple TV and Android devices by Playdigious, another French video game company. On January 24, 2019, Shiro Games announced that Evoland and Evoland 2 would be packaged together in a single release, titled Evoland: Legendary Edition, and released for PlayStation 4, Xbox One, Nintendo Switch and PC the following February.
The game was received by critics with an average rating of 74 out of 100 for Microsoft Windows and 76 out of 100 for iOS on Metacritic. Reviews have praised the game for extending the amount of game-time and for including so many references to previous video games. One review states "Evoland 2 came up with a good way of integrating its graphical changes into the narrative, and succeeds at being a full-fledged game that shifts between the eras of RPGs." However, some have also criticized that the game relies too much on nostalgia.
Evoland 2 was awarded the Innovation Award at 2015’s European Indie Game Days.
- Wilson, Scott (September 4, 2015). "Evoland 2: A Slight Case of Space Time Continuum Disorder". Popzara. Retrieved 2015-12-20.
- Moehnke, Mike. "RPGamer > Review > Evoland 2: A Slight Case of Spacetime Continuum Disorder". rpgamer.com. Retrieved 2015-12-20.
- Roux, Paul (September 22, 2015). "Review: Evoland 2 Will Have You Chrono Triggered - #egmr". Retrieved 2015-09-27.
- Schmidt, JD (August 25, 2015). "Evoland 2: A Slight Case of Spacetime Continuum Disorder Review". Power Up Gaming. Retrieved 2015-12-20.
- DiPersio, Francis (August 24, 2015). "Evoland 2: A Slight Case Of Spacetime Continuum Disorder Review". Hey Poor Player. Retrieved 2015-12-20.
- Sigadel, Joe (October 3, 2015). "REVIEW: Evoland 2". oprainfall. Retrieved 2015-12-20.
- Whitaker, Jed (September 4, 2015). "Review: Evoland 2: A Slight Case of Spacetime Continuum Disorder". Destructoid. Retrieved 2015-09-13.
- Anderson, Trevor (August 25, 2015). "Evoland 2 Review | MOUSE n JOYPAD". Mouse n Joypad. Retrieved 2015-09-27.
- Sanchez, David (November 2, 2015). "Review: Evoland 2 is part retro RPG, part everything else". www.gamecrate.com. Retrieved 2015-12-20.
- JOJ650s (October 9, 2015). "Evoland 2 (PC)". www.christcenteredgamer.com. Retrieved 2015-12-20.
- "Evoland 2". www.evoland2.com. Retrieved 2015-09-27.
- Sykes, Tom (May 16, 2015). "Evoland 2 expands scope to feature all of the genres". PC Gamer. Retrieved 2015-09-27.
- "Steam Community :: Group Announcements :: Evoland 2". steamcommunity.com. Retrieved 2015-12-20.
- "Evoland 2 RPG coming to Linux, Mac and PC". linuxgamenews.com. Retrieved 2015-12-20.
- "Evoland 2: A Slight Case of Spacetime Continuum Disorder for PC Reviews". Metacritic. CBS Interactive. Retrieved September 13, 2015.
- "Evoland 2 for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved June 23, 2018.
- Fretz, Andrew (March 16, 2018). "'Evoland 2' Review: Let's do the Timewarp Again". TouchArcade. Retrieved June 23, 2018.
- Mock, Jessica (August 24, 2015). "Review: Evoland 2: A Slight Case of Spacetime Continuum Disorder | Hardcore Gamer". Retrieved 2015-09-13.
- Miller, Chaz (August 27, 2015). "Evoland 2 Review". Twinfinite. Retrieved 2015-09-13.
- Moehnke, Mike. "RPGamer > Review > Evoland 2: A Slight Case of Spacetime Continuum Disorder". rpgamer.com. Retrieved 2015-09-27.
- Wilson, Ewan (September 7, 2015). "Evoland 2 PC review - "Secret of Meta" | Hooked Gamers". www.hookedgamers.com. Retrieved 2015-09-13.
- "EIGD AWARDS 2015 - European Indies Games Days". European Indies Games Days (in French). Retrieved 2015-12-20.